Dungeon Crawl Stone Soup version 0.33-a0-1053-gd93d3284e2 (webtiles) character file. Game seed: 17684522009741088681 151 sthehill the Conjurer (level 5, -6/28 HPs) Began as a Deep Elf Conjurer on Mar 6, 2025. Mangled by a wight ... wielding a +1 great sword of electrocution (18 damage) ... on level 6 of the Dungeon. The game lasted 00:04:03 (1794 turns). sthehill the Conjurer (Deep Elf Conjurer) Turns: 1794, Time: 00:04:03 Health: -6/28 AC: 4 Str: 4 XL: 5 Next: 11% Magic: 11/13 EV: 12 Int: 27 God: Gold: 93 SH: 5 Dex: 13 Spells: 2/12 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . i - +1 pair of gloves SInv . (no boots) Will ..... c - amulet "Itadekeg" {Reflect rPois Int+2 SH+5} Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: reflection @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 93 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a +1 pair of gloves (worn) Jewellery c - the amulet "Itadekeg" (worn) {Reflect rPois Int+2 SH+5} (You acquired it on level 1 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). SH+5: It affects your SH (+5). Scrolls h - a scroll of enchant weapon j - a scroll of vulnerability {unknown} Potions d - a potion of ambrosia e - a potion of attraction f - 2 potions of heal wounds g - a potion of moonshine Skills: + Level 3.6 Dodging + Level 3.9 Stealth + Level 4.3 Spellcasting + Level 5.1 Conjurations + Level 0.5 Summonings + Level 0.5 Translocations + Level 0.5 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Summon Ice Beast Ice/Summ 8% N/A 19% 3 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 10% 2d3 12% 2 Sigil of Binding Hex 5% N/A 22% 3 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Summon Seismosaurus Egg Summ/Erth 7% N/A 56% 4 Summon Mana Viper Hex/Summ 7% N/A 88% 5 Dispersal Tloc 4% N/A 100% 6 Diamond Sawblades Frge 2% 4d4 100% 7 Manifold Assault Tloc 4% N/A 100% 7 Monstrous Menagerie Summ 4% N/A 100% 7 Disjunction Tloc 4% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You don't have enough magic to cast this spell. Unknown command. You stop channelling your searing ray. Things that are here: a +0 dagger; a +0 robe Things that are here: a potion of ambrosia; a +0 scale mail Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +1 great sword of electrocution and wearing a +0 robe (heavily damaged, 81% to hit) You focus your ray upon the wight. The searing ray hits the wight but does no damage. The wight is heavily damaged. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +1 great sword of electrocution and wearing a +0 robe (heavily damaged, 100% to hit) The magic dart hits the wight but does no damage. The wight is heavily damaged. You stop channelling your searing ray. The wight misses you. Magic courses through your body. The wight misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +1 great sword of electrocution and wearing a +0 robe (heavily damaged, 81% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is heavily damaged. (Press . to maintain the ray.) The wight hits you with a +1 great sword of electrocution! Ouch! That really hurt! You are electrocuted!! Ouch! That really hurt! You die... #....########### #....##......... #............... ... #....##)........ ....###.#####.)....... ..........###.....>... .....................$ .........!z........... #........<@#...##.#### #..........##..# .# ####........##.( . #.....##.#### .. #.....# .# ####### .. ... .#. You could see a wight. Vanquished Creatures 2 wights (D:6) A ribbon worm (D:2) 2 dart slugs (D:3) 4 bats (D:1) 6 endoplasms (D:1) 2 goblins 7 hobgoblins 2 quokkas 5 ball pythons (D:1) 5 kobolds 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sthehill the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | Noticed a tentacled monstrosity 0 | D:1 | Noticed a black draconian 1 | D:1 | Noticed a tentacled monstrosity 4 | D:1 | Noticed an iron dragon 4 | D:1 | Noticed an iron dragon 6 | D:1 | Noticed a tentacled monstrosity 7 | D:1 | Noticed an orb of fire 9 | D:1 | Noticed an orb of fire 11 | D:1 | Noticed an iron dragon 11 | D:1 | Noticed an ice dragon 13 | D:1 | Noticed an orb of fire 13 | D:1 | Noticed a shadow dragon 15 | D:1 | Noticed an orb of fire 17 | D:1 | Noticed an iron dragon 17 | D:1 | Noticed an iron dragon 19 | D:1 | Noticed a tentacled monstrosity 196 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 439 | D:1 | Learned a level 2 spell: Searing Ray 618 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/10 790 | D:1 | Identified a scroll of acquirement 790 | D:1 | Acquired the amulet "Itadekeg" {Reflect rPois Int+2 SH+5} 1184 | D:2 | Found a faded altar of an unknown god. 1722 | D:3 | You fall into a shaft and drop 3 floors! 1726 | D:6 | Noticed a wight 1731 | D:6 | Killed a wight 1732 | D:6 | Reached skill level 5 in Conjurations 1732 | D:6 | Reached XP level 4. HP: 24/24 MP: 3/12 1736 | D:6 | Learned a level 3 spell: Summon Ice Beast 1741 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 1774 | D:6 | Reached XP level 5. HP: 28/28 MP: 4/13 1794 | D:6 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_loops_ring D:2: layout_loops_ring, dilly_ecumenical_altar_fadedgnrine D:3: layout_basic, mainiacjoe_overflow_big_doors D:6: layout_rooms, abandoned_shop Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.9 Dodging | 3 | 3.6 Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Summonings | | 0.5 Translocations | | 0.5 Ice Magic | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 64 | 8 || 72 Searing Ray | 9 | 6 || 15 Use: Scroll | 10 | || 10 Potion | | 1 || 1 Armour: Robe | 1 | 1 || 2 Dodge: Dodged | 2 | 2 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1791 | 1784 | 7 | 100 | 1474 | 4 | 447.8 | Dungeon | 1791 | 1784 | 7 | 100 | 1474 | 4 | 447.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 900 daAuts D:2: 719 daAuts D:3: 99 daAuts D:6: 71 daAuts