Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 9684913838743430657 4 strifetoe the Magician (level 1, -1/15 HPs) Began as a Djinni Hedge Wizard on Dec 8, 2023. Slain by a gnoll ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (227 turns). strifetoe the Magician (Djinni Hedge Wizard) Turns: 227, Time: 00:00:17 Health: -1/15 AC: 2 Str: 9 XL: 1 Next: 66% Gold: 27 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery f - a ring of fire Scrolls e - a scroll of noise {unknown} Potions d - a potion of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Transmutations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 5% 1 b - Slow Hex 44% N/A 5% 1 c - Blink Tloc 22% N/A 9% 2 d - Call Imp Summ 22% N/A 9% 2 e - Mephitic Cloud Conj/Pois/Air 11% N/A 17% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You closely miss the gnoll. The gnoll is almost dead. The gnoll closely misses you. You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. You die... # .#. ## #... .# #######+###.. ##.# ............ ##.# ..........# ##.# .......g.# ##.# ##+#@# ##.# #..#.####.# ##.# #>.......... ##.##########.##.####### ............#.##.# ##### ###.#######.#.##.###...## ............#.##.##.....# ###.#########.##.##.....# ##............##.##.....# You could see a gnoll. Vanquished Creatures A dart slug (D:1) A bat (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | strifetoe the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | strifetoe set off with the following spells memorised: | Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 227 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.1 Conjurations | 3 | 3.1 Hexes | 3 | 3.1 Summonings | 3 | 3.1 Necromancy | 3 | 3.1 Translocations | 3 | 3.1 Transmutations | 3 | 3.1 Fire Magic | 3 | 3.1 Ice Magic | 3 | 3.1 Air Magic | 3 | 3.1 Earth Magic | 3 | 3.1 Poison Magic | 3 | 3.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 14 Armour: Robe || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 227 | 227 | 0 | 0 | 198 | 1 | 227.0 | Dungeon | 227 | 227 | 0 | 0 | 198 | 1 | 227.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 227 daAuts