Dungeon Crawl Stone Soup version 0.27-a0-668-gb5737ff2c0 (webtiles) character file. Game seed: 11510917509534792346 723 srzhan31 the Conjurer (level 7, -2/42 HPs) Began as an Octopode Conjurer on Mar 17, 2021. Was a Follower of Vehumet. Slain by a mummy (17 damage) ... in an ossuary. The game lasted 00:12:53 (4594 turns). srzhan31 the Conjurer (Octopode Conjurer) Turns: 4594, Time: 00:12:53 Health: -2/42 AC: 1 Str: 7 XL: 7 Next: 71% Magic: 0/12 EV: 13 Int: 22 God: Vehumet [*.....] Gold: 216 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . SeeInvis . t - +7 club rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++...... (no ring) HPRegen 0.14/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: Renounce Religion You were in an ossuary. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 216 gold pieces. Inventory: Hand Weapons a - a +2 dagger of speed n - a +1 whip of electrocution t - a +7 club (weapon) w - a +4 quarterstaff of chaos Missiles p - 8 datura-tipped darts (quivered) Wands s - a wand of random effects (9) u - a wand of digging (3) Scrolls c - 2 scrolls of identify d - a scroll of acquirement {unknown} f - a scroll of enchant weapon {unknown} g - 2 scrolls of magic mapping j - a scroll of blinking {unknown} k - 4 scrolls of torment l - a scroll of teleportation {unknown} m - 3 scrolls of random uselessness {unknown} Potions b - a potion of flight {unknown} e - a potion of resistance {unknown} h - 3 potions of curing i - a potion of cancellation {unknown} o - a potion of mutation {unknown} q - a potion of lignification {unknown} r - a potion of attraction {unknown} v - a potion of brilliance {unknown} x - a potion of heal wounds {unknown} Skills: + Level 0.8 Fighting * Level 1.0 Maces & Flails * Level 3.5 Dodging * Level 5.2 Stealth * Level 3.4 Spellcasting * Level 6.2 Conjurations * Level 2.2 Hexes * Level 1.8 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 12% 1 Dazzling Flash Conj/Hex 44% N/A 6% 3 Confusing Touch Hex 13% N/A 14% 3 Gell's Gravitas Tloc 5% N/A 17% 3 Fulminant Prism Conj/Hex 11% 3d9 21% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 22% 4 Petrify Tmut/Erth 3% N/A 75% 4 Metabolic Englaciation Hex/Ice 4% N/A 90% 5 Yara's Violent Unravell Hex/Tmut 4% 3d4 90% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Qazlal Vehumet Shops: D:1 [*(! D:3 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are stealthy while swimming. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a hobgoblin zombie (7% to evade) The searing ray hits the centaur zombie! The centaur zombie is almost destroyed. The searing ray hits the mummy. The mummy is lightly damaged. The searing ray hits the hobgoblin zombie! You destroy the hobgoblin zombie! Vehumet accepts your kill. You feel your power returning. (Press . to maintain the ray.) The centaur zombie misses you. The searing ray hits the centaur zombie! You destroy the centaur zombie! Vehumet accepts your kill. The mummy misses you. The centaur zombie hits you but does no damage. Your Stealth skill increases to level 5! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur zombie Aim: a centaur zombie (0% to evade) The searing ray hits the centaur zombie! The centaur zombie is moderately damaged. The searing ray misses the hobgoblin zombie. (Press . to maintain the ray.) The centaur zombie misses you. The searing ray hits the centaur zombie! The centaur zombie is heavily damaged. The centaur zombie barely misses you. The searing ray hits the centaur zombie! The centaur zombie is almost destroyed. The centaur zombie closely misses you. The searing ray hits the centaur zombie! You destroy the centaur zombie! Vehumet accepts your kill. You finish channeling your searing ray. The mummy hits you! * * * LOW HITPOINT WARNING * * * You feel better. The hobgoblin zombie barely misses you. The mummy hits you! You die... ...^^.. #^....## §......# ##.....## .Z.^...# ##.....## #.^.....# ##Z...^## #@M.....# ##M....## #.......# ##.^...## #....^# #.....# #..∩..# #.....# #..∩..# You could see 2 mummies and 2 hobgoblin zombies. Vanquished Creatures Grinder (D:3) A phantom (D:4) 2 centaur zombies (Ossuary) Crazy Yiuf (D:3) Jessica (D:2) Ijyb (D:3) Terence (D:3) An iguana (D:3) 2 worker ants A mummy (Ossuary) Robin (D:3) 6 adders 3 gnolls (D:3) An ooze (D:3) 2 worms (D:2) 3 dart slugs 2 leopard geckos 3 orcs (D:3) 6 bats A bat zombie (D:1) 18 goblins 9 hobgoblins 5 jackals (D:2) 8 kobolds 2 quokkas A ball python (D:2) 8 frilled lizards A hobgoblin zombie (Ossuary) A leopard gecko zombie (D:1) 6 rats 99 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | srzhan31 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 125 | D:1 | Found Gaod's General Store. 188 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 191 | D:1 | Learned a level 2 spell: Searing Ray 462 | D:1 | Found Tymam's Antique Armour Shoppe. 499 | D:1 | Found Dupsol's Distillery. 594 | D:1 | Found Yczoubugh's Antique Weapon Shop. 614 | D:1 | Reached XP level 3. HP: 17/21 MP: 0/6 1123 | D:2 | Noticed Jessica 1623 | D:2 | Killed Jessica 1624 | D:2 | Reached skill level 5 in Conjurations 1624 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/7 1742 | D:2 | Reached skill level 1 in Hexes 2173 | D:2 | Reached XP level 5. HP: 32/32 MP: 2/8 2255 | D:2 | Found a radiant altar of Vehumet. 2264 | D:2 | Became a worshipper of Vehumet 2344 | D:3 | Found a stormy altar of Qazlal. 2958 | D:3 | Noticed Robin 2962 | D:3 | Reached * piety under Vehumet 2962 | D:3 | Offered knowledge of Sandblast by Vehumet. 2965 | D:3 | Killed Robin 3127 | D:3 | Found Goeshy's General Store. 3364 | D:3 | Noticed Terence 3396 | D:3 | Killed Terence 3397 | D:3 | Reached XP level 6. HP: 35/37 MP: 0/10 3414 | D:3 | Noticed Ijyb 3497 | D:3 | Killed Ijyb 3571 | D:3 | Noticed Grinder 3595 | D:3 | Killed Grinder 3596 | D:3 | Reached skill level 6 in Conjurations 3596 | D:3 | Reached skill level 1 in Translocations 3596 | D:3 | Reached XP level 7. HP: 42/42 MP: 2/11 4098 | D:3 | Found a runed translucent door. 4099 | D:3 | Noticed Crazy Yiuf 4105 | D:3 | Killed Crazy Yiuf 4373 | D:4 | Reached skill level 1 in Maces & Flails 4540 | D:4 | Found a sand-covered staircase. 4566 | Ossuary | Entered an ossuary 4590 | Ossuary | Reached skill level 5 in Stealth 4594 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, serial_shops, nicolae_shop_window_shopping, shop, shop_coins, nicolae_shop_trees D:2: layout_basic, lemuel_coloured_pillars_altar, uniq_jessica D:3: layout_loops_ring, serial_shops, nicolae_shop_crystal, grunt_qazlal_clouds, uniq_crazy_yiuf_cottage, uniq_robin, uniq_terence, uniq_ijyb, uniq_grinder D:4: layout_loops_ring, nicolae_ossuary_entry_false_entrances Ossuary: ossuary_the_hunt_dpeg Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.2 Conjurations | 5 6 | 6.2 Hexes | 1 2 | 2.2 Spellcasting | 3 | 3.4 Translocations | 1 | 1.8 Maces & Flails | 1 | 1.0 Dodging | 3 | 3.5 Fighting | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 9 | 11 | || 20 Constrict | 1 | 1 | 1 || 3 Tentacles | | 2 | 1 || 3 Club | | | 5 || 5 Throw: Dart | | | 1 || 1 Cast: Magic Dart | 22 | 10 | || 32 Searing Ray | 19 | 39 | 14 || 72 Use: Scroll | | 3 | || 3 Potion | | | 1 || 1 Armor: Skin | 2 | 7 | 1 || 10 Dodge: Dodged | 11 | 22 | 16 || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4590 | 4402 | 188 | 0 | 3256 | 5 | 918.0 | Dungeon | 4563 | 4375 | 188 | 0 | 3256 | 4 | 1140.8 | Ossuary | 27 | 27 | 0 | 0 | 0 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1672 daAuts D:2: 1501 daAuts D:1: 1171 daAuts D:4: 217 daAuts Ossuary: 27 daAuts