Seeded DCSS version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 20230118 (custom seed) 0 stormannn the Prestidigitator (level 1, -1/13 HPs) Began as a Gnoll Wanderer on Jan 18, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:24 (62 turns). stormannn the Prestidigitator (Gnoll Wanderer) Turns: 62, Time: 00:00:25 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 0/8 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 13/14 levels left rFire . . . SeeInvis . a - +2 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.11/turn (no ring) @: very slightly contaminated A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 sling (weapon) Armour d - a +0 robe (worn) Wands b - a wand of flame (4) Potions c - a potion of heal wounds Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 4.4 Ranged Weapons + Level 0.0 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 2.1 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 7.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 8.4 Evocations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 16% 1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Aim: a jackal (severely wounded, 55% to hit) The zap hits the jackal. The jackal is almost dead. The jackal bites you. Really attack while wielding your +2 sling? [Y]es or [N]o only, please. Really attack while wielding your +2 sling? [Y]es or [N]o only, please. Really attack while wielding your +2 sling? You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal barely misses you. You clumsily bash the jackal but do no damage. You bite the jackal, but do no damage. The jackal is almost dead. The jackal barely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal barely misses you. Your magical contamination has completely faded away. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 55% to hit) The zap misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Aiming: Shock (safe; 16% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 55% to hit) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is almost dead. The jackal bites you. You die... ####8####8...>#≈.... .. +.......'.....#≈...# ... ##8#'#8##8...8#≈...#.... ###'######'###≈...#.... #♣♣.....♣♣##.#~#≈........ ♣~.......~♣#.8♣♣≈..)..... #.........#8.#~#≈>....... #...~♣~...##.###≈........ +...♣8♣...++..'@h........ #...~♣~...##.###≈.#...... #.........#8.#~#≈.#...... ♣~.......~♣#.8 ♣≈.# .?..! #♣♣.....♣♣##.# #≈.# ..... ###'######'###≈.# .... ##8#'#8##8...8#≈.# .... +.......'.....#≈.# ∆ ####8####8...<# You could see a jackal. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | stormannn the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | stormannn set off with the following items: a +2 sling, a | wand of flame (4), a potion of heal wounds, a +0 robe; and | the following spell memorised: Shock; and the following | spells available to memorise: Swiftness. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 62 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_basic, basic_ecumenical_altar, chequers_serial_rivers_micro_e, st_stairs_14, minmay_domino_2 Action || total -------------------------++------- Melee: Sling || 4 Bite || 1 Cast: Shock || 7 Armor: Robe || 2 Dodge: Dodged || 7