Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14575481251943543477 (custom seed) 56 starfall the Digger (level 3, -1/28 HPs) Began as a Mountain Dwarf Earth Elementalist on Feb 22, 2025. Slain by Terence ... wielding a +1 short sword of freezing (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:36 (1717 turns). starfall the Digger (MDEE) Turns: 1717, Time: 00:01:36 Health: -1/28 AC: 6 Str: 16 XL: 3 Next: 69% Magic: 5/6 EV: 9 Int: 17 God: Gold: 54 SH: 0 Dex: 10 Spells: 2/6 levels left rFire . . . j - +1 dagger (drain) rCold . . . (no shield) rNeg . . . i - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . o - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth d - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: confused, ambrosia-drunk A: runic magic, artefact enchanting a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons g - a +0 short sword j - a +1 dagger of draining (weapon) Armour a - a +0 robe i - a +0 ring mail (worn) o - a +0 pair of gloves (worn) Jewellery d - a +6 ring of strength (left hand) Scrolls c - 2 scrolls of identify {unknown} f - 3 scrolls of teleportation {unknown} Potions b - a potion of magic e - a potion of degeneration {unknown} h - a potion of ambrosia k - 2 potions of heal wounds {unknown} l - a potion of berserk rage {unknown} m - a potion of enlightenment {unknown} n - a potion of curing {unknown} Skills: + Level 1.0 Fighting + Level 1.4 Armour - Level 1.3 Dodging - Level 1.4 Stealth + Level 2.0 Spellcasting * Level 1.9 Conjurations * Level 3.8 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 28% 2d8 4% 1 b - Stone Arrow Conj/Erth 22% 3d8 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 4% 1d3 22% 1 Summon Small Mammal Summ 4% N/A 22% 1 Call Imp Summ 2% N/A 32% 2 Passwall Erth 14% N/A 14% 3 Hailstorm Conj/Ice 5% 3d5 41% 3 Mephitic Cloud Conj/Alch/Air 3% N/A 45% 3 Call Canine Familiar Summ 1% N/A 54% 3 Dazzling Flash Hex/Fire 2% N/A 54% 3 Frozen Ramparts Ice 2% 1d1 54% 3 Brom's Barrelling Bould Conj/Erth 11% 2d5 56% 4 Petrify Alch/Erth 8% N/A 69% 4 Summon Blazeheart Golem Fire/Summ 1% N/A 91% 4 Silence Hex/Air 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Terence freezes you. You hit Terence but do no damage. You drain Terence. Terence is almost dead. Terence barely misses you. You barely miss Terence. Terence is almost dead. Terence closely misses you. You hit Terence but do no damage. You drain Terence. Terence is almost dead. Terence hits you with a +1 short sword of freezing. Terence freezes you. * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 short sword of freezing and wearing a +0 chain mail (almost dead, heavily drained, 87% to hit) The blast of sand misses Terence. Terence hits you with a +1 short sword of freezing. * * * LOW HITPOINT WARNING * * * Terence freezes you. * * * LOW HITPOINT WARNING * * * Terence closely misses you. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +1 short sword of freezing. * * * LOW HITPOINT WARNING * * * Terence freezes you. * * * LOW HITPOINT WARNING * * * You completely miss Terence. Terence is almost dead. Terence barely misses you. It was a potion of ambrosia. You are confused. You feel invigorated. Terence hits you with a +1 short sword of freezing. * * * LOW HITPOINT WARNING * * * Terence freezes you. You die... Terence says, "Win and live. Lose and die. It's the rule of life." .. ##.. ...## #### # #... ..# .# #..# #.# #@ #..# #.###.######## . #..# #......@@....# .# ####..# #####.######.##.## ......# #.# #.#...# .####.########.# #..# <# #.....†....# #..# .# #.###.###..# ##.# .# #.# #......# ##. .. #.# #.###.## #. .. ... ..# #.# .# You could see Terence (very drained). Vanquished Creatures 3 adders A ribbon worm (D:2) 4 bats 5 endoplasms 2 goblins A hobgoblin (D:3) 4 kobolds 5 ball pythons 3 rats (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | starfall the Mountain Dwarf Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 80 | D:1 | Reached skill level 1 in Conjurations 258 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/4 888 | D:2 | Found a faded altar of an unknown god. 1025 | D:2 | Reached skill level 1 in Armour 1247 | D:2 | Reached XP level 3. HP: 27/27 MP: 4/6 1251 | D:2 | Learned a level 3 spell: Stone Arrow 1462 | D:2 | Reached skill level 1 in Fighting 1685 | D:3 | Noticed Terence 1715 | D:3 | HP: 1/28 [Terence/+1 short sword of freezing (1)] 1717 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_loops_ring D:2: layout_loops_ring, basic_ecumenical_altar D:3: layout_loops_ring, grunt_temple_overflow_diamond, kennysheep_generic_room_13, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.9 Armour | 1 | 1.4 Spellcasting | 2 | 2.0 Fighting | 1 | 1.0 Dodging | | 1.3 Stealth | | 1.4 Earth Magic | | 3.8 Action || total ---------------------------++------- Melee: Short sword || 6 Dagger || 21 Cast: Sandblast || 44 Use: Potion || 1 Armour: Robe || 1 Ring mail || 32 Dodge: Dodged || 21