Dungeon Crawl Stone Soup version 0.33-a0-649-g5bcc8a2132 (webtiles) character file. Game seed: 17938966338897776795 24 sthehill the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Jan 7, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:01 (984 turns). sthehill the Conjurer (Draconian Conjurer) Turns: 984, Time: 00:02:02 Health: 0/20 AC: 4 Str: 9 XL: 2 Next: 79% Magic: 2/5 EV: 11 Int: 18 God: Gold: 31 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . f - +0 mace (venom) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -3) A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons f - a +0 mace of venom (weapon) Jewellery c - an amulet of regeneration Scrolls b - a scroll of identify {unknown} d - a scroll of amnesia {unknown} e - a scroll of blinking {unknown} Potions a - a potion of magic Skills: + Level 2.1 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You focus your ray upon the adder. The searing ray hits the adder. The adder is moderately wounded. (Press . to maintain the ray.) The adder bites you but does no damage. The adder barely misses you. You stop channelling your searing ray. The adder attacks as it pursues you! The adder barely misses you. The adder attacks as it pursues you! The adder bites you but does no damage. The adder attacks as it pursues you! The adder bites you. You are poisoned. The adder poisons you! The adder barely misses you. You feel sick. You feel sick. You feel sick. The adder attacks as it pursues you! The adder bites you. The adder closely misses you. You feel sick. You are no longer poisoned. Found 7 gold pieces. The adder misses you. The adder attacks as it pursues you! The adder bites you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The adder attacks as it pursues you! The adder closely misses you. The adder attacks as it pursues you! The adder barely misses you. The adder attacks as it pursues you! The adder bites you. The adder closely misses you. The adder attacks as it pursues you! The adder bites you. x2 You are poisoned. The adder poisons you! You feel sick. You feel sick. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. The adder attacks as it pursues you! The adder barely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Found 5 stones. You die... ###.#......# #..#.####... ... #.# #.## #.# ...####.# ## #....# #...S# #....# #...@# #.......(... #....####### #....# #....# #....# ###### You could see an adder. Vanquished Creatures 5 endoplasms A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) 4 ball pythons 5 bats 3 kobolds 4 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sthehill the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 289 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 316 | D:1 | Learned a level 2 spell: Searing Ray 935 | D:1 | You fall into a shaft and drop 1 floor! 983 | D:2 | HP: 1/20 [adder (3)] 984 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_loops_ring, minmay_misc_feat_pillars, minmay_liquid_box D:2: layout_rooms, chequers_ecumenical_altar_grove, minmay_tromino_i2 Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.2 Dodging | 2 | 2.1 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 2 Mace || 3 Dagger || 3 Tailslap || 1 Cast: Magic Dart || 32 Searing Ray || 6 Armour: Skin || 15 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 990 | 990 | 0 | 0 | 828 | 2 | 495.0 | Dungeon | 990 | 990 | 0 | 0 | 828 | 2 | 495.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 936 daAuts D:2: 53 daAuts