Seeded DCSS version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 430007637681659361 (custom seed) 43 strifetoe the Insei (level 3, -4/27 HPs) Began as a Djinni Transmuter on Nov 9, 2023. Killed from afar by Terence (12 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:33 (987 turns). strifetoe the Insei (Djinni Transmuter) Turns: 987, Time: 00:01:33 Health: -4/27 AC: 2 Str: 11 XL: 3 Next: 82% Gold: 50 EV: 19 Int: 14 God: SH: 0 Dex: 18 rFire . . . i - melded +1 whip (elec) rCold . . . (shield currently unavailable) rNeg . . . a - melded +0 robe rPois ∞ (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-5 HP) @: spider-form (expiring), flying A: venomous fangs, flying, sickness immunity, tiny, (fire resistance 2), (cold vulnerability 1), float, innate caster, HP casting, extra vitality 1 a: End Transformation You were on level 2 of the Dungeon. You were a venomous arachnid creature. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons i - a +1 whip of electrocution (melded) Armour a - a +0 robe (melded) Scrolls d - a scroll of fear {unknown} e - 2 scrolls of noise {unknown} f - a scroll of brand weapon {unknown} g - a scroll of vulnerability {unknown} j - a scroll of identify {unknown} Potions b - a potion of lignification c - a potion of ambrosia {unknown} h - a potion of curing {unknown} k - a potion of cancellation {unknown} Skills: - Level 1.0 Fighting - Level 2.1 Dodging - Level 3.0 Unarmed Combat + Level 3.0 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 20% N/A 17% 1 b - Wereblood Tmut 10% N/A 24% 2 c - Spider Form Tmut/Pois 10% N/A 38% 3 d - Ice Form Ice/Tmut 10% N/A 73% 4 e - Summon Small Mammal Summ 40% N/A 17% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a venomous arachnid creature. You have venomous fangs. You are tiny and dextrous. You are flying. Your spellcasting is less reliable in this form. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You are immune to sickness and miasma. You are immune to poison. ((Your flesh is very heat resistant. (rF++))) ((You are vulnerable to cold. (rC-))) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your horns disappear. You see here 5 stones. Terence is nearby! Casting: Beastly Appendage (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Beastly Appendage (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You aren't carrying any items that you can evoke. You see here 5 stones. The ball python hisses angrily. Casting: Beastly Appendage (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Beastly Appendage (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (19% risk of failure)! Continue anyway? You turn into a venomous arachnid creature. Your +1 whip of electrocution melds into your body. Your +0 robe melds into your body. Your +1 whip of electrocution stops crackling. The ball python bites you. The ball python completely misses you. Terence screams, "I'm going to kill you!" You hit the ball python. The ball python is poisoned. The ball python is severely wounded. The ball python misses you. The ball python closely misses you. You hit the ball python. You kill the ball python! Your Spellcasting skill increases to level 3! You hit Terence. Terence is poisoned. Terence is moderately wounded. Terence hits you with a +0 hand axe of electrocution. You are electrocuted! * * * LOW HITPOINT WARNING * * * You hit Terence. Terence looks as sick as possible! Terence is heavily wounded. Your transformation is almost over. Terence zaps a wand. The puff of flame hits you! You die... #### #####..## #.....>.# #####.#####.# #...†<# #s# #..##### #@# .. #.# #(### #...# #.....# #......... #............. #............. You could see Terence (extremely poisoned). Vanquished Creatures An adder (D:1) A dart slug (D:1) An endoplasm (D:1) 4 giant cockroaches 2 goblins (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) 6 ball pythons 6 bats (D:1) A frilled lizard (D:1) A kobold (D:1) 4 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strifetoe the Djinni Transmuter began the quest for the | Orb. 0 | D:1 | strifetoe set off with the following spells memorised: | Beastly Appendage, Wereblood, Spider Form, Ice Form. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 131 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 375 | D:1 | Reached XP level 3. HP: 16/27 MP: 0/0 375 | D:1 | Learned a level 1 spell: Summon Small Mammal 888 | D:2 | Noticed Terence 987 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, kennysheep_boxes D:2: layout_rooms, dilly_ecumenical_altar_fadedgnrine, basic_altar, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 3 | 3.0 Fighting | | 1.0 Dodging | | 2.1 Unarmed Combat | | 3.0 Action || total ---------------------------++------- Melee: Unarmed || 91 Headbutt || 16 Punch || 1 Whip || 15 Cast: Beastly Appendage || 22 Spider Form || 1 Stab: Sleeping || 1 Armour: Robe || 32 Dodge: Dodged || 61