Dungeon Crawl Stone Soup version 0.33-a0-647-gb60e247eb4 (webtiles) character file. Game seed: 1073776380657693771 21 sthehill the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Jan 6, 2025. Killed from afar by Sigmund (4 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:02:40 (1828 turns). sthehill the Conjurer (Draconian Conjurer) Turns: 1828, Time: 00:02:40 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 65% Magic: 1/5 EV: 11 Int: 18 God: Gold: 42 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . b - +0 mace rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confused A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons b - a +0 mace (weapon) Scrolls e - a scroll of poison {unknown} f - a scroll of teleportation {unknown} Potions a - a potion of magic c - 3 potions of mutation {unknown} d - a potion of curing {unknown} g - 2 potions of might {unknown} h - a potion of lignification {unknown} Skills: + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +3 scythe of protection and wearing a +0 robe (lightly wounded, 75% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund but does no damage. Sigmund is lightly wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +3 scythe of protection and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits Sigmund but does no damage. Sigmund is lightly wounded. You stop channelling your searing ray. Sigmund misses you. You closely miss Sigmund. Your tail-slap misses Sigmund. Sigmund is lightly wounded. Sigmund barely misses you. You barely miss Sigmund. Sigmund is lightly wounded. Sigmund points at you and mumbles some strange words. You are confused. Sigmund hits you with a +3 scythe of protection. You completely miss Sigmund. Sigmund is lightly wounded. Sigmund is suddenly surrounded by pale red light. Sigmund casts a spell at you. The puff of flame misses you. You hit Sigmund. Your tail-slap misses Sigmund. Sigmund is lightly wounded. Sigmund hits you with a +3 scythe of protection. * * * LOW HITPOINT WARNING * * * Sigmund barely misses you. You bump into the rock wall. Sigmund casts a spell at you. The magic dart hits you. You die... Sigmund begins carving another notch in his scythe. .†....##.######.##.#.#.#.# ########.# #.##.#.#.#.# ## #.# #.##.#.#.#.# .# ##+## #<.........# .# ##...## ######.##### .# ##.....## ###.# ## ##.......## ##.#.# ####.........####....###### ...+.........'..@..<...<.... ####.........####@>..####### # ##.......##..........# # ##.....###.##.##.##.# # ##...## # ##.##.# # # ##'## #.....# # #.# #..##.# # #.# #..# .# # ##.## ....... You could see Sigmund. Vanquished Creatures 2 dart slugs (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins 2 ball pythons 3 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) A kobold (D:1) 3 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sthehill the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 340 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 1040 | D:2 | Learned a level 2 spell: Searing Ray 1128 | D:2 | Noticed Sigmund 1828 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_basic, serial_bayou, serial_bayou_lagoon_a, serial_bayou_pond_c, serial_bayou_lagoon_b, serial_bayou_shore_b D:2: layout_loops_corners, serial_shops, shop, minmay_diced_spiral, uniq_sigmund, uniq_robin Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Dodging | 2 | 2.1 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Mace || 12 Cast: Magic Dart || 33 Searing Ray || 4 Armour: Skin || 13 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1856 | 1832 | 24 | 672 | 928 | 2 | 928.0 | Dungeon | 1856 | 1832 | 24 | 672 | 928 | 2 | 928.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1684 daAuts D:2: 172 daAuts