Dungeon Crawl Stone Soup version 0.27-a0-597-g524d869a0f (webtiles) character file. Game seed: 6006113734041186358 1956 srzhan31 the Destroyer (level 9, 0/47 HPs) Began as a Gargoyle Conjurer on Mar 12, 2021. Was an Initiate of Vehumet. Shot with a sling bullet by Joseph (12 damage) ... on level 7 of the Dungeon. The game lasted 00:18:25 (7720 turns). srzhan31 the Destroyer (Gargoyle Conjurer) Turns: 7720, Time: 00:18:25 Health: 0/47 AC: 13 Str: 12 XL: 9 Next: 19% Magic: 6/17 EV: 12 Int: 21 God: Vehumet [......] Gold: 371 SH: 0 Dex: 8 Spells: 16/19 levels left rFire . . . SeeInvis . o - +2 whip (elec) rCold . . . Faith . (no shield) rNeg + . . Spirit . H - +1 robe {Will+} rPois ∞ Reflect . q - +0 helmet rElec + Harm . (no cloak) rCorr . Rampage . D - +0 pair of gloves {archery} Will +.... y - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.15/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, torment resistance 1, unbreathing 1, petrification resistance, AC +6 a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 371 gold pieces. Inventory: Hand Weapons o - a +2 whip of electrocution (weapon) t - a +1 vorpal quarterstaff Armour q - a +0 helmet (worn) v - a +0 buckler y - a +0 pair of boots (worn) D - a +0 pair of gloves of archery (worn) F - a +4 scale mail H - a +1 robe of willpower (worn) Jewellery b - a ring of fire p - an amulet of the acrobat Wands g - a wand of flame (37) u - a wand of iceblast (4) B - a wand of polymorph (13) Scrolls c - 2 scrolls of enchant armour {unknown} f - 10 scrolls of teleportation {unknown} i - a scroll of immolation {unknown} k - 11 scrolls of identify {unknown} n - 4 scrolls of fear {unknown} w - 3 scrolls of noise {unknown} z - 3 scrolls of fog {unknown} E - a scroll of vulnerability {unknown} G - a scroll of random uselessness {unknown} Potions a - 2 potions of flight {unknown} d - a potion of haste {unknown} e - 3 potions of heal wounds {unknown} h - a potion of attraction {unknown} j - 4 potions of might {unknown} l - a potion of invisibility {unknown} m - 2 potions of brilliance {unknown} r - a potion of lignification {unknown} s - a potion of degeneration {unknown} x - 2 potions of ambrosia {unknown} A - 3 potions of curing C - 2 potions of cancellation {unknown} Skills: + Level 1.0 Fighting * Level 3.9 Armour * Level 4.3 Dodging - Level 2.3 Stealth * Level 3.4 Shields * Level 5.9 Spellcasting * Level 8.7 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 3d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 48% N/A 4% 3 Animate Skeleton Necr 12% N/A 10% 1 Apportation Tloc 12% N/A 10% 1 Corona Hex 6% N/A 10% 1 Summon Small Mammal Summ 24% N/A 10% 1 Fulminant Prism Conj/Hex 12% 3d9 16% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 16% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Sewer (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin Shops: D:4 * D:6 ! Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations Your stone body is resilient. (AC +6) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You can survive without breathing. You are immune to petrification. Message History Joseph shoots a sling bullet. The sling bullet barely misses you. Joseph is nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a +0 hunting sling, wearing a +0 leather armour and quivering sling bullets (18% to evade) The searing ray hits Joseph! Joseph is lightly wounded. (Press . to maintain the ray.) Joseph shoots a sling bullet. The sling bullet hits you. The searing ray hits Joseph! Joseph is moderately wounded. Joseph grins evilly. The searing ray misses Joseph. Joseph shoots a sling bullet. The sling bullet completely misses you. The searing ray hits Joseph. Joseph is heavily wounded. You finish channeling your searing ray. Joseph shoots a sling bullet. The sling bullet completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Joseph Aim: Joseph, wielding a +0 hunting sling, wearing a +0 leather armour and quivering sling bullets (heavily wounded, 18% to evade) The searing ray hits Joseph! Joseph is severely wounded. (Press . to maintain the ray.) Joseph drinks a potion. Joseph is healed! The searing ray misses Joseph. Joseph shoots a sling bullet. The sling bullet hits you but does no damage. The searing ray hits Joseph! Joseph is severely wounded. Joseph shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits Joseph. Joseph is severely wounded. You finish channeling your searing ray. Joseph shoots a sling bullet. The sling bullet hits you! You die... ## #..#......####....... #..###.#....##....... .... ...#.........# ....#............## . ..........##..# #.. ...........#...###.... ....................... ............##....†.... .........@##...##.... ...#.....#.......... .##....@##......##. ###..........## #.......@..# ...........# ............. #....#......... You could see Joseph. Vanquished Creatures A water moccasin (D:6) An ice beast (D:5) 2 sky beasts 2 ogres 2 phantoms 2 bullfrogs (D:6) A scorpion (D:6) 3 howler monkeys A quasit (D:6) A jelly (D:5) A hound (D:4) An orc priest (D:6) A centaur skeleton (D:4) 8 orc wizards 9 worker ants Robin (D:3) 2 howler monkey skeletons (D:6) 3 gnolls (D:5) 14 adders 5 river rats (Sewer) A shadow imp (D:6) A white imp (D:5) 2 oozes An adder zombie (D:6) 2 worms 3 dart slugs 4 leopard geckos 13 orcs 8 giant cockroaches 16 goblins 10 hobgoblins 5 jackals 5 ball pythons 7 bats 10 frilled lizards 7 kobolds 2 quokka skeletons 16 rats 174 creatures vanquished. Vanquished Creatures (others) A worm (D:2) A ball python (D:2) A bat (D:2) 3 creatures vanquished. Grand Total: 177 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | srzhan31 the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 170 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 173 | D:1 | Learned a level 2 spell: Searing Ray 541 | D:1 | Reached skill level 5 in Conjurations 813 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/6 1306 | D:2 | Found a bloodstained altar of Trog. 1640 | D:2 | Found a white marble altar of Elyvilon. 1682 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/7 2151 | D:2 | Found a shadowy altar of Dithmenos. 2402 | D:3 | Found an ornate altar of the Wu Jian Council. 2436 | D:3 | Noticed Robin 2481 | D:3 | Killed Robin 2500 | D:3 | Reached XP level 5. HP: 28/28 MP: 0/8 2619 | D:3 | Reached skill level 1 in Shields 2619 | D:3 | Reached skill level 6 in Conjurations 2828 | D:3 | Found an opulent altar of Gozag. 2981 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2981 | D:3 | Found a snail-covered altar of Cheibriados. 2982 | D:3 | Found a blossoming altar of Fedhas. 3244 | D:3 | Found a hazy altar of Hepliaklqana. 3339 | D:4 | Reached skill level 1 in Armour 3454 | D:4 | Reached XP level 6. HP: 24/32 MP: 6/10 3570 | D:4 | Reached skill level 7 in Conjurations 3570 | D:4 | Reached XP level 7. HP: 35/36 MP: 1/12 3579 | D:4 | Found a hide-covered altar of Uskayaw. 3774 | D:4 | Found Joterhy's General Store. 3854 | D:4 | Found a burning altar of Makhleb. 3949 | D:4 | Found a glowing drain. 3963 | Sewer | Entered a sewer 5175 | D:5 | Entered Level 5 of the Dungeon 5251 | D:5 | Reached XP level 8. HP: 36/41 MP: 8/14 5708 | D:5 | Reached skill level 5 in Spellcasting 6278 | D:6 | Reached skill level 8 in Conjurations 6317 | D:6 | Found Asoatiug's Distillery. 6829 | D:6 | Reached skill level 1 in Fighting 6885 | D:6 | Reached XP level 9. HP: 41/47 MP: 9/17 6959 | D:6 | Found a staircase to the Ecumenical Temple. 6972 | Temple | Entered the Ecumenical Temple 7028 | Temple | Became a worshipper of Vehumet 7317 | D:6 | Found a stormy altar of Qazlal. 7695 | D:7 | Noticed Joseph 7720 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_loops_ring, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_a D:2: layout_rooms, nicolae_dithmenos_shadow_blocks, nicolae_overflow_crystal_walls, elyvilon_altar_4 D:3: layout_rooms, lemuel_coloured_pillars_altar, old_standard_altar, gammafunk_temple_overflow_claw, grunt_gozag_statues, uniq_robin D:4: layout_loops_ring, lemuel_doored_altar, lightli_temple_of_fire, portal_sewer_entry_b, serial_shops, shop_fountains, hangedman_decor_diamond_cutter D:5: layout_rooms D:6: layout_loops_cross, nicolae_qazlal_style_of_elements, temple_pool_b, kennysheep_small_circle D:7: layout_cave_pools, patterned_corridor, uniq_joseph Temple: jpeg_temple_island Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 | 8.7 Shields | 1 2 3 | 3.4 Dodging | 2 4 | 4.3 Armour | 1 2 3 | 3.9 Spellcasting | 3 4 5 | 5.9 Fighting | 1 | 1.0 Stealth | | 2.3 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Whip | | 17 | 58 || 75 Cast: Magic Dart | 23 | 15 | 2 || 40 Searing Ray | 21 | 27 | 74 || 122 Armor: Robe | 5 | 4 | 4 || 13 Animal skin | | 16 | 49 || 65 Dodge: Dodged | 6 | 13 | 72 || 91 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7797 | 7522 | 275 | 0 | 5890 | 9 | 866.3 | Dungeon | 6962 | 6727 | 235 | 0 | 5284 | 7 | 994.6 | Temple | 97 | 57 | 40 | 0 | 31 | 1 | 97.0 | Sewer | 736 | 736 | 0 | 0 | 574 | 1 | 736.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1355 daAuts D:1: 1240 daAuts D:4: 1203 daAuts D:2: 1106 daAuts D:5: 1010 daAuts D:3: 960 daAuts Sewer: 736 daAuts Temple: 97 daAuts D:7: 85 daAuts