Dungeon Crawl Stone Soup version 0.27-a0-909-g0721f309d1 (webtiles) character file. Game seed: 284577905740448879 30 stormannn the Magician (level 3, -1/27 HPs) Began as a Djinni Conjurer on Apr 9, 2021. Slain by a rat (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (1142 turns). stormannn the Magician (Djinni Conjurer) Turns: 1142, Time: 00:00:55 Health: -1/27 AC: 2 Str: 6 XL: 3 Next: 20% Gold: 21 EV: 12 Int: 20 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of immolation {unknown} e - a scroll of teleportation {unknown} f - a scroll of enchant armour {unknown} g - a scroll of amnesia {unknown} Potions c - a potion of resistance {unknown} d - a potion of heal wounds {unknown} Skills: + Level 1.1 Fighting + Level 2.6 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 3d4 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 24% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 24% 4 f - Corona Hex 22% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 0% to evade) The magic dart hits the jackal. The jackal is almost dead. The endoplasm hits you. The jackal misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 0% to evade) The magic dart hits the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (0% to evade) The magic dart hits the endoplasm. The endoplasm is severely wounded. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The rat barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 0% to evade) The magic dart hits the endoplasm. You kill the endoplasm! * * * LOW HITPOINT WARNING * * * The rat bites you. You die... .. #.....##..........## . #.....##............ .. #.................## ..##...†...##........## ...........##........## ..#.....#######.#..... . #.....†.....#.....#. #.#.........####..#. #.#@........# ##.#. # #r†...........#... ..............#.#. ...............#### †................... .†.†.............#### .........###......+..† ..........# #......#### #.......... You could see a rat. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) 2 quokkas (D:1) 4 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 6 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stormannn the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 178 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 978 | D:1 | Reached skill level 1 in Fighting 1081 | D:1 | Reached skill level 4 in Spellcasting 1105 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 1105 | D:1 | Learned a level 1 spell: Corona 1142 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Spellcasting | 4 | 4.0 Dodging | | 2.6 Stealth | | 1.5 Action || total -------------------------++------- Cast: Magic Dart || 52 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1142 | 1142 | 0 | 259 | 805 | 1 | 1142.0 | Dungeon | 1142 | 1142 | 0 | 259 | 805 | 1 | 1142.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1142 daAuts