Dungeon Crawl Stone Soup version 0.33-a0-813-g6e8ebd26cc (webtiles) character file. Game seed: 11420300824954672828 14 sthehill the Conjurer (level 2, -3/20 HPs) Began as a Draconian Conjurer on Feb 3, 2025. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:44 (837 turns). sthehill the Conjurer (Draconian Conjurer) Turns: 837, Time: 00:01:44 Health: -3/20 AC: 5 Str: 9 XL: 2 Next: 31% Magic: 3/5 EV: 11 Int: 24 God: Gold: 64 SH: 0 Dex: 9 Spells: 2/5 levels left rFire + . . b - +0 hand axe rCold x . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . f - +0 pair of boots SInv . (no amulet) Will ..... g - +6 ring of intelligence Stlth ++ j - ring of fire HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons b - a +0 hand axe (weapon) Armour f - a +0 pair of boots (worn) Jewellery g - a +6 ring of intelligence (worn) j - a ring of fire (worn) Scrolls c - 5 scrolls of identify {unknown} d - a scroll of revelation {unknown} Potions a - a potion of magic e - a potion of haste {unknown} h - a potion of curing {unknown} i - a potion of berserk rage {unknown} Skills: + Level 2.0 Dodging + Level 2.1 Stealth + Level 2.2 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 2% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dispersal Tloc 1% N/A 100% 6 Gell's Gavotte Tloc 1% 2d(11-17) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You feel yourself slow down. The giant cockroach waves its antennae. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you. The rat twitches its whiskers. The endoplasm freezes you. You are frozen. You feel a terrible chill! You feel as though you will be slow longer. The endoplasm misses you. The giant cockroach waves its antennae. The endoplasm freezes you. You are frozen. Your magical contamination has completely faded away. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal barely misses you. The endoplasm attacks as it pursues you! The endoplasm barely misses you. You feel yourself speed up. The jackal misses you. The endoplasm jiggles. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ...........### ......####.#.## ####### #..#.# ####### #.#.## ......# #.#.# ...##.####.#.#### ##.##.#...[.....# ######## ##...>........#.## ##......# ................@## ##..####.# .###############Jh# ##...####.# .#.....wBBJ....#h.#####.......#.# .#.....BB.J..).#...........##.#.# .# ..:B...rJ.. #r#######...##.#.# .#######'#######J# ###......# .#..........JJ.#.# ####.... .+⌠....###..Bh⌠BB# ####### ##### .#......<....B.#.# #.....# # You could see a jelly, an endoplasm, 2 jackals, 2 giant cockroaches and a rat. Vanquished Creatures A dart slug (D:1) A ball python (D:1) An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 2 bats (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sthehill the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D:1 | Found a runed translucent door. 353 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 521 | D:1 | Learned a level 2 spell: Searing Ray 837 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_loops_cross Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Dodging | 2 | 2.0 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Hand axe || 4 Cast: Magic Dart || 21 Searing Ray || 1 Armour: Skin || 6 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 840 | 840 | 0 | 0 | 719 | 1 | 840.0 | Dungeon | 840 | 840 | 0 | 0 | 719 | 1 | 840.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 840 daAuts