Dungeon Crawl Stone Soup version 0.33-a0-854-g9c2e5f8391 (webtiles) character file. Game seed: 2966972932964360880 133 sthehill the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Feb 11, 2025. Slain by Sigmund ... wielding a +1 heavy scythe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:28 (1611 turns). sthehill the Conjurer (Deep Elf Conjurer) Turns: 1611, Time: 00:04:29 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 93% Magic: 11/12 EV: 12 Int: 25 God: Gold: 100 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . d - +1 war axe (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: confused A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons d - a +1 war axe of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} e - a scroll of blinking {unknown} g - 2 scrolls of identify {unknown} h - a scroll of silence {unknown} i - a scroll of fog {unknown} j - 2 scrolls of revelation {unknown} Potions b - a potion of magic f - a potion of invisibility {unknown} k - a potion of curing {unknown} Skills: + Level 3.7 Dodging + Level 4.0 Stealth + Level 4.2 Spellcasting + Level 5.1 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 36% 3-5/arc 4% 2 Freeze Ice 20% 1d4 9% 1 Hailstorm Conj/Ice 18% 3d7 10% 3 Construct Spike Launche Frge 10% 2d3 14% 2 Frozen Ramparts Ice 10% 1d2 26% 3 Sigil of Binding Hex 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Airstrike Air 2% 2d(1-17) 65% 4 Forge Lightning Spire Air/Frge 5% 3d4 65% 4 Diamond Sawblades Frge 2% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is an open door here. You open the door. Sigmund and a frilled lizard come into view. Sigmund is wielding a +1 heavy scythe and carrying a wand of flame. Found 9 gold pieces. Found a stone staircase leading down. There are monsters nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 heavy scythe, wearing a +0 robe and carrying a wand of flame (asleep, 100% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund zaps a wand. The puff of flame hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 heavy scythe, wearing a +0 robe and carrying a wand of flame (moderately wounded, 77% to hit) You focus your ray upon Sigmund. The searing ray hits Sigmund. Sigmund is heavily wounded. (Press . to maintain the ray.) Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You stop channelling your searing ray. Something tries to affect you, but you resist. The frilled lizard hisses angrily. You hear some strange, mumbled words. You are confused. Something hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Something hits you! You die... ...#.....##.... #'##.....##.... ######.##.....##.### #.............##.# # #.............##.# # #######............# #.### #.....#.l{.....†...# #..## #..[..#............###..## #.....'..@..>.......##...# #.....#############.##.... #.....#.....# #.##.... #####.#.###.# #.###### #.#.# #.# #.# #.#.###.# ###.#### #.......# #......# ###.....# #......### #.....# #......##. You could see a frilled lizard. Vanquished Creatures A hound (D:2) A gnoll (D:2) 3 adders (D:2) 3 dart slugs 8 endoplasms 5 giant cockroaches 7 goblins 4 hobgoblins A kobold (D:1) 3 quokkas 7 ball pythons 4 bats 4 frilled lizards 4 rats (D:2) 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sthehill the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 126 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 129 | D:1 | Learned a level 2 spell: Searing Ray 261 | D:1 | Found Toibe's Weapon Shoppe. 462 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 737 | D:2 | Reached XP level 4. HP: 13/24 MP: 0/11 1024 | D:2 | Reached skill level 5 in Conjurations 1597 | D:2 | Noticed Sigmund 1611 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_rooms, serial_shops, shop, minmay_pentomino_p4 D:2: minmay_recursive_quarters, layout_basic, chequers_serial_rivers_micro_d, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.0 Dodging | 3 | 3.7 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 47 | 29 || 76 Searing Ray | 14 | 12 || 26 Armour: Robe | 7 | 5 || 12 Dodge: Dodged | 10 | || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1609 | 1582 | 27 | 0 | 1325 | 2 | 804.5 | Dungeon | 1609 | 1582 | 27 | 0 | 1325 | 2 | 804.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 964 daAuts D:1: 645 daAuts