Dungeon Crawl Stone Soup version 0.27-a0-637-g3a9f0a9c12 (webtiles) character file. Game seed: 10386860777224069373 98 srzhan31 the Conjurer (level 4, -4/25 HPs) Began as a Gargoyle Conjurer on Mar 15, 2021. Killed by nerve-wracking pain ... invoked by an orc priest (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:52 (2447 turns). srzhan31 the Conjurer (Gargoyle Conjurer) Turns: 2447, Time: 00:04:52 Health: -4/25 AC: 7 Str: 11 XL: 4 Next: 71% Magic: 1/7 EV: 12 Int: 19 God: Gold: 170 SH: 0 Dex: 14 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... d - +1 pair of boots Stlth ++........ (no amulet) HPRegen 0.08/turn f - +6 ring of dexterity MPRegen 0.10/turn (no ring) @: no status effects A: AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, unbreathing 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 170 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +1 pair of boots (worn) h - a +0 leather armour Jewellery e - an amulet of guardian spirit f - a +6 ring of dexterity (right hand) Wands k - a wand of charming (8) Scrolls c - a scroll of amnesia {unknown} g - 3 scrolls of magic mapping {unknown} i - 3 scrolls of identify {unknown} j - 3 scrolls of enchant weapon {unknown} m - a scroll of fear {unknown} n - a scroll of random uselessness {unknown} Potions b - a potion of curing {unknown} l - a potion of magic {unknown} Skills: * Level 1.0 Fighting * Level 0.9 Armour * Level 1.9 Dodging - Level 2.3 Stealth * Level 0.6 Shields * Level 2.6 Spellcasting + Level 5.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Hepliaklqana Wu Jian Innate Abilities, Weirdness & Mutations Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You can survive without breathing. You are immune to petrification. Message History The orc priest is moderately wounded. The searing ray hits the leopard gecko! You kill the leopard gecko! You finish channeling your searing ray. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (22% to evade) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest hits you with a +0 club. Unknown command. You see here 2 scrolls labelled KEROMOZUPI. j - 3 scrolls labelled KEROMOZUPI (gained 2) The orc priest begins to cast a cantrip, but forgets the words! Your magical contamination has completely faded away. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The jackal bites you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal, p - hobgoblin Aim: a jackal (28% to evade) The searing ray hits the jackal! You kill the jackal! The searing ray hits the orc priest! The orc priest is almost dead. (Press . to maintain the ray.) Your Fighting skill increases to level 1! Found a viscous green potion. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You die... ..#.####.######. #.# ..#g...r.......! #.# #### #.#.####.###### #.# ..... #.#r# #.# #.# ......####.#o# #†# #.# .....).).....# #r#########.# ......#####..# #g..........# ..... #..# #..########## .... #.@####o.#........ ... #.>.............# .. ##..##...#.#.<#.# # #.>##.#.#.# # #..##.....# ...####.### ###.# #.. ..# #### ### You could see an orc priest, a hobgoblin and a rat. Vanquished Creatures Terence (D:2) 2 adders 2 oozes A worm (D:2) 2 leopard geckos An orc (D:3) 3 giant cockroaches 3 goblins (D:2) 5 hobgoblins 6 jackals 6 kobolds 4 bats 2 frilled lizards (D:2) 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | srzhan31 the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 374 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 377 | D:1 | Learned a level 2 spell: Searing Ray 592 | D:1 | Reached skill level 5 in Conjurations 1092 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/6 1185 | D:2 | Found an ornate altar of the Wu Jian Council. 1556 | D:2 | Noticed Terence 1647 | D:2 | Killed Terence 1648 | D:2 | Reached XP level 4. HP: 24/24 MP: 1/7 2033 | D:2 | Found a hazy altar of Hepliaklqana. 2034 | D:2 | Found a shadowy altar of Dithmenos. 2034 | D:2 | Noticed a shadow 2436 | D:3 | Reached skill level 1 in Fighting 2447 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, serial_park_tiny_2, dk_noncrumbling_4 D:2: layout_rooms, riverfiend_overflow_shadow_ancestor, nicolae_overflow_crystal_walls, uniq_terence D:3: layout_basic, grunt_temple_overflow_cloverleaf, tso_altar Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.4 Fighting | 1 | 1.0 Armour | | 0.9 Dodging | | 1.9 Stealth | | 2.3 Shields | | 0.6 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 5 | 1 || 6 Cast: Magic Dart | 24 | 2 || 26 Searing Ray | 14 | 10 || 24 Armor: Robe | 9 | 1 || 10 Dodge: Dodged | 8 | 1 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2449 | 2337 | 112 | 0 | 1973 | 3 | 816.3 | Dungeon | 2449 | 2337 | 112 | 0 | 1973 | 3 | 816.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1221 daAuts D:1: 1019 daAuts D:3: 208 daAuts