Dungeon Crawl Stone Soup version 0.33-a0-649-g5bcc8a2132 (webtiles) character file. Game seed: 5986865449914202976 93 sthehill the Conjurer (level 4, -2/33 HPs) Began as a Draconian Conjurer on Jan 7, 2025. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:05:20 (1480 turns). sthehill the Conjurer (Draconian Conjurer) Turns: 1480, Time: 00:05:20 Health: -2/33 AC: 5 Str: 9 XL: 4 Next: 36% Magic: 1/8 EV: 11 Int: 21 God: Gold: 101 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Jewellery g - an amulet of the acrobat Scrolls d - a scroll of identify {unknown} e - a scroll of enchant armour {unknown} f - a scroll of brand weapon {unknown} Potions a - a potion of magic b - a potion of curing {unknown} Skills: + Level 2.6 Dodging + Level 2.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:1 Hat Shop 385 G Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History A gnoll is nearby! You see here a +0 halberd. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. You stop channelling your searing ray. The gnoll attacks as it pursues you! The gnoll closely misses you. A bat comes into view. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You die... ##########. #..........# ###..........## .............# ............# #.........# #......... #.b.......# #.........# #.........## #.......#.# #.#g@....... #.......#.#.#.########## ........#.#.#.# ........#.#.#.# #.......#.#.#.# ##### #.......#.#.#.# ....## ..#..####.#.#.###.....#### ..##......#.#....#........... ..........#.#........##...#.# You could see a gnoll and a bat. Vanquished Creatures Jessica (D:2) 2 gnolls (D:2) An adder (D:2) A dart slug (D:1) 2 ball pythons (D:1) 2 endoplasms 3 goblins 4 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds (D:1) 3 quokkas (D:1) 6 bats (D:1) 2 frilled lizards 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sthehill the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 258 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 463 | D:1 | Found Cican's Armour Emporium. 634 | D:1 | Learned a level 2 spell: Searing Ray 979 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1280 | D:2 | Noticed Jessica 1287 | D:2 | Killed Jessica 1337 | D:2 | Reached XP level 4. HP: 31/33 MP: 0/7 1436 | D:2 | HP: 1/33 [gnoll/+0 halberd (7)] 1480 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_ring, serial_shops, nicolae_shop_crystal, minmay_misc_feat_tower, minivault_4 D:2: layout_rooms, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_corner_b, co_window_paths_c, co_window_broadway_b, co_window_corner_b, co_window_4corner_a, co_window_4corner_b, glass_columns_a, glass_columns_a, uniq_crazy_yiuf_cottage, uniq_jessica Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.7 Dodging | 2 | 2.6 Spellcasting | | 2.7 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 33 | 4 || 37 Tailslap | 7 | || 7 Cast: Magic Dart | 50 | 6 || 56 Searing Ray | 4 | 4 || 8 Armour: Skin | 17 | 15 || 32 Dodge: Dodged | 27 | 12 || 39 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1481 | 1412 | 69 | 2 | 1129 | 2 | 740.5 | Dungeon | 1481 | 1412 | 69 | 2 | 1129 | 2 | 740.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1220 daAuts D:2: 260 daAuts