Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 2700311228977981156 1302 storm0221 the Conjurer (level 8, 0/57 HPs) Began as a Red Draconian Conjurer on Sept 27, 2024. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:23:16 (6950 turns). storm0221 the Conjurer (Red Draconian Conjurer) Turns: 6950, Time: 00:23:17 Health: 0/57 AC: 9 Str: 11 XL: 8 Next: 31% Magic: 10/16 EV: 11 Int: 20 God: Gold: 255 SH: 0 Dex: 9 Spells: 7/18 levels left rFire + + . B - +4 long sword (protect) rCold x . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . o - scarf {shadows} rCorr . (no gloves) SInv . t - +2 pair of boots Will ..... i - amulet of the acrobat Stlth ++ l - ring of fire HPRegen 0.29/turn (no ring) MPRegen 0.15/turn %: acrobat @: lethally poisoned (0 -> -21), studying Invocations A: combustion breath, AC +6, unfitting armour, fire resistance 1, cold-blooded a: Combustion Breath You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 255 gold pieces. Inventory: Hand Weapons B - a +4 long sword of protection (weapon) Armour j - a +0 cloak o - a scarf of shadows (worn) t - a +2 pair of boots (worn) Jewellery i - an amulet of the acrobat (around neck) l - a ring of fire (left hand) Wands A - a wand of paralysis (10) Scrolls d - 2 scrolls of torment f - a scroll of poison k - a scroll of noise {unknown} r - a scroll of fog s - a scroll of vulnerability {unknown} u - a scroll of blinking {unknown} v - a scroll of amnesia {unknown} w - 2 scrolls of revelation {unknown} x - 2 scrolls of teleportation y - a scroll of enchant armour {unknown} z - a scroll of immolation {unknown} Potions b - 2 potions of curing c - 2 potions of attraction e - 2 potions of cancellation g - a potion of haste m - a potion of invisibility n - a potion of resistance p - a potion of heal wounds q - a potion of brilliance Skills: - Level 2.0 Long Blades + Level 3.9 Dodging + Level 3.1 Stealth + Level 5.6 Spellcasting + Level 7.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 22% 4 d - Fulminant Prism Conj/Alch 10% 3d9 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 5% N/A 73% 4 Haunt Necr/Summ 2% N/A 100% 7 Infestation Necr 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: Dithmenos Shops: D:1 ( Innate Abilities, Weirdness & Mutations You can breathe blasts of explosive embers. Your fiery red scales are hard. (AC +6) You cannot fit into any form of body armour. Your flesh is heat resistant. (rF+) You are cold-blooded and may be slowed by cold attacks. Message History Aim: a water moccasin (lightly wounded, 68% to hit) The searing ray hits the water moccasin. The water moccasin is moderately wounded. (Press . to maintain the ray.) You feel very sick. The water moccasin bites you but does no damage. The searing ray hits the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin completely misses you. The water moccasin bites you. The searing ray hits the water moccasin! The water moccasin is severely wounded. You feel sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The searing ray misses the water moccasin. You finish channelling your searing ray. You feel very sick. The water moccasin bites you but does no damage. You feel very sick. The water moccasin completely misses you. The water moccasin misses you. You feel very sick. The water moccasin misses you. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 68% to hit) The searing ray misses the water moccasin. (Press . to maintain the ray.) You die... #....... ##....... ........# ........## #.......########## ##.......##......... .......))##......... ##..S@).))......... ##...####......... ##### #......... #......... #......... #####.###### ..#########.....# ............##### .>.#####......# You could see a water moccasin. Vanquished Creatures A water moccasin (D:5) 2 black bears An ogre (D:5) A crocodile (Sewer) A kobold brigand (D:5) 3 scorpions 2 bombardier beetles 4 hounds A sleepcap (D:5) 2 iguanas 3 orc wizards 3 gnolls (D:4) 5 adders 4 shadow imps 4 white imps 2 ufetubi (D:5) 3 dart slugs 15 orcs 7 endoplasms 2 giant cockroaches 5 goblins 9 hobgoblins 2 jackals (Sewer) 4 quokkas 9 ball pythons 9 bats 3 frilled lizards 19 kobolds 5 rats 131 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | storm0221 the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 366 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 622 | D:1 | Found Jotyoj's Antique Weapon Boutique. 1422 | D:2 | Learned a level 2 spell: Searing Ray 1599 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1781 | D:2 | Found a faded altar of an unknown god. 2499 | D:3 | Identified the +1 falchion "Togh" {drain, SInv} 2607 | D:3 | Reached skill level 5 in Conjurations 2752 | D:3 | Reached XP level 4. HP: 19/33 MP: 7/7 2987 | D:3 | Found a glowing drain. 2994 | Sewer | Entered a sewer 3127 | Sewer | Noticed a crocodile 3143 | Sewer | Killed a crocodile 3144 | Sewer | Reached XP level 5. HP: 38/38 MP: 1/9 3320 | D:3 | Found a shadowy altar of Dithmenos. 4106 | D:3 | Reached XP level 6. HP: 45/45 MP: 6/10 4417 | D:4 | Reached skill level 6 in Conjurations 4427 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 5263 | D:4 | Reached skill level 1 in Long Blades 5263 | D:4 | Your scales start taking on a fiery red colour. 5263 | D:4 | Reached XP level 7. HP: 48/50 MP: 4/13 5263 | D:4 | Gained mutation: Your flesh is heat resistant. (rF+) [Red | Draconian growth] 5271 | D:4 | Learned a level 4 spell: Fulminant Prism 5716 | D:5 | Entered Level 5 of the Dungeon 5936 | D:5 | Reached skill level 7 in Conjurations 6229 | D:5 | Reached skill level 5 in Spellcasting 6343 | D:5 | Reached XP level 8. HP: 57/57 MP: 11/15 6950 | D:6 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic, serial_shops, nicolae_shop_tiny_real_fake_doors, minmay_unequal D:2: layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, serial_bayou_ford_a, grunt_decor_junction, minmay_tripent D:3: minmay_razor_zed, layout_loops_corners, grunt_dithmenos_smoke, lightli_sewer_entry_pipes, dk_noncrumbling_3, kennysheep_generic_room_2 D:4: layout_gridville, kennysheep_potato D:5: layout_rooms, minivault_25, serial_library_regret_index_headful D:6: layout_rooms, ashenzari_conservatory_becter, uniq_grinder Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 | 7.5 Dodging | 2 3 | 3.9 Stealth | 2 3 | 3.1 Spellcasting | 3 4 5 | 5.6 Long Blades | 1 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Tailslap | 2 | 1 | || 3 Falchion | 10 | 34 | 24 || 68 Spear | 4 | | || 4 Long sword | | | 17 || 17 Cast: Magic Dart | 76 | 61 | 58 || 195 Searing Ray | 3 | 33 | 28 || 64 Ability: Combustion Breath | | | 1 || 1 Use: Scroll | 3 | 5 | 5 || 13 Potion | 6 | 1 | 4 || 11 Armour: Skin | 33 | 37 | 60 || 130 Dodge: Dodged | 25 | 61 | 65 || 151 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7030 | 6872 | 158 | 0 | 5481 | 7 | 1004.3 | Dungeon | 6774 | 6616 | 158 | 0 | 5345 | 6 | 1129.0 | Sewer | 256 | 256 | 0 | 0 | 136 | 1 | 256.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1786 daAuts D:1: 1417 daAuts D:4: 1315 daAuts D:5: 1064 daAuts D:2: 1011 daAuts Sewer: 256 daAuts D:6: 179 daAuts