Dungeon Crawl Stone Soup version 0.34-a0-26-g3ef93ad0ef (webtiles) character file. Game seed: 9006497320812944873 1172 sthehill the Magician (level 8, 0/41 HPs) Began as a Deep Elf Conjurer on May 1, 2025. Was an Initiate of Yredelemnul. Slain by a vampire mosquito (8 damage) ... on level 6 of the Dungeon. The game lasted 00:09:23 (3536 turns). sthehill the Magician (Deep Elf Conjurer) Turns: 3536, Time: 00:09:23 Health: 0/41 AC: 4 Str: 4 XL: 8 Next: 18% Magic: 5/20 EV: 13 Int: 26 God: Yredelemnul [......] Gold: 245 SH: 0 Dex: 13 Spells: 18/21 levels left rFire + . . k - +5 club rCold . . . (no offhand) rNeg . . . g - +1 robe {rF+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . w - +0 pair of boots Will ..... (no amulet) Stlth +++++ q - ring of flight HPRegen 0.26/turn (no ring) MPRegen 0.34/turn %: no passive effects @: flying, wreathed by umbra, lit torch A: magic regeneration a: Renounce Religion, Light the Black Torch, Recall Undead Harvest You were on level 6 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 245 gold pieces. Inventory: Hand Weapons k - a +5 club (weapon) Missiles y - 2 throwing nets Armour g - a +1 robe of fire resistance (worn) w - a +0 pair of boots (worn) Jewellery q - a ring of flight (worn) x - a ring of willpower Wands i - a wand of polymorph (10) j - a wand of digging (1) l - a wand of warping (6) n - a wand of flame (17) Scrolls c - 6 scrolls of noise e - 3 scrolls of immolation f - 2 scrolls of fog m - 6 scrolls of identify r - a scroll of poison {unknown} s - a scroll of brand weapon {unknown} t - a scroll of teleportation {unknown} Potions a - 2 potions of invisibility {unknown} b - a potion of magic d - 2 potions of lignification {unknown} h - 4 potions of curing o - a potion of moonshine {unknown} p - a potion of enlightenment {unknown} u - a potion of berserk rage {unknown} v - a potion of haste {unknown} Skills: + Level 6.2 Dodging + Level 6.7 Stealth + Level 7.0 Spellcasting + Level 6.9 Conjurations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Hailstorm Conj/Ice 27% 3d8 4% 3 Blink Tloc 18% N/A 10% 2 Call Imp Summ 18% N/A 10% 2 Fulminant Prism Conj/Alch 13% 3d9 16% 4 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 (+2d3 16% 4 Summon Ice Beast Ice/Summ 9% N/A 19% 3 Awaken Armour Erth/Frge 18% N/A 52% 4 Lee's Rapid Deconstruct Erth 4% 3d5* 86% 5 Starburst Conj/Fire 13% 6d6 93% 6 Permafrost Eruption Ice/Erth 4% 2x4d2 100% 6 Plasma Beam Fire/Air 4% 2x1d14 100% 6 Magnavolt Erth/Air 4% 4d9 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin Shops: D:3 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History * * * LOW HITPOINT WARNING * * * The vampire mosquito draws vitality from your injuries! The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito draws vitality from your injuries! The vampire mosquito barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire mosquito (lightly damaged, umbra, 70% to hit) You focus your ray upon the vampire mosquito. The searing ray hits the vampire mosquito! The vampire mosquito is heavily damaged. (Press . to maintain the ray.) The vampire mosquito misses you. The vampire mosquito closely misses you. The vampire mosquito bites you! * * * LOW HITPOINT WARNING * * * The vampire mosquito draws vitality from your injuries! The vampire mosquito bites you. * * * LOW HITPOINT WARNING * * * The vampire mosquito draws vitality from your injuries! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a vampire mosquito (moderately damaged, umbra, 70% to hit) You focus your ray upon the vampire mosquito. The searing ray hits the vampire mosquito! The vampire mosquito is severely damaged. (Press . to maintain the ray.) The vampire mosquito barely misses you. The vampire mosquito completely misses you. The vampire mosquito barely misses you. The vampire mosquito closely misses you. You feel better. You stop channelling your searing ray. The vampire mosquito bites you! You die... Your body rises from the dead as a mindless zombie. #.#...# #.###.# #.# #.######## #.# #..#.....# #.# ##...###.# #.# ##..###.# #.#####....#.# #.##...#.#y#.# #.##.#.#.#@y.# #.##.#.#.###.....$. #....#.#.# ####.##. ######.#.# # #...# ##### You could see 2 vampire mosquitoes. Vanquished Creatures Sigmund (D:2) 2 vampire mosquitoes (D:6) A water moccasin (D:5) An ogre (D:6) A bullfrog (D:6) A scorpion (D:5) A bombardier beetle (D:6) 2 hounds Jessica (D:2) A sleepcap (D:5) Terence (D:2) 3 iguanas Ijyb (D:3) 4 adders A shadow imp (D:4) 2 dart slugs 6 orcs A ribbon worm (D:2) 5 endoplasms 4 giant cockroaches 3 jackals (D:1) 3 quokkas 13 ball pythons 4 bats 3 frilled lizards 10 goblins 8 hobgoblins 6 kobolds 4 rats 94 creatures vanquished. Vanquished Creatures (collateral kills) A jelly (D:6) A hound (D:5) An adder (D:5) 3 creatures vanquished. Vanquished Creatures (others) A bat (D:3) 1 creature vanquished. Grand Total: 98 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sthehill the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 168 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 423 | D:1 | Learned a level 2 spell: Searing Ray 790 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 814 | D:2 | Noticed Jessica 816 | D:2 | Killed Jessica 1002 | D:2 | Noticed Sigmund 1011 | D:2 | Killed Sigmund 1012 | D:2 | Reached skill level 4 in Spellcasting 1012 | D:2 | Reached skill level 5 in Conjurations 1012 | D:2 | Reached XP level 4. HP: 14/24 MP: 1/12 1012 | D:2 | Reached XP level 5. HP: 16/28 MP: 1/14 1116 | D:2 | Found a faded altar of an unknown god. 1252 | D:2 | Noticed Terence 1261 | D:2 | Killed Terence 1522 | D:3 | Found a stormy altar of Qazlal. 1539 | D:3 | Reached XP level 6. HP: 32/32 MP: 10/15 1594 | D:3 | Found Heacitheo's General Store. 1628 | D:3 | Noticed Ijyb 1640 | D:3 | Killed Ijyb 1641 | D:3 | Reached skill level 5 in Spellcasting 2318 | D:4 | Found a staircase to the Ecumenical Temple. 2332 | Temple | Entered the Ecumenical Temple 2350 | Temple | Became a worshipper of Yredelemnul the Fallen 2454 | D:4 | Reached skill level 5 in Stealth 2532 | D:5 | Entered Level 5 of the Dungeon 2775 | D:5 | Noticed a water moccasin 2803 | D:5 | Killed a water moccasin 2804 | D:5 | Reached skill level 5 in Dodging 2804 | D:5 | Reached XP level 7. HP: 36/36 MP: 9/17 2998 | D:5 | Found an ornate altar of the Wu Jian Council. 3161 | D:5 | Reached skill level 6 in Spellcasting 3533 | D:6 | Reached skill level 7 in Spellcasting 3533 | D:6 | Reached XP level 8. HP: 18/41 MP: 10/20 3534 | D:6 | HP: 1/41 [vampire mosquito (3)] 3536 | D:6 | Slain by a vampire mosquito Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_loops_cross D:2: layout_rooms, shapermc_ecumenical_altar_gd, roderic_three_in_a_row, uniq_sigmund, uniq_terence, uniq_jessica D:3: layout_rooms, old_standard_altar, serial_shops, nicolae_shop_bimaterial_pillars, uniq_ijyb D:4: layout_rooms, minmay_temple_entry_antechambers D:5: layout_gridville, amcnicky_altar_gilded, kennysheep_cross_bottleneck D:6: layout_basic Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 3 4 5 6 | 6.2 Stealth | 3 4 5 6 | 6.7 Spellcasting | 4 5 7 | 7.0 Conjurations | 5 6 | 6.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 73 | 79 | 20 || 172 Searing Ray | 3 | 31 | 23 || 57 Invoke: Light the Black T | | 2 | 1 || 3 Evoke: Wand | | 1 | || 1 Use: Scroll | 3 | 5 | || 8 Potion | | | 1 || 1 Armour: Robe | 3 | 9 | 15 || 27 Dodge: Dodged | 1 | 6 | 21 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3531 | 3372 | 159 | 0 | 2770 | 7 | 504.4 | Dungeon | 3495 | 3354 | 141 | 0 | 2770 | 6 | 582.5 | Temple | 36 | 18 | 18 | 0 | 0 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 794 daAuts D:1: 768 daAuts D:2: 692 daAuts D:3: 518 daAuts D:4: 513 daAuts D:6: 207 daAuts Temple: 36 daAuts