Dungeon Crawl Stone Soup version 0.33-a0-649-g5bcc8a2132 (webtiles) character file. Game seed: 9572142583810503352 64 sthehill the Conjurer (level 3, -2/28 HPs) Began as a Draconian Conjurer on Jan 7, 2025. Slain by a gnoll ... wielding a +0 flail (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:39 (2350 turns). sthehill the Conjurer (Draconian Conjurer) Turns: 2350, Time: 00:04:39 Health: -2/28 AC: 6 Str: 9 XL: 3 Next: 91% Magic: 2/6 EV: 11 Int: 20 God: Gold: 91 SH: 0 Dex: 9 Spells: 2/6 levels left rFire . . . d - +0 short sword rCold + . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . n - +0 cloak rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ f - ring of wizardry HPRegen 1.04/turn j - ring of protection from cold MPRegen 0.10/turn %: wizardry (x1) @: about to teleport, weakened, enlightened, flying A: AC +5, unfitting armour, cold-blooded, regeneration 1, robust 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Armour n - a +0 cloak (worn) Jewellery f - a ring of wizardry (left hand) j - a ring of protection from cold (right hand) Scrolls c - a scroll of identify {unknown} e - a scroll of revelation {unknown} i - 3 scrolls of vulnerability {unknown} k - 2 scrolls of immolation {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of fear {unknown} Potions a - a potion of magic h - a potion of enlightenment Skills: + Level 2.3 Dodging + Level 2.4 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations + Level 1.1 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 1% 1 b - Searing Ray Conj 38% 2d5 1% 2 c - Summon Small Mammal Summ 24% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 6% 1 Kinetic Grapnel Frge 8% 1d4 6% 1 Poisonous Vapours Alch/Air 8% 1d2 6% 1 Construct Spike Launche Frge 4% 2d3 9% 2 Launch Clockwork Bee Frge 2% N/A 17% 3 Fulminant Prism Conj/Alch 5% 3d7 24% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 24% 4 Forge Blazeheart Golem Fire/Frge 2% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Your natural rate of healing is unusually fast. You are robust. (+10% HP) Message History Unknown command. Unknown command. You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. The gnoll misses you. The gnoll barely misses you. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. It was a potion of mutation. You feel extremely strange. You begin to heal more quickly. You feel robust. The gnoll barely misses you. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The gnoll hits you but does no damage. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll hits you but does no damage. There are monsters nearby! The gnoll misses you. The gnoll barely misses you. x2 The gnoll bouda calls upon its god to heal the gnoll. The gnoll's wounds heal themselves! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. You die... #g# #g# #g# #.# #######g# # #gg.gggg###$... #g#####....# #.#####.##.# #@gg..:.# # ######### You could see a gnoll bouda and 4 gnolls. Vanquished Creatures An adder (D:2) A gnoll (D:3) 8 ball pythons 7 bats 3 endoplasms 6 goblins 3 hobgoblins 3 quokkas 3 frilled lizards A kobold (D:2) 7 rats 43 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A kobold (D:2) 2 creatures vanquished. Grand Total: 45 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sthehill the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 250 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 253 | D:1 | Learned a level 2 spell: Searing Ray 378 | D:1 | Learned a level 1 spell: Summon Small Mammal 1217 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/6 1843 | D:2 | Reached skill level 1 in Summonings 2347 | D:3 | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 2347 | D:3 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 2349 | D:3 | HP: 1/28 [gnoll/+0 spear[a gnoll bouda] (5)] 2350 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_loops_corners, minmay_crystal_room, minmay_tiny_reverse_x D:2: kb_forest_paths, layout_loops_ring, guppyfry_early_lair_pool D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.4 Dodging | 2 | 2.3 Summonings | 1 | 1.1 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Short sword || 13 Tailslap || 1 Cast: Magic Dart || 51 Searing Ray || 9 Summon Small Mamm || 4 Use: Scroll || 2 Potion || 2 Armour: Skin || 27 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2349 | 2175 | 174 | 2 | 1858 | 3 | 783.0 | Dungeon | 2349 | 2175 | 174 | 2 | 1858 | 3 | 783.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1468 daAuts D:2: 856 daAuts D:3: 24 daAuts