Dungeon Crawl Stone Soup version 0.31-a0-983-g7b6862f502 (webtiles) character file. Game seed: 14820531001264359478 426 strifetoe the Magician (level 7, 0/53 HPs) Began as a Djinni Conjurer on Nov 2, 2023. Was a Follower of Makhleb. Slain by Pikel ... wielding a +1 whip of flaming (1 damage) ... on level 4 of the Dungeon. The game lasted 00:08:28 (3161 turns). strifetoe the Magician (Djinni Conjurer) Turns: 3161, Time: 00:08:28 Health: 0/53 AC: 4 Str: 6 XL: 7 Next: 18% Gold: 229 EV: 12 Int: 22 God: Makhleb [*.....] SH: 0 Dex: 11 rFire + + . b - +0 dagger (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ i - +0 helmet of the Shining One's Hope {Regen+ Slay-4 SInv} rElec . g - +0 cloak rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.08/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 2 branches of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 229 gold pieces. Inventory: Hand Weapons b - a +0 dagger of venom (weapon) m - a +2 dagger of pain n - a +2 dagger of protection Armour a - a +0 robe (worn) g - a +0 cloak (worn) i - the +0 helmet of the Shining One's Hope (worn) {Regen+ Slay-4 SInv} (You found it on level 2 of the Dungeon) Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. Jewellery k - an amulet of faith Scrolls h - a scroll of torment {unknown} j - 2 scrolls of poison Potions c - a potion of mutation d - a potion of resistance {unknown} e - a potion of invisibility {unknown} f - a potion of lignification {unknown} l - 2 potions of curing o - a potion of ambrosia {unknown} Skills: + Level 4.4 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.1 Spellcasting + Level 5.1 Conjurations + Level 5.1 Hexes Level 0.0 Charms + Level 5.1 Summonings + Level 5.1 Necromancy + Level 5.1 Translocations + Level 5.1 Transmutations + Level 5.1 Fire Magic + Level 5.1 Ice Magic + Level 5.1 Air Magic + Level 5.1 Earth Magic + Level 5.1 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Dazzling Flash Conj/Hex 56% N/A 3% 3 d - Fulminant Prism Conj/Hex 14% 3d8 12% 4 e - Iskenderun's Mystic Conj/Tloc 28% 2d7 12% 4 f - Shock Conj/Air 100% 1d9 1% 1 g - Poisonous Vapours Pois/Air 56% N/A 1% 2 h - Stone Arrow Conj/Erth 56% 3d10 3% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Sewer (visited) Altars: Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Uskayaw Wu Jian The Shining One Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits Pikel but does no damage. Pikel is severely wounded. (Press . to maintain the ray.) Pikel hits you with a +1 whip of flaming. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +1 whip of flaming and wearing a +0 robe (severely wounded, 74% to hit) The searing ray hits Pikel but does no damage. Pikel is severely wounded. (Press . to maintain the ray.) Pikel hits you with a +1 whip of flaming! * * * LOW HITPOINT WARNING * * * Pikel burns you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +1 whip of flaming and wearing a +0 robe (severely wounded, 74% to hit) The searing ray hits Pikel. Pikel is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Pikel hits you with a +1 whip of flaming! * * * LOW HITPOINT WARNING * * * Pikel burns you. * * * LOW HITPOINT WARNING * * * You feel better. Pikel hits you with a +1 whip of flaming. * * * LOW HITPOINT WARNING * * * Pikel burns you. * * * LOW HITPOINT WARNING * * * You feel better. Pikel hits you with a +1 whip of flaming! * * * LOW HITPOINT WARNING * * * Pikel burns you. You die... Pikel says, "Another soul for the market." .. ..# # ....... ### # ..... # ..... # ... # ...#.# # #.##.# # #K##.# ### #@##.# #.. #.##.# #.# #.##.##### ##.# #.##.##.. ... #....##.# ##.# ####.##.########.# #.#.(.##....... #.............. #.#†..##.###### You could see Pikel. Vanquished Creatures 4 lemures (D:4) A kobold brigand (Sewer) A jelly (D:4) An iguana (D:4) An orc wizard (D:3) 11 adders 5 river rats (Sewer) 4 worms 3 dart slugs 9 orcs 7 bats 3 endoplasms 4 giant cockroaches 4 goblins (D:3) 7 hobgoblins 2 jackals (D:2) 23 kobolds 3 quokkas (D:4) 6 ball pythons 3 frilled lizards (D:2) 25 rats 127 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strifetoe the Djinni Conjurer began the quest for the Orb. 0 | D:1 | strifetoe set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 231 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 560 | D:2 | Reached skill level 1 in Fighting 560 | D:2 | Reached XP level 3. HP: 23/27 MP: 0/0 560 | D:2 | Learned a level 1 spell: Shock 654 | D:2 | Identified the +0 helmet of the Shining One's Hope {Regen+ | Slay-4 SInv} 834 | D:2 | Reached XP level 4. HP: 32/32 MP: 0/0 1478 | D:3 | Reached XP level 5. HP: 36/39 MP: 0/0 1478 | D:3 | Learned a level 2 spell: Poisonous Vapours 1649 | D:3 | Found a hazy altar of Hepliaklqana. 2118 | D:4 | Found a staircase to the Ecumenical Temple. 2148 | Temple | Entered the Ecumenical Temple 2159 | Temple | Became a worshipper of Makhleb the Destroyer 2203 | D:4 | Reached XP level 6. HP: 44/46 MP: 0/0 2235 | D:4 | Found a glowing drain. 2239 | Sewer | Entered a sewer 2416 | Sewer | Reached * piety under Makhleb 2563 | Sewer | Reached skill level 5 in Spellcasting 2563 | Sewer | Reached skill level 5 in Conjurations 2563 | Sewer | Reached skill level 5 in Hexes 2563 | Sewer | Reached skill level 5 in Summonings 2563 | Sewer | Reached skill level 5 in Necromancy 2563 | Sewer | Reached skill level 5 in Translocations 2563 | Sewer | Reached skill level 5 in Transmutations 2563 | Sewer | Reached skill level 5 in Fire Magic 2563 | Sewer | Reached skill level 5 in Ice Magic 2563 | Sewer | Reached skill level 5 in Air Magic 2563 | Sewer | Reached skill level 5 in Earth Magic 2563 | Sewer | Reached skill level 5 in Poison Magic 2593 | Sewer | Reached XP level 7. HP: 52/52 MP: 0/0 2593 | Sewer | Learned a level 3 spell: Stone Arrow 3065 | D:4 | Found an opulent altar of Gozag. 3145 | D:4 | Noticed Pikel 3159 | D:4 | HP: 2/53 [Pikel/+1 whip of flaming (1)] 3161 | D:4 | Slain by Pikel Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_rooms, serial_glass, glass_columns_c, glass_columns_a, nicolae_wormholes D:2: layout_loops_ring, minmay_indecisive_spiral D:3: layout_loops_ring, nicolae_hepliaklqana_hippocampus, st_stairs_12 D:4: layout_loops_ring, mainiacjoe_overflow_cross_hatched, minmay_temple_entry_junction, gup_sewer_entry_spiral, nicolae_figureground_pulse, uniq_pikel Temple: nicolae_temple_god_jail Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 3 4 | 4.4 Spellcasting | 4 5 | 5.1 Conjurations | 4 5 | 5.1 Hexes | 4 5 | 5.1 Summonings | 4 5 | 5.1 Necromancy | 4 5 | 5.1 Translocations | 4 5 | 5.1 Transmutations | 4 5 | 5.1 Fire Magic | 4 5 | 5.1 Ice Magic | 4 5 | 5.1 Air Magic | 4 5 | 5.1 Earth Magic | 4 5 | 5.1 Poison Magic | 4 5 | 5.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 1 | || 1 Dagger | | 17 | 18 || 35 Cast: Magic Dart | 52 | 120 | 12 || 184 Searing Ray | | 60 | 12 || 72 Shock | | 1 | || 1 Use: Scroll | | 6 | 1 || 7 Potion | | 1 | 2 || 3 Armour: Robe | 5 | 36 | 18 || 59 Dodge: Dodged | 11 | 36 | 16 || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3176 | 3075 | 101 | 158 | 2206 | 6 | 529.3 | Dungeon | 2607 | 2506 | 101 | 137 | 1894 | 4 | 651.8 | Temple | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | Sewer | 546 | 546 | 0 | 21 | 312 | 1 | 546.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 808 daAuts D:3: 749 daAuts D:1: 555 daAuts Sewer: 546 daAuts D:4: 494 daAuts Temple: 22 daAuts