Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 10611586198596391891 58 stodds the Insei (level 3, 0/42 HPs) Began as a Demigod Transmuter on Dec 16, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:12:10 (1911 turns). stodds the Insei (Demigod Transmuter) Turns: 1911, Time: 00:12:10 Health: 0/42 AC: 21 Str: 11 XL: 3 Next: 52% Magic: 8/8 EV: 2 Int: 19 God: Gold: 128 SH: 0 Dex: 14 Spells: 2/6 levels left rFire . . . f - +0 short sword rCold . . . (no shield) rNeg . . . h - melded +0 leather armour rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -1), tree-form A: stationary, stasis, torment immunity, boosted hp, high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Missiles c - a throwing net Armour a - a +0 robe h - a +0 leather armour (melded) Wands e - a wand of paralysis (5) (quivered) Scrolls i - 2 scrolls of teleportation j - a scroll of identify Potions d - a potion of resistance g - a potion of curing {unknown} Skills: + Level 1.6 Fighting + Level 2.2 Dodging + Level 3.0 Unarmed Combat + Level 2.2 Spellcasting + Level 2.3 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 20% N/A 6% 1 b - Apportation Tloc 4% N/A 17% 1 c - Wereblood Tmut 10% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 6% N/A 30% 3 Ice Form Ice/Tmut 6% N/A 71% 4 Alistair's Intoxication Tmut/Pois 4% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You hit the adder. You feel a bit better. You kill the adder! The adder bites you but does no damage. You hit the adder. The adder is lightly wounded. You creak as the wereblood boils in your veins! The adder bites you but does no damage. You hit the adder. The adder is moderately wounded. The adder bites you but does no damage. You hit the adder but do no damage. The adder is moderately wounded. The adder bites you but does no damage. x2 You barely miss the adder. The adder is moderately wounded. Your primal bloodlust has ended. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You closely miss the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You barely miss the adder. The adder is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You hit the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. The adder barely misses you. You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. You hit the adder. The adder is moderately wounded. You die... #.........### # #..........##.# #.....).......# . #..........#### .. ###.#'####.# ... #.#.####.## .... #.#.#.....# ..... #.#.#.##..######...... #####.#.# #..).♣S.'...... ........# #...#####..[... #####.### #..... .?... ......# #.#.### .... ####### ...#.# ... # #####.# ## # #.# # #(# ###### You could see an adder. Vanquished Creatures 3 adders (D:2) 2 dart slugs 2 endoplasms A giant cockroach (D:1) 3 goblins 5 hobgoblins 2 jackals (D:1) 2 kobolds (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stodds the Demigod Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 5/5 294 | D:1 | Reached skill level 1 in Fighting 702 | D:1 | Reached XP level 2. HP: 23/23 MP: 7/7 1352 | D:2 | Learned a level 1 spell: Apportation 1355 | D:2 | Learned a level 2 spell: Wereblood 1453 | D:2 | Reached skill level 3 in Unarmed Combat 1453 | D:2 | Reached XP level 3. HP: 5/28 MP: 5/8 1457 | D:2 | HP: 1/28 [poisoned by an adder] 1908 | D:2 | HP: 2/42 [poisoned by an adder] 1911 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.6 Dodging | 2 | 2.2 Transmutations | 2 | 2.3 Spellcasting | 2 | 2.2 Unarmed Combat | 3 | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 34 Short sword || 110 Kick || 3 Headbutt || 1 Punch || 1 Cast: Beastly Appendage || 5 Wereblood || 2 Evoke: Wand || 1 Use: Scroll || 6 Potion || 1 Stab: Sleeping || 1 Paralysed || 2 Armour: Leather armour || 17 Robe || 2 Skin || 16 Dodge: Dodged || 86