Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 4854098821842958701 47 stargazer775 the Conjurer (level 3, -1/19 HPs) Began as a Tengu Conjurer on Aug 9, 2024. Incinerated by a bombardier beetle (5 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:09:16 (1675 turns). stargazer775 the Conjurer (Tengu Conjurer) Turns: 1675, Time: 00:09:16 Health: -1/19 AC: 5 Str: 7 XL: 3 Next: 70% Magic: 0/7 EV: 27 Int: 22 God: Gold: 95 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . r - +1 short sword (holy) rCold . . . (no shield) rNeg . . . o - +0 robe {Will+} rPois . n - +3 crown of Dyrovepreva {rElec Int+2 SInv} rElec + (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will +.... c - amulet of guardian spirit Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat, guardian spirit @: on fire, acrobatic, glowing A: beak, talons 3, acrobatic a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons e - a +0 dagger r - a +1 short sword of holy wrath (weapon) Missiles f - 15 stones h - 13 poisoned darts Armour a - a +0 robe n - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv} (You found it on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. o - a +0 robe of willpower (worn) Jewellery c - an amulet of guardian spirit (around neck) Scrolls i - a scroll of torment {unknown} j - a scroll of vulnerability {unknown} k - 2 scrolls of identify {unknown} q - a scroll of noise {unknown} Potions b - a potion of magic d - 2 potions of curing {unknown} g - a potion of might {unknown} l - a potion of degeneration {unknown} m - a potion of berserk rage {unknown} p - a potion of attraction {unknown} Skills: + Level 2.5 Dodging + Level 2.2 Stealth + Level 2.4 Spellcasting + Level 6.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You open the door. There is an open door here. There is an open door here. There is a large open door here. Done exploring. There is a large open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. A bombardier beetle comes into view. Press: ? - help, v - describe, . - travel Here: a bombardier beetle The floor. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) You finish channelling your searing ray. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! The liquid fire burns you! The liquid fire burns you! The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! You die... #.# #.# #B# #.# #.# #.# #.# #.# #@# #.# #.# #.# #.# #######.# #......<# #.#####.# #.......# You could see a bombardier beetle. Vanquished Creatures An adder (D:2) A dart slug (D:1) 5 ball pythons A bat (D:2) 6 endoplasms 2 giant cockroaches 3 goblins (D:1) A hobgoblin (D:2) 2 jackals (D:2) 3 kobolds 3 frilled lizards 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stargazer775 the Tengu Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 156 | D:1 | Reached XP level 2. HP: 14/15 MP: 0/6 392 | D:1 | Reached skill level 6 in Conjurations 689 | D:2 | Learned a level 2 spell: Searing Ray 809 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/7 894 | D:2 | Found the +3 crown of Dyrovepreva {rElec Int+2 SInv} 1374 | D:2 | Found a faded altar of an unknown god. 1675 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_rooms D:2: layout_basic, hellmonk_ecumenical_altar_leap_of_faith, kennysheep_big_empty_room D:3: layout_basic, nicolae_overflow_crystal_walls, nicolae_qazlal_style_of_elements, chequers_temple_overflow_statue_of_worship, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.3 Dodging | | 2.5 Stealth | | 2.2 Spellcasting | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 3 Peck || 1 Dagger || 1 Kick || 1 Cast: Magic Dart || 51 Searing Ray || 5 Armour: Robe || 5 Dodge: Dodged || 11