Dungeon Crawl Stone Soup version 0.33-a0-1051-g2fe43ac7d6 (webtiles) character file. Game seed: 2837365869825463370 133 sthehill the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Mar 5, 2025. Slain by Grinder (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:27 (1532 turns). sthehill the Conjurer (Deep Elf Conjurer) Turns: 1532, Time: 00:03:27 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 94% Magic: 5/12 EV: 13 Int: 25 God: Gold: 130 SH: 0 Dex: 19 Spells: 8/11 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ f - ring of poison resistance HPRegen 0.24/turn h - +6 ring of dexterity MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 130 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - a ring of poison resistance (worn) h - a +6 ring of dexterity (worn) Wands g - a wand of iceblast (6) n - a wand of flame (16) Scrolls c - 2 scrolls of teleportation Potions b - a potion of magic d - 2 potions of brilliance {unknown} e - a potion of berserk rage {unknown} i - 2 potions of curing {unknown} j - a potion of heal wounds {unknown} k - a potion of invisibility {unknown} l - a potion of attraction {unknown} m - 2 potions of enlightenment {unknown} Skills: + Level 3.5 Dodging + Level 3.8 Stealth + Level 4.1 Spellcasting + Level 5.1 Conjurations + Level 1.3 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 10% N/A 9% 1 Jinxbite Hex 10% N/A 14% 2 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Vhi's Electric Charge Tloc/Air 10% N/A 65% 4 Arcjolt Conj/Air 9% 1d19 65% 5 Alistair's Intoxication Alch 3% N/A 94% 5 Death Channel Necr 2% N/A 100% 6 Plasma Beam Fire/Air 2% 2x1d12 100% 6 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is lightly wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (lightly wounded, 77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is lightly wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (lightly wounded, 77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder! Grinder is heavily wounded. (Press . to maintain the ray.) Grinder hits you. You writhe in agony. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (heavily wounded, 77% to hit) You focus your ray upon Grinder. The searing ray hits Grinder but does no damage. Grinder is heavily wounded. (Press . to maintain the ray.) Grinder hits you! You writhe in agony. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. Grinder attacks as she pursues you! Grinder hits you. You die... Grinder says, "Hey, I wasn't done torturing you yet!" # ## #. . #. .# #.###. ### ####.... ##(####......# #####.......# #5# .......###..####@# #...# ##########...).#.# #...# #...<.....### #...# #.##........# #...# # #.##......#.###...######## #.###.#................... ... #.#................... #.# #.#..........>........ ### #.#.###)###...######## You could see Grinder. Vanquished Creatures 3 orc wizards (D:3) An adder (D:3) A dart slug (D:2) 4 orcs (D:3) 2 endoplasms (D:1) 2 giant cockroaches (D:3) 3 goblins 6 hobgoblins 6 kobolds 2 quokkas 5 ball pythons A bat (D:2) 3 frilled lizards 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sthehill the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 177 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 758 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1021 | D:2 | Learned a level 2 spell: Searing Ray 1194 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/11 1216 | D:3 | Reached skill level 5 in Conjurations 1216 | D:3 | Reached skill level 1 in Evocations 1220 | D:3 | Found a radiant altar of Vehumet. 1527 | D:3 | Noticed Grinder 1532 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic D:2: layout_rooms D:3: layout_loops_cross, vehumet_altar_wand_db, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.8 Dodging | 3 | 3.5 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.1 Evocations | 1 | 1.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 52 | 21 || 73 Searing Ray | | 8 || 8 Use: Scroll | 3 | || 3 Armour: Robe | | 6 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1530 | 1511 | 19 | 0 | 1317 | 3 | 510.0 | Dungeon | 1530 | 1511 | 19 | 0 | 1317 | 3 | 510.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 562 daAuts D:3: 497 daAuts D:2: 470 daAuts