Dungeon Crawl Stone Soup version 0.33-a0-1107-g3039f5625e (webtiles) character file. Game seed: 15412548642044432740 60 sthehill the Gusty (level 3, -1/19 HPs) Began as a Deep Elf Air Elementalist on Mar 19, 2025. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:02 (1509 turns). sthehill the Gusty (Deep Elf Air Elementalist) Turns: 1509, Time: 00:03:02 Health: -1/19 AC: 3 Str: 5 XL: 3 Next: 80% Magic: 1/10 EV: 12 Int: 21 God: Gold: 73 SH: 0 Dex: 15 Spells: 7/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . f - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (-1 -> -3), very slightly contaminated A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Missiles d - a throwing net Armour a - a +0 robe (worn) f - a +0 helmet (worn) Jewellery j - a ring of wizardry Scrolls c - 4 scrolls of identify g - 2 scrolls of teleportation {unknown} Potions b - a potion of magic e - a potion of attraction h - a potion of enlightenment {unknown} i - a potion of lignification {unknown} Skills: + Level 3.1 Dodging + Level 3.2 Stealth + Level 3.5 Spellcasting + Level 1.9 Conjurations + Level 0.9 Necromancy + Level 3.7 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 4% 1 b - Soul Splinter Necr 28% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 30% 3-5/arc 6% 2 Swiftness Air 19% N/A 9% 3 Grave Claw Necr 14% 2d8 13% 2 Hailstorm Conj/Ice 7% 3d5 26% 3 Vampiric Draining Necr 7% 2d6 26% 3 Airstrike Air 9% 2d(2-18) 26% 4 Summon Ice Beast Ice/Summ 3% N/A 36% 3 Permafrost Eruption Ice/Erth 1% 2x4d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 53% to hit) The zap hits the adder. The adder is severely wounded. You feel sick. The adder closely misses you. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (severely wounded, 53% to hit) You miscast Shock. Nothing appears to happen. You feel sick. The adder barely misses you. The adder closely misses you. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (severely wounded, 53% to hit) The zap hits the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (severely wounded, 53% to hit) The zap hits the adder. The adder is almost dead. You feel sick. The adder barely misses you. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, 53% to hit) The zap misses the adder. You feel sick. The adder bites you. x2 * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, 53% to hit) You miscast Shock. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... #. ~≈≈ #. ~≈♣ #. .≈♣ ≈~ #. ~≈♣♣♣≈. #. ~≈≈≈≈≈~ #. ......~ #.#S≈≈≈≈≈~ #.@~≈♣ ##.~≈♣ ≈~ #..≈♣♣♣≈~ #..≈≈≈≈≈~ ≈≈ #.~~~†... ~. #..≈≈≈≈≈~ ≈ #..≈♣♣♣≈~≈ ≈. #.~≈♣ ≈~≈ ≈.≈ #..≈♣♣♣≈.≈ ≈~≈♣♣ You could see an adder. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 3 dart slugs 7 endoplasms 4 hobgoblins 3 kobolds 2 quokkas A ball python (D:2) A bat (D:1) 4 frilled lizards (D:1) 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sthehill the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 126 | D:1 | Reached XP level 2. HP: 8/15 MP: 4/8 193 | D:1 | Learned a level 1 spell: Soul Splinter 691 | D:1 | Found a faded altar of an unknown god. 1084 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1509 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_loops_cross, ebering_ecumenical_altar_abandoned, minmay_door_square D:2: layout_basic, kennysheep_boxes Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.2 Dodging | 3 | 3.1 Spellcasting | | 3.5 Conjurations | | 1.9 Necromancy | | 0.9 Air Magic | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 3 Cast: Shock || 83 Soul Splinter || 5 Use: Scroll || 2 Armour: Robe || 17 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1514 | 1508 | 6 | 0 | 1326 | 2 | 757.0 | Dungeon | 1514 | 1508 | 6 | 0 | 1326 | 2 | 757.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 849 daAuts D:2: 665 daAuts