Dungeon Crawl Stone Soup version 0.27-a0-550-ge92ec0ca06 (webtiles) character file. Game seed: 1569643355182915434 100 srzhan31 the Conjurer (level 4, -13/26 HPs) Began as a Gargoyle Conjurer on Mar 8, 2021. Mangled by an ogre ... wielding a +0 giant club (26 damage) ... on level 3 of the Dungeon. The game lasted 00:08:40 (3117 turns). srzhan31 the Conjurer (Gargoyle Conjurer) Turns: 3117, Time: 00:08:40 Health: -13/26 AC: 5 Str: 11 XL: 4 Next: 74% Magic: 2/7 EV: 11 Int: 19 God: Gold: 130 SH: 0 Dex: 8 Spells: 4/7 levels left rFire . . . SeeInvis . j - +3 dagger rCold . . . Faith + (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . c - +0 hat rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ n - amulet of faith HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, torment resistance 1, unbreathing 1, petrification resistance, AC +3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons j - a +3 dagger (weapon) Missiles d - 85 stones Armour a - a +0 robe (worn) c - a +0 hat (worn) e - a +0 buckler h - a +0 kite shield Jewellery n - an amulet of faith (around neck) Scrolls b - 2 scrolls of identify f - 4 scrolls of teleportation i - a scroll of immolation {unknown} k - a scroll of enchant weapon {unknown} r - 2 scrolls of fear {unknown} s - a scroll of noise {unknown} u - a scroll of blinking {unknown} Potions g - 2 potions of degeneration l - 2 potions of heal wounds m - a potion of mutation {unknown} o - a potion of might {unknown} p - 2 potions of ambrosia {unknown} q - a potion of flight {unknown} t - a potion of attraction {unknown} Skills: * Level 1.6 Fighting + Level 0.1 Short Blades * Level 1.3 Armour * Level 1.9 Dodging - Level 2.1 Stealth * Level 1.2 Shields + Level 0.1 Unarmed Combat * Level 2.3 Spellcasting * Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistance to unholy torment. You can survive without breathing. You are immune to petrification. Message History You kill the jackal! Things that are here: a jackal corpse; a jackal corpse Found 16 sling bullets. Found a mace. You see here 16 sling bullets. You see here 4 javelins. Found a hand axe. An ogre comes into view. It is wielding a +0 giant club. Found a stone staircase leading up. Found a scroll labelled ISTAJY CUDEL. An adder comes into view. The ogre shouts! The adder hisses angrily. The ogre misses you. The adder closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (37% to evade) The searing ray hits the adder! The adder is severely wounded. The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The adder bites you. The adder closely misses you. The searing ray hits the adder! You kill the adder! The ogre hits you with a +0 giant club! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (moderately wounded, 11% to evade) The searing ray hits the ogre! The ogre is severely wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .?...... .. ##....... ....... .# ##........ .......#.# #......... #.#..# #......... # #....## #.....[... #.##....# #......#. #....##..# ##.....##. ####O.##.###.......## #..@.##...........# #.....# ##........# #.....## ###.....## #...)..######...## #....#....# #.#.## #....####.###....## ##.### #....#.#..# #. ####.#..#.# #. #..#.#.## You could see an ogre. Vanquished Creatures A hound skeleton (D:3) 2 adders (D:3) A worm (D:2) A dart slug (D:1) A leopard gecko (D:3) 11 bats 2 giant cockroaches 5 goblins 10 hobgoblins 8 jackals 6 frilled lizards 9 kobolds 3 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | srzhan31 the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 487 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 490 | D:1 | Learned a level 2 spell: Searing Ray 796 | D:1 | Reached skill level 1 in Fighting 1062 | D:1 | Reached skill level 1 in Shields 1189 | D:1 | Reached XP level 3. HP: 20/20 MP: 3/6 1587 | D:2 | Reached skill level 5 in Conjurations 2756 | D:3 | Reached XP level 4. HP: 25/25 MP: 3/7 2783 | D:3 | Reached skill level 1 in Armour 3105 | D:3 | Noticed an ogre 3117 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic D:2: layout_loops_corners D:3: layout_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.6 Shields | 1 | 1.2 Conjurations | 5 | 5.2 Armour | 1 | 1.3 Short Blades | | 0.1 Dodging | | 1.9 Stealth | | 2.1 Unarmed Combat | | 0.1 Spellcasting | | 2.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 30 | || 30 Dagger | | 21 || 21 Cast: Magic Dart | 38 | 3 || 41 Searing Ray | 17 | 5 || 22 Use: Scroll | | 3 || 3 Armor: Robe | 13 | 24 || 37 Dodge: Dodged | 20 | 35 || 55 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3115 | 3115 | 0 | 0 | 2432 | 3 | 1038.3 | Dungeon | 3115 | 3115 | 0 | 0 | 2432 | 3 | 1038.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1409 daAuts D:1: 1250 daAuts D:3: 456 daAuts