Dungeon Crawl Stone Soup version 0.33-a0-1051-g2fe43ac7d6 (webtiles) character file. Game seed: 9336415477486149832 116 sthehill the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Mar 5, 2025. Killed from afar by Sigmund (10 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:03:40 (2380 turns). sthehill the Conjurer (Deep Elf Conjurer) Turns: 2380, Time: 00:03:40 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 70% Magic: 8/12 EV: 12 Int: 25 God: Gold: 196 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . - Nothing wielded rCold + . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of protection from cold HPRegen 0.24/turn g - ring of poison resistance MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 196 gold pieces. Inventory: Hand Weapons k - a +0 spear Armour a - a +0 robe (worn) Jewellery e - a ring of protection from cold (worn) g - a ring of poison resistance (worn) Scrolls n - a scroll of teleportation Potions b - a potion of magic c - a potion of haste {unknown} d - a potion of attraction {unknown} f - a potion of brilliance {unknown} h - a potion of resistance {unknown} i - a potion of curing {unknown} j - a potion of berserk rage {unknown} m - 2 potions of heal wounds {unknown} Skills: + Level 3.7 Dodging + Level 3.8 Stealth + Level 4.2 Spellcasting + Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 10% N/A 9% 1 Kinetic Grapnel Frge 20% 1d4 9% 1 Poisonous Vapours Alch/Air 20% 1d2 9% 1 Summon Small Mammal Summ 20% N/A 9% 1 Fulminant Prism Conj/Alch 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 30% 4 Hoarfrost Cannonade Ice/Frge 2% 3d6/3d12 94% 5 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Splinterfrost Shell Ice/Frge 2% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You stop channelling your searing ray. A magic dart appears from out of thin air! The magic dart hits you. Something hits you! You hit something but do no damage. Something hits you. You barely miss something. Something hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You die... #......# ########. #.###.## #........ ####.###.####.######. #...........#.# #( #.##.###.##.#.# ## # #.# #.# #.# #.##### #{# #.#...# #@# #.....# # #.# ###...# # #.# ##)## # #.# #.# # #.# #.# # #.# #.# # #.# #.# # ... #<#### ### #.##....# There were no monsters in sight! Vanquished Creatures Jessica (D:2) Robin (D:3) 2 adders (D:3) A ribbon worm (D:2) A dart slug (D:1) 2 orcs (D:2) 4 ball pythons 3 bats 3 endoplasms 2 giant cockroaches (D:2) 6 goblins 10 hobgoblins 2 jackals (D:1) 4 kobolds A quokka (D:2) 2 frilled lizards 7 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sthehill the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 87 | D:1 | Found a faded altar of an unknown god. 199 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 330 | D:1 | Learned a level 2 spell: Searing Ray 725 | D:1 | You fall into a shaft and drop 1 floor! 1032 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1081 | D:2 | Noticed Jessica 1083 | D:2 | Killed Jessica 1299 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 1996 | D:3 | Noticed Robin 2004 | D:3 | Killed Robin 2005 | D:3 | Reached skill level 5 in Conjurations 2361 | D:3 | Noticed Sigmund 2380 | D:3 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic, basic_ecumenical_altar D:2: layout_basic, uniq_jessica D:3: layout_loops_ring, chequers_serial_rivers_small_a, wad_floor_pattern_untrapped, uniq_sigmund, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.8 Dodging | 3 | 3.7 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | 3 || 5 Cast: Magic Dart | 42 | 19 || 61 Searing Ray | 15 | 13 || 28 Use: Scroll | 1 | 3 || 4 Armour: Robe | 4 | 12 || 16 Dodge: Dodged | 9 | 7 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2378 | 2316 | 62 | 103 | 1964 | 3 | 792.7 | Dungeon | 2378 | 2316 | 62 | 103 | 1964 | 3 | 792.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 895 daAuts D:1: 879 daAuts D:3: 604 daAuts