Dungeon Crawl Stone Soup version 0.25.1-9-gc5326a611f (webtiles) character file. Game seed: 4022282727803137258 4 stebl the Poker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on Dec 23, 2020. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (34 turns). stebl the Poker (Merfolk Gladiator) Turns: 34, Time: 00:00:36 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 60% Magic: 1/1 EV: 14 Int: 7 God: Gold: 16 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Skills: - Level 2.1 Fighting + Level 4.8 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 throwing nets {=f} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Comestibles f - a ration {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #.... ▒.... #.#.##▒# ▒......▒ #......# ▒##...<▒ #......# ▒......▒ #▒#@##.# ▒.hhh..▒ #.hh...# ▒.▒.#.▒▒ #......# ▒.$....▒ ##▒.#.## ..... ...h.# You could see 5 jackals. Message History The jackal struggles against the net. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal struggles against the net. The jackal barely misses you. The jackal misses you. The jackal struggles against the net. You barely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal barely misses you. The jackal struggles against the net. The net rips apart, and the jackal comes free! The jackal barely misses you. x2 You barely miss the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is almost dead. The jackal bites you but does no damage. The jackal closely misses you. x2 The jackal bites you but does no damage. The jackal completely misses you. You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. x2; The jackal bites you. You die... Action || total -------------------------++------- Melee: Trident || 24 Throw: Throwing net || 1 Armor: Leather armour || 22 Dodge: Dodged || 62 Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic, ebering_dispersal_statue_hall Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stebl the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 32 | D:1 | HP: 1/16 [jackal (2)] 34 | D:1 | Slain by a jackal Vanquished Creatures 3 jackals (D:1) 3 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 14.7 | 34.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 14.7 | 34.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------