Dungeon Crawl Stone Soup version 0.33-a0-649-g5bcc8a2132 (webtiles) character file. Game seed: 783292386698551327 22 sthehill the Conjurer (level 2, -1/20 HPs) Began as a Draconian Conjurer on Jan 7, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (399 turns). sthehill the Conjurer (Draconian Conjurer) Turns: 399, Time: 00:00:57 Health: -1/20 AC: 4 Str: 9 XL: 2 Next: 68% Magic: 0/5 EV: 11 Int: 18 God: Gold: 24 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +4 ring of slaying HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Jewellery b - a +4 ring of slaying (left hand) Scrolls c - 2 scrolls of identify {unknown} Potions a - a potion of magic Skills: + Level 2.1 Dodging + Level 2.2 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The jackal attacks as it pursues you! The jackal closely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The rat twitches its whiskers. The jackal bites you but does no damage. The jackal closely misses you. There is an open door here. The jackal bites you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 72% to hit) You focus your ray upon the jackal. The searing ray hits the jackal. The jackal is almost dead. The searing ray hits the jackal. You kill the jackal! The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You stop channelling your searing ray. The jackal bites you. You die... #.# #.####### #.#.....# ...####.#.###.### #......(........ ...###....###.### #.....###.# ##........# ##@####### #h# #g# ##†## ##...## ##..†..## ##.......## #.........# +.........+ You could see a gnoll and a jackal. Vanquished Creatures A gnoll (D:1) 2 endoplasms (D:1) 2 goblins (D:1) 2 jackals (D:1) A kobold (D:1) A quokka (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sthehill the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 262 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 277 | D:1 | Learned a level 2 spell: Searing Ray 398 | D:1 | HP: 1/20 [jackal (2)] 399 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_corners Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Stealth | 2 | 2.2 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 10 Searing Ray || 3 Armour: Skin || 17 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 397 | 397 | 0 | 0 | 334 | 1 | 397.0 | Dungeon | 397 | 397 | 0 | 0 | 334 | 1 | 397.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 397 daAuts