Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 2680551761937183176 (custom seed) 11 strifetoe the Magician (level 2, 21/21 HPs) Began as a Djinni Conjurer on Nov 9, 2023. Got out of the dungeon alive. The game lasted 00:02:42 (456 turns). strifetoe the Magician (Djinni Conjurer) Turns: 456, Time: 00:02:42 Health: 21/21 AC: 2 Str: 6 XL: 2 Next: 40% Gold: 13 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of see invisible Scrolls b - a scroll of acquirement Potions c - a potion of cancellation {unknown} Skills: + Level 2.5 Dodging + Level 1.9 Stealth + Level 3.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 d - Fulminant Prism Conj/Hex 8% 3d7 34% 4 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. The giant cockroach barely misses you. You closely miss the giant cockroach. The giant cockroach is severely wounded. The giant cockroach misses you. You barely miss the giant cockroach. The giant cockroach is severely wounded. The giant cockroach bites you. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. The giant cockroach bites you but does no damage. x2 You closely miss the giant cockroach. The giant cockroach is severely wounded. The giant cockroach barely misses you. You closely miss the giant cockroach. The giant cockroach is severely wounded. The giant cockroach closely misses you. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. The giant cockroach misses you. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. The giant cockroach closely misses you. You closely miss the giant cockroach. The giant cockroach is severely wounded. The giant cockroach closely misses you. x2 You closely miss the giant cockroach. The giant cockroach is severely wounded. The giant cockroach closely misses you. You hit the giant cockroach. You kill the giant cockroach! You see here a +0 ring mail. You see here a +0 ring mail. You see here a dart slug corpse. Found a murky black potion. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# #.# ..############.##### #.# #..................# #.# #######.######..##.####.# #.# #..#........ #######.## #..#.......# .........######.#.####### ..................# ...##...@...##....# ..................####### #################.!...... ♣♣.PP.P♣P..PP#........ P.P.♣PPP.P.♣P#.##.#### P.P♣.P.♣..P...#.##.#### .PPP♣PPP...P...#........ PPP PPP..P.P.♣P##...#### #.### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 bats (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strifetoe the Djinni Conjurer began the quest for the Orb. 0 | D:1 | strifetoe set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 272 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 370 | D:1 | Identified a scroll of acquirement 456 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_loops_ring, roderic_malta_cross Action || total ---------------------------++------- Melee: Unarmed || 38 Cast: Magic Dart || 18 Use: Scroll || 1 Armour: Robe || 10 Dodge: Dodged || 36