Dungeon Crawl Stone Soup version 0.33-a0-1319-g9e0ece63c4 (webtiles) character file. Game seed: 7226908974028267514 368 sthehill the Conjurer (level 6, -7/32 HPs) Began as a Deep Elf Conjurer on Apr 8, 2025. Was an Initiate of Vehumet. Mangled by an orc priest ... wielding a +0 flail (8 damage) ... on level 4 of the Dungeon. The game lasted 00:06:45 (3381 turns). sthehill the Conjurer (Deep Elf Conjurer) Turns: 3381, Time: 00:06:45 Health: -7/32 AC: 3 Str: 4 XL: 6 Next: 41% Magic: 2/15 EV: 6 Int: 25 God: Vehumet [......] Gold: 255 SH: 0 Dex: 13 Spells: 4/14 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: attractive, held A: magic regeneration a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 255 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a +0 helmet (worn) Wands j - a wand of flame (16) Scrolls l - a scroll of enchant weapon {unknown} m - 2 scrolls of teleportation n - a scroll of revelation {unknown} o - 3 scrolls of enchant armour {unknown} Potions c - a potion of haste {unknown} d - a potion of moonshine {unknown} e - a potion of ambrosia {unknown} f - a potion of attraction g - a potion of mutation {unknown} h - a potion of heal wounds {unknown} k - a potion of brilliance {unknown} Skills: + Level 4.4 Dodging + Level 4.7 Stealth + Level 4.9 Spellcasting + Level 5.6 Conjurations + Level 1.4 Translocations + Level 0.8 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 19% 4 d - Hailstorm Conj/Ice 22% 3d7 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 40% 3-5/arc 4% 2 Summon Ice Beast Ice/Summ 8% N/A 22% 3 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Airstrike Air 3% 2d(1-17) 63% 4 Forge Lightning Spire Air/Frge 6% 3d4 63% 4 Permafrost Eruption Ice/Erth 4% 2x4d2 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Ru Trog Uskayaw Vehumet Wu Jian Yredelemnul The Shining One Shops: D:2 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The shadow imp hits you. The orc priest closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +8 chain mail of ponderousness (86% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) The shadow imp hits you. The orc priest hits you with a +0 flail. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +8 chain mail of ponderousness (lightly wounded, 86% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest but does no damage. The orc priest is lightly wounded. (Press . to maintain the ray.) The shadow imp hits you. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. You stop channelling your searing ray. The shadow imp closely misses you. The orc priest miscasts a cantrip. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 flail and wearing a +8 chain mail of ponderousness (lightly wounded, 86% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The shadow imp hits you. * * * LOW HITPOINT WARNING * * * The orc priest hits you with a +0 flail! You die... ...###... #..## #.. #..# ....# ##..## #... #######... ##..####..# ......##..# ##......# ......# #.....## ..##### ##....# ##.#..# ##.....# ##..).# #......# ...###...# #@.##..# ...# .# #o5## #..# #..# .).## #..# #### #...# ...# ....# ... ..... .... .### You could see an orc priest and a shadow imp. Vanquished Creatures A bullfrog (D:4) A howler monkey (D:4) A hound (D:4) A jelly (D:4) An orc wizard (D:4) 7 adders 3 ribbon worms 19 orcs 3 ball pythons 5 endoplasms 3 giant cockroaches 9 goblins 7 hobgoblins 7 jackals 4 kobolds 5 quokkas 6 bats 4 frilled lizards 9 rats 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sthehill the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 217 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 849 | D:2 | Learned a level 2 spell: Searing Ray 914 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1337 | D:2 | Found Ytepeoh's Jewellery Shop. 1481 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1962 | D:3 | Reached skill level 5 in Conjurations 2105 | D:3 | Found a faded altar of an unknown god. 2350 | D:3 | Found a shadowy altar of Dithmenos. 2566 | D:3 | Reached XP level 5. HP: 28/28 MP: 11/13 2768 | D:4 | Found a staircase to the Ecumenical Temple. 2774 | Temple | Entered the Ecumenical Temple 2787 | Temple | Became a worshipper of Vehumet 2845 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2984 | D:4 | Reached skill level 1 in Translocations 3105 | D:4 | Learned a level 3 spell: Hailstorm 3269 | D:4 | Found a basalt altar of Yredelemnul. 3301 | D:4 | Reached XP level 6. HP: 32/32 MP: 11/15 3381 | D:4 | HP: 1/32 [shadow imp (2)] 3381 | D:4 | Mangled by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, amcnicky_mini_corridor_feature, serial_bayou_lake_a D:2: layout_basic, serial_shops, shop, kennysheep_generic_room_10 D:3: layout_loops_ring, grunt_dithmenos_smoke_and_mirrors, hellmonk_ecumenical_altar_leap_of_faith D:4: layout_layer_cave, mainiacjoe_overflow_alcove_1, minmay_temple_entry_hall, st_stairs_11, uniq_crazy_yiuf_cottage, uniq_eustachio, uniq_grinder Temple: hellmonk_temple_of_storms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.7 Dodging | 3 4 | 4.4 Conjurations | 5 | 5.6 Spellcasting | 4 | 4.9 Translocations | 1 | 1.4 Ice Magic | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 6 || 6 Cast: Magic Dart | 75 | 69 || 144 Searing Ray | 3 | 52 || 55 Use: Scroll | 4 | || 4 Potion | | 2 || 2 Armour: Robe | 1 | 25 || 26 Dodge: Dodged | 2 | 29 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3374 | 3298 | 76 | 33 | 2825 | 5 | 674.8 | Dungeon | 3349 | 3273 | 76 | 33 | 2825 | 4 | 837.2 | Temple | 24 | 24 | 0 | 0 | 0 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1036 daAuts D:1: 855 daAuts D:3: 838 daAuts D:4: 619 daAuts Temple: 24 daAuts