Dungeon Sprint DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 9883658180790238848 0 stargazer775 the Caller (level 1, -3/13 HPs) Began as a Merfolk Summoner on Feb 13, 2025. Blown up by Ijyb (13 damage) ... with a mindburst bolt ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:25 (14 turns). stargazer775 the Caller (Merfolk Summoner) Turns: 14, Time: 00:00:26 Health: -3/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 2 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 24% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Summon Blazeheart Golem Fire/Summ 7% N/A 71% 4 Summon Lightning Spire Summ/Air 7% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a wand of mindburst. Ijyb shouts! There is an open door here. You swap places. Your bat barely misses Ijyb. Your bat hits Ijyb but does no damage. Ijyb hits your bat with a +0 club. Your bat closely misses Ijyb. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Ijyb misses your bat. Your bat hits Ijyb but does no damage. Your bat hits Ijyb but does no damage. Ijyb zaps a wand. Your bat's mind is blasted! Your bat is blown up! Your bat's corpse disappears in a puff of smoke! Your magical contamination has completely faded away. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Magic courses through your body. Your bat closely misses Ijyb. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat closely misses Ijyb. Ijyb hits you with a +0 club. Your bat hits Ijyb but does no damage. x2; Ijyb attacks as she pursues you! Ijyb hits you with a +0 club. Your bat hits Ijyb but does no damage. Your bat misses Ijyb. Your bat closely misses Ijyb. There is a staircase leading out of the dungeon here. You closely miss Ijyb. Your bat misses Ijyb. Your bat hits Ijyb but does no damage. Ijyb zaps a wand. Your mind is blasted! Ouch! That really hurt! You die... Ijyb screams, "Time for next experiment!" ####### #@.#..+ #bg'..# #..#### #b.# #..# #..# #⌠⌠# #### You could see Ijyb (ally target) and 2 friendly bats. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | stargazer775 the Merfolk Summoner began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 6 | D | Noticed Ijyb 14 | D | Blown up by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Summon Small Mamm || 3 Use: Potion || 1 Armour: Robe || 2