Seeded DCSS version 0.33-a0-454-ge3c942dec9 (webtiles) character file. Game seed: 4798436521832445646 (custom seed) 0 starfall the Tinkerer (level 1, 0/14 HPs) Began as a Mountain Dwarf Forgewright on Nov 21, 2024. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (75 turns). starfall the Tinkerer (Mountain Dwarf Forgewright) Turns: 75, Time: 00:00:19 Health: 0/14 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 2/3 EV: 10 Int: 15 God: Gold: 7 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . a - +0 hammer rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) f - a +0 flail Armour c - a +0 robe (worn) e - a +0 leather armour Scrolls d - a scroll of noise {unknown} Potions b - a potion of magic Skills: + Level 0.0 Fighting * Level 0.0 Armour - Level 1.3 Dodging - Level 1.4 Stealth + Level 1.7 Spellcasting * Level 4.8 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 30% 2d4 4% 2 Launch Clockwork Bee Frge 15% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History d - a scroll labelled ZUMENTEVAT There is an open gate here. There is a large open door here. There is an open door here. There is an open door here. Found a flail. You see here a +0 leather armour. e - a +0 leather armour You see here a +0 flail. f - a +0 flail You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. An endoplasm comes into view. An endoplasm is nearby! A hobgoblin comes into view. The hobgoblin shouts! You see here 5 gold pieces. The endoplasm quivers. The kinetic grapnel misses the hobgoblin. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You closely miss the hobgoblin. The endoplasm freezes you. You are frozen. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is moderately wounded. The endoplasm freezes you. You are frozen. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. The hobgoblin hits you but does no damage. You see here 5 gold pieces. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You die... #.### #>..##### #........ #........ #........ ####.##.#### #...g# #...J# #...@# ####....# #..'....# #.##....# #.###+#.# #.#...#.# #.#.#.#.# #.#.#.#.# ##'#...#.# You could see an endoplasm and a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | starfall the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 75 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic Action || total ---------------------------++------- Melee: Mace || 4 Cast: Kinetic Grapnel || 1 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 76 | 61 | 15 | 0 | 38 | 1 | 76.0 | Dungeon | 76 | 61 | 15 | 0 | 38 | 1 | 76.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 76 daAuts