Dungeon Crawl Stone Soup version 0.33-a0-1014-g8cb532ef1d (webtiles) character file. Game seed: 15813708087163916376 80 sthehill the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Feb 27, 2025. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:35 (2209 turns). sthehill the Conjurer (Deep Elf Conjurer) Turns: 2209, Time: 00:03:36 Health: -3/24 AC: 4 Str: 4 XL: 4 Next: 18% Magic: 5/12 EV: 12 Int: 25 God: Gold: 46 SH: 0 Dex: 13 Spells: 8/11 levels left rFire + . . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +1 robe rPois . n - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of fire HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (-3 -> -13) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Armour a - a +1 robe (worn) n - a +0 helmet (worn) Jewellery c - a ring of fire (worn) i - an amulet of guardian spirit Scrolls e - a scroll of fog {unknown} j - a scroll of brand weapon {unknown} k - 2 scrolls of identify {unknown} l - a scroll of poison {unknown} Potions b - a potion of magic d - 3 potions of heal wounds {unknown} f - 2 potions of enlightenment {unknown} g - a potion of might {unknown} h - a potion of resistance {unknown} m - a potion of berserk rage {unknown} Skills: + Level 3.4 Dodging + Level 3.5 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 9% 1 Hailstorm Conj/Ice 17% 3d6 10% 3 Frozen Ramparts Ice 10% 1d2 26% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (82% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is moderately wounded. (Press . to maintain the ray.) Crazy Yiuf laughs, "Walk! Nubble shoe mobile." Crazy Yiuf hits you with a +3 quarterstaff of chaos. Crazy Yiuf freezes you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (moderately wounded, 82% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. (Press . to maintain the ray.) Crazy Yiuf barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (heavily wounded, 82% to hit) You focus your ray upon Crazy Yiuf. The searing ray misses Crazy Yiuf. (Press . to maintain the ray.) Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (heavily wounded, 82% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf! Crazy Yiuf is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. Crazy Yiuf hits you with a +3 quarterstaff of chaos! You die... ....## #.#)#........#.....# .....## #.#.#.......###.##.# ......# #.#.#####.##.#..##.# .....## ##### ##########.# ....## #.# .#.## ##.# .#.# ### ####..# .#.####### #)..### ##.....# .........# #...g@####PP....# ##.####### #...##..#......## #.# ### ###.#....## ##.###### ######## #.......# #..####.########### ...# #........##.### #.###############.#.## #.......# #..#.## You could see Crazy Yiuf. Vanquished Creatures 3 gnolls (D:2) 2 adders (D:2) A dart slug (D:2) 3 endoplasms A giant cockroach (D:2) 3 hobgoblins 3 jackals (D:1) 3 kobolds (D:2) A quokka (D:2) 5 ball pythons 4 frilled lizards 2 rats (D:2) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sthehill the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 6 | D:1 | Noticed a wyvern 6 | D:1 | Noticed a lindwurm 6 | D:1 | Noticed a killer bee 7 | D:1 | Noticed a crocodile 7 | D:1 | Noticed a hog 368 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 388 | D:1 | Learned a level 2 spell: Searing Ray 1259 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1352 | D:2 | Reached XP level 4. HP: 24/24 MP: 0/11 1772 | D:2 | Found a runed translucent door. 1773 | D:2 | Noticed Crazy Yiuf 2209 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_ring D:2: minmay_wonky_spiral, layout_loops_ring, kennysheep_nondescript, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.4 Stealth | 3 | 3.5 Spellcasting | 4 | 4.0 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 2 || 2 Punch | | 1 || 1 Cast: Magic Dart | 35 | 5 || 40 Searing Ray | 19 | 8 || 27 Use: Scroll | 1 | || 1 Armour: Robe | 1 | 5 || 6 Dodge: Dodged | 3 | 4 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2207 | 2167 | 40 | 300 | 1607 | 2 | 1103.5 | Dungeon | 2207 | 2167 | 40 | 300 | 1607 | 2 | 1103.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1425 daAuts D:1: 782 daAuts