Dungeon Crawl Stone Soup version 0.33-a0-649-g5bcc8a2132 (webtiles) character file. Game seed: 14916000412025742593 21 sthehill the Conjurer (level 2, -2/20 HPs) Began as a Draconian Conjurer on Jan 7, 2025. Slain by an adder (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:11 (1222 turns). sthehill the Conjurer (Draconian Conjurer) Turns: 1222, Time: 00:02:12 Health: -2/20 AC: 5 Str: 9 XL: 2 Next: 62% Magic: 2/5 EV: 11 Int: 18 God: Gold: 44 SH: 0 Dex: 9 Spells: 1/5 levels left rFire . . . f - +0 short sword rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Armour e - a +0 pair of boots (worn) Scrolls h - a scroll of vulnerability {unknown} i - a scroll of fog {unknown} Potions a - a potion of magic b - 2 potions of cancellation {unknown} c - a potion of might {unknown} d - 2 potions of curing {unknown} g - a potion of brilliance {unknown} Skills: + Level 2.1 Dodging + Level 2.1 Stealth + Level 2.2 Spellcasting + Level 4.2 Conjurations + Level 0.3 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Summon Small Mammal Summ 12% N/A 16% 1 c - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The adder poisons your bat! The adder barely misses you. Your bat hits the adder. Your bat closely misses the adder. You miss the adder. The adder is moderately wounded. You feel sick. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your bat closely misses the adder. x2; The adder bites you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The adder closely misses you. The rat bites your bat. You climb upwards. Your summoned ally is left behind. * * * LOW HITPOINT WARNING * * * You feel sick. There is a stone staircase leading down here. You closely miss the adder. The adder is moderately wounded. You feel sick. You are no longer poisoned. The adder closely misses you. The adder bites you but does no damage. You hit the adder. The adder is heavily wounded. The adder barely misses you. You hit the adder. The adder is severely wounded. The adder bites you but does no damage. You barely miss the adder. The adder is severely wounded. The adder completely misses you. The adder misses you. You miss the adder. The adder is severely wounded. The adder closely misses you. You closely miss the adder. Your tail-slap misses the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You barely miss the adder. You tail-slap the adder. The adder is almost dead. The adder barely misses you. The adder bites you. You die... #.# #.......# #.# #.# #.#####.# #.# #.# ###.#####)# #.# #.# #.......#.#####.###### #.# #..................... #.# #.......#######..##### #.# #.............#..# #.######...........#.#..##### #..........S@................ ###############....###..#.### #...)............#..#.### #.#########....#.#..#.... #.# #....#.#..##### #.# #....#.#....... #.# #....#........# #.# ######........# #.# #........# You could see an adder. Vanquished Creatures A dart slug (D:2) A bat (D:1) An endoplasm (D:2) A giant cockroach (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sthehill the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 347 | D:1 | Found a faded altar of an unknown god. 365 | D:1 | Got Plato's Elucidation of Summoning 375 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 377 | D:1 | Learned a level 1 spell: Summon Small Mammal 380 | D:1 | Learned a level 2 spell: Searing Ray 1216 | D:1 | HP: 1/20 [poisoned by an adder] 1221 | D:1 | HP: 1/20 [adder (2)] 1222 | D:1 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, shapermc_ecumenical_altar_rom_forum, dreamdust_mushroom_princess, serial_bayou_pond_e D:2: minmay_roachtagon, layout_basic, basic_altar, st_stairs_9 Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Dodging | 2 | 2.1 Spellcasting | | 2.2 Conjurations | | 4.2 Summonings | | 0.3 Action || total ---------------------------++------- Melee: Short sword || 12 Tailslap || 1 Cast: Magic Dart || 23 Summon Small Mamm || 4 Searing Ray || 3 Armour: Skin || 10 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1224 | 1166 | 58 | 0 | 1033 | 2 | 612.0 | Dungeon | 1224 | 1166 | 58 | 0 | 1033 | 2 | 612.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1213 daAuts D:2: 10 daAuts