Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 14185988952910710690 86 ssalbiz the Conjurer (level 4, -4/32 HPs) Began as a Gnoll Conjurer on Feb 3, 2024. Slain by a gnoll sergeant ... wielding a +0 trident (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:18 (2005 turns). ssalbiz the Conjurer (Gnoll Conjurer) Turns: 2005, Time: 00:03:18 Health: -4/32 AC: 3 Str: 6 XL: 4 Next: 50% Magic: 4/11 EV: 13 Int: 20 God: Gold: 173 SH: 0 Dex: 10 Spells: 10/13 levels left rFire . . . r - +5 woodcutter's axe rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (no boots) Will ..... p - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.52/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 173 gold pieces. Inventory: Hand Weapons f - a +0 dagger of speed r - the +5 woodcutter's axe (weapon) (You took it off a gnoll on level 2 of the Dungeon) Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) Jewellery p - an amulet of magic regeneration (around neck) Scrolls c - a scroll of enchant weapon {unknown} d - 2 scrolls of identify {unknown} k - a scroll of blinking {unknown} l - a scroll of immolation {unknown} m - a scroll of noise {unknown} n - a scroll of fear {unknown} q - a scroll of fog {unknown} Potions b - 2 potions of magic e - a potion of cancellation {unknown} g - a potion of enlightenment {unknown} i - a potion of curing {unknown} j - a potion of degeneration {unknown} o - a potion of heal wounds {unknown} Skills: + Level 1.2 Fighting + Level 1.2 Short Blades + Level 1.2 Long Blades + Level 1.2 Axes + Level 1.2 Maces & Flails + Level 1.2 Polearms + Level 1.2 Staves + Level 1.2 Ranged Weapons + Level 1.2 Throwing + Level 1.2 Armour + Level 4.7 Dodging + Level 4.3 Stealth + Level 1.2 Shields + Level 1.2 Unarmed Combat + Level 5.1 Spellcasting + Level 7.1 Conjurations + Level 1.0 Hexes + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations + Level 1.0 Fire Magic + Level 1.0 Ice Magic + Level 1.0 Air Magic + Level 1.0 Earth Magic + Level 1.0 Alchemy + Level 1.3 Invocations + Level 1.2 Evocations + Level 1.1 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 9% N/A 22% 3 Ozocubu's Armour Ice 9% N/A 22% 3 Fulminant Prism Conj/Alch 10% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 22% 4 Manifold Assault Tloc 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits the gnoll sergeant. The gnoll sergeant is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail (moderately wounded, 86% to hit) The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The gnoll sergeant misses you. The searing ray hits the gnoll sergeant! The gnoll sergeant is almost dead. You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +0 trident! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail (almost dead, 86% to hit) The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is almost dead. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the gnoll sergeant. The gnoll sergeant is almost dead. The gnoll sergeant hits you from afar with a +0 trident! You die... ∆ #......#.....# #.# ∆ #.#.....#.#### #.# ♣. g.g. .♣#.........# #.# ♣.###'###.♣#####.##### #.# ........) #.# #.# ..♣.... #.# ###.## ♣)..♣.♣ #####'## #..... ♣.....♣ #..#...## #.#.#. ♣...♣ ##.@....## #.#.#. ♣..)♣#####.......## ##.#.#. #####♣♣)♣♣#.##..g).....####...... ....# ♣.♣ #..'.........'.......## ##### #.######.........####....## #...#####.......## ##.#..# #..............## #.##.# #####.#######...## #.##.# #.....# ##'#########..... You could see a gnoll sergeant. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) 3 dart slugs A ribbon worm (D:2) 3 ball pythons 3 bats (D:2) 5 endoplasms 3 giant cockroaches (D:1) A hobgoblin (D:1) 4 jackals 5 goblins 3 kobolds (D:2) 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ssalbiz the Gnoll Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 172 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/7 197 | D:1 | Found a faded altar of an unknown god. 473 | D:1 | Reached skill level 5 in Spellcasting 473 | D:1 | Reached XP level 3. HP: 25/25 MP: 1/9 961 | D:2 | Found a shimmering altar of Xom. 1012 | D:2 | Learned a level 2 spell: Searing Ray 1250 | D:2 | Reached skill level 1 in Invocations 1343 | D:2 | Noticed a gnoll sergeant 1546 | D:2 | Reached skill level 1 in Fighting 1546 | D:2 | Reached skill level 1 in Short Blades 1546 | D:2 | Reached skill level 1 in Long Blades 1546 | D:2 | Reached skill level 1 in Axes 1546 | D:2 | Reached skill level 1 in Maces & Flails 1546 | D:2 | Reached skill level 1 in Polearms 1546 | D:2 | Reached skill level 1 in Staves 1546 | D:2 | Reached skill level 1 in Ranged Weapons 1546 | D:2 | Reached skill level 1 in Throwing 1546 | D:2 | Reached skill level 1 in Armour 1546 | D:2 | Reached skill level 1 in Shields 1546 | D:2 | Reached skill level 1 in Unarmed Combat 1546 | D:2 | Reached skill level 1 in Evocations 1770 | D:2 | Reached skill level 1 in Shapeshifting 1770 | D:2 | Reached XP level 4. HP: 32/32 MP: 9/11 1974 | D:2 | Reached skill level 1 in Hexes 1974 | D:2 | Reached skill level 1 in Summonings 1974 | D:2 | Reached skill level 1 in Necromancy 1974 | D:2 | Reached skill level 1 in Translocations 1974 | D:2 | Reached skill level 1 in Fire Magic 1974 | D:2 | Reached skill level 1 in Ice Magic 1974 | D:2 | Reached skill level 1 in Air Magic 1974 | D:2 | Reached skill level 1 in Earth Magic 1974 | D:2 | Reached skill level 1 in Alchemy 2005 | D:2 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic, hellmonk_ecumenical_altar_zigzags, st_stairs_7, minmay_3d_cube D:2: layout_loops_corners, basic_altar, pf_guarded_unrand_woodcutter, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.1 Invocations | 1 | 1.3 Fighting | 1 | 1.2 Short Blades | 1 | 1.2 Long Blades | 1 | 1.2 Axes | 1 | 1.2 Maces & Flails | 1 | 1.2 Polearms | 1 | 1.2 Staves | 1 | 1.2 Ranged Weapons | 1 | 1.2 Throwing | 1 | 1.2 Armour | 1 | 1.2 Shields | 1 | 1.2 Unarmed Combat | 1 | 1.2 Evocations | 1 | 1.2 Shapeshifting | 1 | 1.1 Hexes | 1 | 1.0 Summonings | 1 | 1.0 Necromancy | 1 | 1.0 Translocations | 1 | 1.0 Fire Magic | 1 | 1.0 Ice Magic | 1 | 1.0 Air Magic | 1 | 1.0 Earth Magic | 1 | 1.0 Alchemy | 1 | 1.0 Dodging | | 4.7 Stealth | | 4.3 Conjurations | | 7.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Cast: Magic Dart | 48 | 4 || 52 Searing Ray | 9 | 4 || 13 Armour: Robe | 5 | 4 || 9 Dodge: Dodged | 6 | 1 || 7