Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14575481251943543477 (custom seed) 14 starfall the Conjurer (level 2, -1/22 HPs) Began as a Mountain Dwarf Conjurer on Feb 24, 2025. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:55 (932 turns). starfall the Conjurer (Mountain Dwarf Conjurer) Turns: 932, Time: 00:01:55 Health: -1/22 AC: 5 Str: 15 XL: 2 Next: 27% Magic: 0/4 EV: 4 Int: 18 God: Gold: 19 SH: 0 Dex: 8 Spells: 1/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . g - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + c - +6 ring of strength HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: held A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe g - a +0 ring mail (worn) Jewellery c - a +6 ring of strength (left hand) Scrolls d - 2 scrolls of identify {unknown} f - 3 scrolls of teleportation {unknown} Potions b - a potion of magic e - a potion of degeneration {unknown} h - a potion of ambrosia {unknown} Skills: + Level 0.8 Fighting + Level 0.7 Armour - Level 1.3 Dodging - Level 1.4 Stealth + Level 1.9 Spellcasting * Level 3.8 Conjurations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 4% 1 b - Searing Ray Conj 30% 2d5 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 4% 1d3 22% 1 Hailstorm Conj/Ice 8% 3d5 28% 3 Mephitic Cloud Conj/Alch/Air 6% N/A 36% 3 Dazzling Flash Hex/Fire 2% N/A 54% 3 Frozen Ramparts Ice 2% 1d1 54% 3 Fulminant Prism Conj/Alch 4% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 67% 4 Silence Hex/Air 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The web tears apart. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (92% to hit) The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. The searing ray hits the rat! You kill the rat! (Press . to maintain the ray.) The searing ray hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The searing ray hits the ribbon worm. The ribbon worm is severely wounded. Without enough magic to sustain it, your searing ray dissipates. The ribbon worm barely misses you. You struggle to detach yourself from the web. The web tears apart. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you. You die... #.# #<## #..# ##.# #.######. #........ #.############# #w# #.......# #.# #.#####@# ###.#####.#####w#####.# #..........#........... .....#####..#.##.#####.# ##.#.# #.....##.# #.#.# #........# #.#.# #.#.###### . ... .<... . ..# #.. ... You could see a ribbon worm (catching breath). Vanquished Creatures 3 ball pythons (D:1) 2 endoplasms A goblin (D:1) 3 kobolds (D:1) 2 bats (D:1) A rat (D:2) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | starfall the Mountain Dwarf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 526 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/4 529 | D:1 | Learned a level 2 spell: Searing Ray 932 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_loops_ring D:2: layout_loops_ring, basic_ecumenical_altar Action || total ---------------------------++------- Melee: Unarmed || 21 Cast: Magic Dart || 21 Searing Ray || 1 Armour: Robe || 1 Ring mail || 14 Dodge: Dodged || 18