Dungeon Crawl Stone Soup version 0.27-a0-1144-g0b7d3b79db (webtiles) character file. Game seed: 3156299599754764476 37 storma199 the Magician (level 3, 0/27 HPs) Began as a Djinni Fire Elementalist on May 11, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:48 (1707 turns). storma199 the Magician (Djinni Fire Elementalist) Turns: 1707, Time: 00:01:50 Health: 0/27 AC: 2 Str: 7 XL: 3 Next: 41% Gold: 36 EV: 12 Int: 17 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} Potions b - a potion of invisibility {unknown} Skills: + Level 1.2 Fighting + Level 2.7 Dodging - Level 1.5 Stealth * Level 3.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Conjure Flame Conj/Fire 14% 6-21 13% 3 c - Inner Flame Hex/Fire 14% N/A 13% 3 d - Sticky Flame Conj/Fire 14% 2d4 41% 4 e - Fireball Conj/Fire 7% 3d5 77% 5 f - Magic Dart Conj 56% 1d5 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You kill the jackal! * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal but does no damage. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is moderately wounded. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... #.................... #.....8..8..∩..♣..8.. ####................. #................. #..∩..∩..♣..∩..♣.. #.###.########.#.. #.# #.#......#.#.. ###########h# #.#.###....#.. #.......>.†@# #.#.# ######.. #.########### #.#.# ### #. ######.#.# #. #......#.# #. #.######.# h. #.######.# ## #.#......# #.#.###### #...# You could see a jackal. Vanquished Creatures A dart slug (D:1) 4 ball pythons (D:1) 2 bats (D:1) 4 endoplasms (D:1) 3 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 4 kobolds (D:1) A frilled lizard (D:1) 4 rats (D:1) 31 creatures vanquished. Vanquished Creatures (others) 113 foxfires (D:1) 113 creatures vanquished. Grand Total: 144 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | storma199 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 53 | D:1 | Reached XP level 2. HP: 12/22 MP: 0/0 55 | D:1 | Reached skill level 3 in Spellcasting 298 | D:1 | Found a faded altar of an unknown god. 816 | D:1 | Reached skill level 1 in Fighting 1012 | D:1 | Reached XP level 3. HP: 23/27 MP: 0/0 1012 | D:1 | Learned a level 1 spell: Magic Dart 1707 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic, hellmonk_ecumenical_altar_arch_garden, minmay_bisected Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Fighting | 1 | 1.2 Dodging | | 2.7 Stealth | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Foxfire || 75 Magic Dart || 6 Armor: Robe || 7 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1707 | 1707 | 0 | 349 | 1162 | 1 | 1707.0 | Dungeon | 1707 | 1707 | 0 | 349 | 1162 | 1 | 1707.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1707 daAuts