Dungeon Crawl Stone Soup version 0.33-a0-617-g7ba718c05c (webtiles) character file. Game seed: 13038698459192851044 40 sthehill the Conjurer (level 3, -2/20 HPs) Began as a Deep Elf Conjurer on Dec 31, 2024. Succumbed to a kobold's poison ... on level 2 of the Dungeon. The game lasted 00:04:20 (864 turns). sthehill the Conjurer (Deep Elf Conjurer) Turns: 864, Time: 00:04:20 Health: -2/20 AC: 2 Str: 4 XL: 3 Next: 30% Magic: 17/18 EV: 11 Int: 24 God: Gold: 102 SH: 0 Dex: 13 Spells: 3/9 levels left rFire . . . o - +2 spear "Spider's Doom" {flame, *Rage rPois rC+ MP+8} rCold + . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.32/turn %: random rage (20%) @: lethally poisoned (-2 -> -14), on berserk cooldown, slowed, very slow A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons k - a +2 whip of electrocution o - the +2 spear "Spider's Doom" (weapon) {flame, *Rage rPois rC+ MP+8} (You found it on level 2 of the Dungeon) *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rC+: It protects you from cold. MP+8: It affects your magic capacity (+8). Armour a - a +0 robe (worn) Magical Staves m - a staff of conjuration Scrolls e - a scroll of teleportation {unknown} g - a scroll of enchant armour {unknown} h - a scroll of identify {unknown} l - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} d - 2 potions of heal wounds {unknown} f - a potion of lignification {unknown} i - a potion of mutation {unknown} j - a potion of curing {unknown} n - a potion of attraction {unknown} Skills: + Level 0.3 Fighting - Level 0.3 Maces & Flails + Level 0.0 Polearms + Level 2.9 Dodging + Level 3.2 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations + Level 0.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Tukima's Dance Hex 4% N/A 30% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Rending Blade Conj/Frge 15% 2d5 36% 4 Dimensional Bullseye Hex/Tloc 2% N/A 71% 4 Platinum Paragon Frge 2% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Dithmenos Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A kobold comes into view. It is wielding a +2 whip of venom. The bat moves out of view. The kobold hits you with a +0 whip. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You puncture the kobold! You burn the kobold. You kill the kobold! Unknown command. You feel a strong urge to attack something. You are too berserk! Sorry, you're not good enough to have a special ability. You are too berserk! You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. The bat hits you but does no damage. The bat closely misses you. You closely miss the bat. The bat barely misses you. The bat closely misses you. The kobold barely misses you. You hit the bat. You burn the bat. The bat is severely wounded. The bat misses you. The kobold barely misses you. The bat barely misses you. The kobold hits you with a +2 whip of venom. The bat closely misses you. The bat hits you but does no damage. The bat hits you. The kobold attacks as it pursues you! The kobold hits you with a +2 whip of venom. x2 The bat closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! The kobold hits you with a +2 whip of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The kobold hits you with a +2 whip of venom. * * * LOW HITPOINT WARNING * * * You die... #....###..........######....... ##### #......[......##.)...... #....................... +..........##..##.K..... #...............#....... #......#...>............ #......#...K.<....#####. ....#.##.........# ....#...@........# ... #####........# .. #........# ...#####........# .......'........# ...#####........######## ###.........#.... #.........#.... #.........#.... You could see a kobold. Vanquished Creatures 2 adders (D:2) An orc (D:2) 3 ball pythons 5 bats 2 endoplasms 2 goblins A hobgoblin (D:1) 4 frilled lizards 2 kobolds (D:2) A rat (D:2) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sthehill the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 204 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 654 | D:2 | Learned a level 2 spell: Searing Ray 706 | D:2 | Found a shadowy altar of Dithmenos. 760 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 787 | D:2 | Identified the +2 spear "Spider's Doom" {flame, *Rage rPois | rC+ MP+8} 813 | D:2 | Learned a level 3 spell: Tukima's Dance 863 | D:2 | HP: 1/20 [kobold/+2 whip of venom (4)] 864 | D:2 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_rooms, st_stairs_9, corexii_corridor_pit D:2: layout_basic, basic_altar, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Fighting | | 0.3 Maces & Flails | | 0.3 Dodging | | 2.9 Spellcasting | | 3.5 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Spear || 3 Cast: Magic Dart || 37 Searing Ray || 2 Armour: Robe || 16 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 865 | 852 | 13 | 0 | 624 | 2 | 432.5 | Dungeon | 865 | 852 | 13 | 0 | 624 | 2 | 432.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 523 daAuts D:2: 342 daAuts