Dungeon Crawl Stone Soup version 0.33-a0-1045-gf0a98eff6c (webtiles) character file. Game seed: 16084704751112192202 135 sthehill the Conjurer (level 4, -7/24 HPs) Began as a Deep Elf Conjurer on Mar 4, 2025. Mangled by an iguana (9 damage) ... on level 4 of the Dungeon. The game lasted 00:05:28 (2729 turns). sthehill the Conjurer (Deep Elf Conjurer) Turns: 2729, Time: 00:05:29 Health: -7/24 AC: 2 Str: 4 XL: 4 Next: 97% Magic: 5/12 EV: 12 Int: 25 God: Gold: 81 SH: 0 Dex: 13 Spells: 6/11 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 81 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +5 ring of evasion Wands h - a wand of flame (8) i - a wand of paralysis (11) Scrolls e - 2 scrolls of identify Potions c - 3 potions of enlightenment d - 2 potions of curing {unknown} g - 2 potions of heal wounds {unknown} k - a potion of berserk rage {unknown} l - a potion of brilliance {unknown} Skills: + Level 3.6 Dodging + Level 3.8 Stealth + Level 4.2 Spellcasting + Level 5.1 Conjurations + Level 1.0 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Mercury Arrow Conj/Alch 40% 2d7 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 72% 1d7 3% 1 Launch Clockwork Bee Frge 5% N/A 26% 3 Swiftness Air 5% N/A 26% 3 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Airstrike Air 2% 2d(1-17) 65% 4 Eringya's Surprising Cr Summ 5% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History What level of the Dungeon? (default 3, ? - help) There is a stone staircase leading down here. You climb downwards. The iguana bites you. The iguana closely misses you. There is a stone staircase leading up here. Casting: Mercury Arrow (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) The iguana completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (82% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You stop channelling your searing ray. The iguana bites you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (82% to hit) You focus your ray upon the iguana. The searing ray hits the iguana. The iguana is lightly wounded. (Press . to maintain the ray.) The iguana bites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (lightly wounded, 82% to hit) You focus your ray upon the iguana. The searing ray hits the iguana. The iguana is heavily wounded. (Press . to maintain the ray.) The iguana hisses menacingly. The iguana bites you! You die... #.. ###.# ..#.# ... #. #.#.# ... #.### #.#.# .<..+...# #.#.# ...#.#.# #.#.# .....# #.#<### #...# #..@l.# #...####.#.#.# #........#.#.# #..####....# . #..####..### ## #........# . ##.#####.# .# #.#.....###.# #.#.####....# You could see an iguana. Vanquished Creatures Robin (D:3) 5 adders (D:3) 4 dart slugs 3 ribbon worms 4 orcs (D:3) 4 ball pythons 5 endoplasms 6 hobgoblins 3 quokkas 6 bats 11 goblins 3 kobolds 5 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sthehill the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 167 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 191 | D:1 | Learned a level 2 spell: Searing Ray 795 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1028 | D:2 | You fall into a shaft and drop 2 floors! 1195 | D:3 | Learned a level 2 spell: Mercury Arrow 1232 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/11 1638 | D:2 | Identified the +5 whip of Guexzouz {freeze, Str+5} 1988 | D:3 | Noticed Robin 2003 | D:3 | Killed Robin 2004 | D:3 | Reached skill level 5 in Conjurations 2328 | D:3 | Found a faded altar of an unknown god. 2514 | D:3 | Reached skill level 1 in Alchemy 2729 | D:4 | Mangled by an iguana Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_rooms, minmay_statues_item D:2: layout_loops_cross, hangedman_decor_lopped D:3: minmay_octagon_keep, layout_basic, angelslayer_ecumenical_altar_broken_walls_simple, nicolae_half_adder, uniq_robin D:4: layout_basic, mainiacjoe_overflow_six_doors_small, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.8 Dodging | 3 | 3.6 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.1 Alchemy | 1 | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 10 || 10 Punch | | 1 || 1 Cast: Magic Dart | 57 | 17 || 74 Searing Ray | 12 | 5 || 17 Mercury Arrow | 1 | 30 || 31 Use: Scroll | | 4 || 4 Potion | | 1 || 1 Armour: Robe | 2 | 19 || 21 Dodge: Dodged | 3 | 31 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2729 | 2619 | 110 | 204 | 2028 | 4 | 682.2 | Dungeon | 2729 | 2619 | 110 | 204 | 2028 | 4 | 682.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1270 daAuts D:2: 754 daAuts D:1: 611 daAuts D:4: 93 daAuts