Dungeon Crawl Stone Soup version 0.27-a0-773-gaaee5cf45b (webtiles) character file. Game seed: 1116745532037120784 46 srzhan31 the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Mar 25, 2021. Slain by a kobold ... wielding a +0 short sword (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:55 (1414 turns). srzhan31 the Magician (Djinni Conjurer) Turns: 1414, Time: 00:02:56 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 66% Gold: 55 EV: 12 Int: 20 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of flight Scrolls e - a scroll of teleportation {unknown} f - a scroll of summoning {unknown} Potions b - a potion of mutation {unknown} c - a potion of berserk rage {unknown} Skills: + Level 2.3 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 2% 2 c - Dazzling Flash Conj/Hex 46% N/A 5% 3 d - Fulminant Prism Conj/Hex 11% 3d9 19% 4 e - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 f - Apportation Tloc 46% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ?! Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (28% to evade) The searing ray hits the jackal! You kill the jackal! (Press . to maintain the ray.) The jackal barks! You hear a bark! You hear a shout! A jackal comes into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (28% to evade) The searing ray misses the jackal. The searing ray hits the jackal. You kill the jackal! (Press . to maintain the ray.) A kobold comes into view. It is wielding a +0 short sword. The jackal bites you but does no damage. The searing ray hits the jackal. The jackal is severely wounded. You hear a bark! The jackal bites you but does no damage. The searing ray hits the jackal. You kill the jackal! A jackal comes into view. x2 Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword and quivering stones (28% to evade) Okay, then. The searing ray misses the jackal. x2; You finish channeling your searing ray. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. The jackal barely misses you. The kobold hits you with a +0 short sword. You die... #######.###. #.†K@hh..... #.#####.#### You could see 2 jackals and a kobold. Vanquished Creatures 4 dart slugs 2 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 7 jackals 3 kobolds 2 quokkas (D:1) 2 ball pythons (D:1) 5 bats (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 35 creatures vanquished. Vanquished Creatures (others) A jackal (D:2) 1 creature vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | srzhan31 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 271 | D:1 | Found Voobuod's Distillery. 274 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 307 | D:1 | Reached skill level 4 in Spellcasting 679 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 679 | D:1 | Learned a level 1 spell: Apportation 1049 | D:1 | Found Olirocko's Magic Scroll Boutique. 1414 | D:2 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic, serial_shops, shop, shop D:2: layout_loops_ring, serial_shops, nicolae_shop_overgrown_old_shop Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.6 Dodging | | 2.3 Stealth | | 1.5 Action || total -------------------------++------- Cast: Magic Dart || 35 Searing Ray || 13 Armor: Robe || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1413 | 1395 | 18 | 0 | 1291 | 2 | 706.5 | Dungeon | 1413 | 1395 | 18 | 0 | 1291 | 2 | 706.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1403 daAuts D:2: 10 daAuts