Dungeon Crawl Stone Soup version 0.33-a0-854-g9c2e5f8391 (webtiles) character file. Game seed: 14048073837294940133 716 sthehill the Conjurer (level 7, 0/32 HPs) Began as a Deep Elf Conjurer on Feb 12, 2025. Slain by a centaur (1 damage) ... on level 5 of the Dungeon. The game lasted 00:12:20 (4522 turns). sthehill the Conjurer (Deep Elf Conjurer) Turns: 4522, Time: 00:12:21 Health: 0/32 AC: 8 Str: 4 XL: 7 Next: 41% Magic: 12/18 EV: 14 Int: 25 God: Gold: 151 SH: 0 Dex: 19 Spells: 15/18 levels left rFire . . . l - +5 mace (pain) rCold . . . (no offhand) rNeg . . . e - +0 robe {Will+} rPois . (no helmet) rElec . (no cloak) rCorr + k - +0 pair of gloves SInv . d - +2 pair of boots {rampage} Will +.... (no amulet) Stlth +++ a - ring of resist corrosion HPRegen 0.25/turn f - +6 ring of dexterity MPRegen 0.32/turn %: rampage @: no status effects A: magic regeneration, iridescent scales 1, frail 1, mutation resistance 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 231 gold pieces. You spent 80 gold pieces at shops. Inventory: Hand Weapons l - a +5 mace of pain (weapon) Armour d - a +2 pair of boots of rampaging (worn) e - a +0 robe of willpower (worn) k - a +0 pair of gloves (worn) r - the +2 scale mail "Feacu" {Int+6} (You found it on level 4 of the Dungeon) Int+6: It affects your intelligence (+6). Jewellery a - a ring of resist corrosion (worn) f - a +6 ring of dexterity (worn) Wands j - a wand of flame (36) Scrolls q - a scroll of immolation {unknown} t - a scroll of poison {unknown} Potions b - 2 potions of magic c - a potion of resistance {unknown} g - a potion of attraction {unknown} h - 2 potions of lignification i - 4 potions of might m - a potion of moonshine {unknown} n - a potion of haste {unknown} o - 2 potions of berserk rage p - 2 potions of heal wounds {unknown} s - a potion of cancellation {unknown} Skills: + Level 5.4 Dodging + Level 5.8 Stealth + Level 6.0 Spellcasting + Level 6.3 Conjurations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Flame Wave Conj/Fire 23% 2d8 21% 4 Fulminant Prism Conj/Alch 11% 3d8 21% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 21% 4 Inner Flame Hex/Fire 7% N/A 22% 3 Awaken Armour Erth/Frge 14% N/A 58% 4 Sticky Flame Fire/Alch 7% 2d4 58% 4 Lee's Rapid Deconstruct Erth 3% 3d5* 90% 5 Magnavolt Erth/Air 3% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Nemelex Xobeh Trog Shops: D:2 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are partially covered in iridescent scales. (AC +2) You are frail. (-10% HP) You are somewhat resistant to further mutation. Message History The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You start resting. Magic restored. A centaur is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (moderately wounded, 88% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is heavily wounded. (Press . to maintain the ray.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (heavily wounded, 88% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is severely wounded. (Press . to maintain the ray.) The centaur unwields a +0 orcbow. The centaur completely misses you. The centaur barely misses you. x2; The centaur closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (severely wounded, 88% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is almost dead. (Press . to maintain the ray.) The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. You die... ...# #.#...≈≈..≈.##. ...####....§≈..≈§.#.. ......# #.§≈.§≈≈..c.# ###..[# #.≈§..§≈...# #.#.# #§≈§?.§..## ##.#..##§§§.≈≈...# ##..#....§§§....#... #..##...#......### . ...............c@# ####.####......#.# ##.....##.........# #.......#.......#.# #.......#.#####...# ...._.....# #.... #.......#.# #..### #.......#.# #. ##.....##.# You could see a centaur. Vanquished Creatures Grinder (D:3) A water moccasin (D:5) A black bear (D:5) A gnoll bouda (D:4) Terence (D:3) An iguana (D:4) 7 gnolls (D:4) 7 adders A shadow imp (D:5) 2 ufetubi (D:4) 6 dart slugs A ribbon worm (D:2) 4 orcs (D:3) 8 ball pythons 6 endoplasms 2 giant cockroaches (D:2) 7 goblins 9 hobgoblins 2 jackals (D:4) 6 kobolds 4 quokkas 6 bats 4 frilled lizards 7 rats 95 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sthehill the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 251 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 283 | D:1 | Learned a level 2 spell: Searing Ray 997 | D:2 | Identified a scroll of acquirement 997 | D:2 | Acquired a +2 pair of boots of rampaging 1081 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1115 | D:2 | Found Monad's Distillery. 1934 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 1959 | D:2 | Identified the +1 ring mail of the Sun {rElec Str+3} 2518 | D:2 | Bought a potion of mutation for 80 gold pieces 2518 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 2519 | D:2 | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 2519 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 2519 | D:2 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 2519 | D:2 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 2595 | D:3 | Noticed Grinder 2610 | D:3 | Killed Grinder 2611 | D:3 | Reached skill level 5 in Conjurations 2611 | D:3 | Reached XP level 5. HP: 25/25 MP: 4/14 2675 | D:3 | Noticed Terence 2743 | D:3 | Reached XP level 6. HP: 28/28 MP: 11/15 2998 | D:3 | Reached skill level 5 in Spellcasting 3043 | D:3 | Found a faded altar of an unknown god. 3109 | D:3 | Killed Terence 3620 | D:4 | Reached skill level 5 in Stealth 3762 | D:4 | Found a sparkling altar of Nemelex Xobeh. 4070 | D:4 | Identified the +2 scale mail "Feacu" {Int+6} 4196 | D:5 | Entered Level 5 of the Dungeon 4210 | D:5 | Reached skill level 5 in Dodging 4210 | D:5 | Reached XP level 7. HP: 8/32 MP: 17/17 4477 | D:5 | Found a hazy altar of Hepliaklqana. 4506 | D:5 | Found a bloodstained altar of Trog. 4522 | D:5 | HP: 1/32 [centaur (4)] 4522 | D:5 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_ring, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_lined_corner, infiniplex_forest_straight_3, infiniplex_forest_lined_corner, infiniplex_forest_end_1, infiniplex_forest_clump_long, corexii_hall_statues_i, minmay_surrounded D:2: layout_basic, serial_shops, shop, st_stairs_2 D:3: layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid, uniq_terence, uniq_grinder D:4: layout_rooms, mainiacjoe_overflow_six_doors_small D:5: layout_rooms, zin_academy, old_standard_altar, mainiacjoe_overflow_catch_the_wave Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.8 Dodging | 3 4 5 | 5.4 Spellcasting | 4 5 6 | 6.0 Conjurations | 5 6 | 6.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Punch | 1 | | || 1 Mace | | 17 | || 17 Cast: Magic Dart | 68 | 44 | 10 || 122 Searing Ray | 17 | 45 | 11 || 73 Use: Scroll | 2 | 4 | 3 || 9 Potion | | 2 | || 2 Stab: Sleeping | 1 | 1 | || 2 Armour: Robe | 4 | 30 | 11 || 45 Dodge: Dodged | 4 | 37 | 12 || 53 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4526 | 4371 | 155 | 300 | 3475 | 5 | 905.2 | Dungeon | 4526 | 4371 | 155 | 300 | 3475 | 5 | 905.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1585 daAuts D:3: 971 daAuts D:1: 931 daAuts D:4: 708 daAuts D:5: 329 daAuts