Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10979010755272449116 (custom seed) 45 starfall the Conjurer (level 3, 0/28 HPs) Began as a Mountain Dwarf Conjurer on Feb 24, 2025. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:15 (1318 turns). starfall the Conjurer (Mountain Dwarf Conjurer) Turns: 1318, Time: 00:01:15 Health: 0/28 AC: 7 Str: 11 XL: 3 Next: 42% Magic: 1/6 EV: 9 Int: 18 God: Gold: 83 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . h - +0 ring mail rPois . e - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -4), slowed, very slow A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Armour a - a +0 robe e - a +0 helmet (worn) f - a +0 pair of boots (worn) h - a +0 ring mail (worn) Scrolls c - a scroll of fog {unknown} Potions g - a potion of might {unknown} Skills: + Level 1.2 Fighting + Level 1.3 Armour - Level 1.3 Dodging - Level 1.4 Stealth + Level 2.1 Spellcasting * Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 50% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 67% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 The adder barely misses you. The adder attacks as it pursues you! The adder bites you but does no damage. The adder barely misses you. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray hits the adder. The adder is moderately wounded. (Press . to maintain the ray.) The adder closely misses you. The adder completely misses you. Without enough magic to sustain it, your searing ray dissipates. The adder barely misses you. x2 You miss the adder. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! The adder closely misses you. You barely miss the adder. The adder is moderately wounded. You feel very sick. The adder bites you. You are lethally poisoned! The adder poisons you! The adder barely misses you. You hit the adder but do no damage. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder barely misses you. The adder bites you but does no damage. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you but does no damage. The adder bites you. You die... ... .... .... #...# ....####...### .............# .............# .............# .............# .......†.....## .#....#.S@....# #... #.......# +....#.......# #....+.......### #....##..#.....# #....###.#.....# ##....###.#.....# #...............# #...............#### You could see an adder. Vanquished Creatures Natasha (D:2) 2 dart slugs 2 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A frilled lizard (D:2) 2 goblins (D:1) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | starfall the Mountain Dwarf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 353 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/4 644 | D:1 | Learned a level 2 spell: Searing Ray 1299 | D:2 | Noticed Natasha 1310 | D:2 | Killed Natasha 1311 | D:2 | Reached skill level 1 in Fighting 1311 | D:2 | Reached skill level 1 in Armour 1311 | D:2 | Reached skill level 4 in Conjurations 1311 | D:2 | Reached XP level 3. HP: 16/28 MP: 2/6 1318 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic, chequers_arboretum D:2: layout_basic, chequers_ecumenical_altar_simple_redux, minmay_goblin_outpost, uniq_natasha, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.1 Fighting | 1 | 1.2 Armour | 1 | 1.3 Conjurations | 4 | 4.1 Dodging | | 1.3 Stealth | | 1.4 Action || total ---------------------------++------- Melee: Unarmed || 29 Cast: Magic Dart || 36 Searing Ray || 3 Use: Potion || 2 Armour: Robe || 12 Ring mail || 20 Dodge: Dodged || 38