Dungeon Crawl Stone Soup version 0.27-a0-592-g0306a34022 (webtiles) character file. Game seed: 11075650727605588312 18 srzhan31 the Conjurer (level 2, -1/15 HPs) Began as a Gargoyle Conjurer on Mar 11, 2021. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:33 (486 turns). srzhan31 the Conjurer (Gargoyle Conjurer) Turns: 486, Time: 00:01:34 Health: -1/15 AC: 5 Str: 10 XL: 2 Next: 70% Magic: 2/5 EV: 11 Int: 18 God: Gold: 11 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . b - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, torment resistance 1, unbreathing 1, petrification resistance, AC +2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) Scrolls c - a scroll of enchant weapon {unknown} Potions d - a potion of might {unknown} Skills: * Level 1.6 Dodging - Level 2.2 Stealth * Level 2.1 Spellcasting * Level 5.0 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You can survive without breathing. You are immune to petrification. Message History The hobgoblin is severely wounded. The hobgoblin barely misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (severely wounded, 0% to evade) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin hits you with a +0 club. The hobgoblin misses you. The hobgoblin hits you with a +0 club. Your magical contamination has completely faded away. The hobgoblin closely misses you. The hobgoblin hits you with a +0 club. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (heavily wounded, 0% to evade) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin closely misses you. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (heavily wounded, 22% to evade) The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) Unknown command. An adder comes into view. The adder hisses angrily. Things that are here: a +0 club; a hobgoblin corpse The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. The adder bites you. You die... #.# . #.#.# #.......# #.. #.##.# #.#.###.≈...#.# #.. #.#.# #.#......≈..#.# #.. #...# #.#####..≈≈...####.. ##.#######.# #.........##.. #........#.# ##....#.#.##.^ #...######..#.######....#....... #### #...........#.........# ##.#..@S..............) #....(........######## ############### You could see an adder. Vanquished Creatures An adder (D:2) A leopard gecko (D:1) 2 hobgoblins (D:2) A kobold (D:1) A ball python (D:2) 2 frilled lizards (D:1) A goblin (D:2) A rat (D:2) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | srzhan31 the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 190 | D:1 | You fall into a shaft and drop 1 floor! 203 | D:2 | Reached XP level 2. HP: 15/15 MP: 0/5 206 | D:2 | Learned a level 2 spell: Searing Ray 247 | D:2 | Reached skill level 5 in Conjurations 486 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_loops_ring D:2: minmay_general_purpose_star, layout_loops_ring, dk_noncrumbling_2, chequers_serial_rivers_micro_c Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 1.6 Stealth | | 2.2 Spellcasting | | 2.1 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 11 Searing Ray || 3 Armor: Robe || 2 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 485 | 485 | 0 | 0 | 359 | 2 | 242.5 | Dungeon | 485 | 485 | 0 | 0 | 359 | 2 | 242.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 295 daAuts D:1: 190 daAuts