Dungeon Crawl Stone Soup version 0.33-a0-854-g9c2e5f8391 (webtiles) character file. Game seed: 12218246796284993258 158 sthehill the Conjurer (level 5, -4/28 HPs) Began as a Deep Elf Conjurer on Feb 11, 2025. Slain by an orc priest ... wielding a +0 flail (7 damage) ... on level 4 of the Dungeon. The game lasted 00:05:40 (2584 turns). sthehill the Conjurer (Deep Elf Conjurer) Turns: 2584, Time: 00:05:41 Health: -4/28 AC: 2 Str: 4 XL: 5 Next: 16% Magic: 2/13 EV: 12 Int: 25 God: Gold: 142 SH: 0 Dex: 13 Spells: 7/12 levels left rFire . . . f - +2 dagger (drain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons f - a +2 dagger of draining (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of protection from cold o - a ring of magical power Wands j - a wand of mindburst (7) Scrolls d - a scroll of teleportation h - a scroll of enchant weapon m - a scroll of blinking Potions b - 2 potions of magic c - a potion of might g - 2 potions of mutation {unknown} i - a potion of enlightenment {unknown} l - a potion of ambrosia {unknown} n - a potion of lignification {unknown} Skills: + Level 3.5 Dodging + Level 3.7 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations + Level 2.1 Hexes + Level 1.5 Ice Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Ensorcelled Hibernat Hex/Ice 28% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 68% 1d7 3% 1 Passwall Erth 5% N/A 26% 3 Swiftness Air 5% N/A 26% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Airstrike Air 2% 2d(1-17) 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc priest barely misses you. The orc priest hits you with a +0 dagger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the orc priest but do no damage. The orc priest is heavily wounded. You stop channelling your searing ray. The orc priest misses you. The orc priest hits you with a +0 dagger. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) You hit the orc priest. You drain the orc priest. The orc priest is almost dead. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest begins to cast a cantrip, but forgets the words! The orc priest casts a cantrip, but nothing happens. You hit the orc priest but do no damage. You drain the orc priest. You kill the orc priest! The orc priest misses you. Your Conjurations skill increases to level 5! Your Hexes skill increases to level 2! You have reached level 5! You hit the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 flail. You hit the orc priest. You drain the orc priest. The orc priest is almost dead. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You closely miss the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 flail! You die... ### ##..## #..## #.## #..## ##..## ##..## # ##..## #.## ########### #...$#....# ....<.....##..##@o.# o#####.......# ##### .# #.#####.# .#####.# #. .>...#.# # ####.#.# #...#####.#. ###......... ########## You could see an orc priest (very drained). Vanquished Creatures 2 orc priests (D:4) 4 adders A white imp (D:3) 2 dart slugs A ribbon worm (D:2) 4 bats 6 endoplasms 4 goblins (D:1) 2 hobgoblins 2 jackals (D:2) 9 kobolds 2 quokkas (D:4) 4 ball pythons 6 frilled lizards 6 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sthehill the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 284 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 314 | D:1 | Learned a level 2 spell: Searing Ray 317 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 924 | D:2 | Reached skill level 1 in Hexes 924 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 956 | D:2 | Found an iron altar of Okawaru. 1766 | D:3 | Reached skill level 1 in Ice Magic 1766 | D:3 | Reached XP level 4. HP: 24/24 MP: 2/11 2016 | D:3 | Noticed Grinder 2020 | D:3 | Paralysed by Grinder for 3 turns 2581 | D:4 | Reached skill level 5 in Conjurations 2581 | D:4 | Reached XP level 5. HP: 19/28 MP: 1/13 2584 | D:4 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic D:2: layout_basic, basic_altar D:3: layout_loops_ring, minmay_misc_feat_nine_boxes, minmay_misc_feat_doors, uniq_grinder D:4: layout_loops_ring, gup_ossuary_entry_pyramid Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.7 Hexes | 1 2 | 2.1 Dodging | 3 | 3.5 Ice Magic | 1 | 1.5 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 1 | 7 || 8 Cast: Magic Dart | 52 | 10 || 62 Searing Ray | 19 | 21 || 40 Ensorcelled Hiber | 1 | || 1 Use: Scroll | 5 | 2 || 7 Armour: Robe | 3 | 9 || 12 Dodge: Dodged | 6 | 7 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2583 | 2542 | 41 | 202 | 1963 | 4 | 645.8 | Dungeon | 2583 | 2542 | 41 | 202 | 1963 | 4 | 645.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 928 daAuts D:1: 795 daAuts D:2: 681 daAuts D:4: 177 daAuts