Dungeon Crawl Stone Soup version 0.31-a0-18-gea43df2a32 (webtiles) character file. Game seed: 583415573514905086 240 subawu the Conjurer (level 5, -7/40 HPs) Began as a Demigod Conjurer on May 9, 2023. Mangled by a gnoll ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:08:14 (1915 turns). subawu the Conjurer (Demigod Conjurer) Turns: 1915, Time: 00:08:15 Health: -7/40 AC: 6 Str: 12 XL: 5 Next: 50% Magic: 5/11 EV: 14 Int: 20 God: Gold: 142 SH: 0 Dex: 12 Spells: 5/8 levels left rFire + . . n - +2 short sword (freeze) rCold x . . m - orb {light} rNeg . . . k - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + o - +5 ring of evasion HPRegen 0.26/turn u - ring of fire MPRegen 0.12/turn %: no passive effects @: very slightly contaminated, glowing A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons d - a +0 dagger e - a +0 short sword n - a +2 short sword of freezing (weapon) r - a +0 scythe Missiles f - 16 stones (quivered) Armour a - a +0 robe k - a +0 scale mail (worn) m - an orb of light (worn) Jewellery o - a +5 ring of evasion (left hand) u - a ring of fire (right hand) Wands v - a wand of flame (14) Scrolls g - a scroll of magic mapping {unknown} h - a scroll of immolation {unknown} t - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of curing {unknown} i - a potion of ambrosia {unknown} j - a potion of berserk rage {unknown} l - a potion of might {unknown} p - a potion of flight {unknown} q - a potion of invisibility {unknown} s - a potion of attraction {unknown} w - a potion of brilliance {unknown} Skills: + Level 1.4 Fighting + Level 2.1 Short Blades + Level 0.1 Armour + Level 2.6 Dodging + Level 2.6 Stealth + Level 2.3 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 13% 1 b - Searing Ray Conj 40% 2d5 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 69% 3 Fulminant Prism Conj/Hex 5% 3d6 97% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:1 [ D:2 = Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Things that are here: a +0 dagger; a goblin corpse Things that are here: a +0 trident; a +0 ring mail; the human corpse of Terence There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Searing Ray (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (haloed, 86% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Searing Ray (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (haloed, 86% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, p - gnoll The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The gnoll misses you. You hit the gnoll. You freeze the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! You die... ######### ##########.......#### ########.....).)@gg.)......# ..............########...#.# ###.####.####.# .....# # #.# #.# #.# .....# #.# #.# #.# ......# #.# #.# #(# .....## #.# #.# #.# g....# #.. ... ..# ...#.# #.# ##. .# You could see 2 gnolls. Vanquished Creatures Sigmund (D:2) Jessica (D:2) Terence (D:2) An adder (D:2) A dart slug (D:1) 3 ball pythons 2 endoplasms A giant cockroach (D:1) 2 goblins (D:2) 2 hobgoblins 6 kobolds A frilled lizard (D:1) 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | subawu the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 535 | D:1 | Reached XP level 2. HP: 15/22 MP: 5/7 632 | D:1 | Found Juwah's Armour Boutique. 1415 | D:2 | Noticed Sigmund 1427 | D:2 | HP: 1/22 [Sigmund/+0 scythe (4)] 1428 | D:2 | Killed Sigmund 1429 | D:2 | Reached skill level 1 in Fighting 1429 | D:2 | Reached skill level 1 in Short Blades 1429 | D:2 | Reached skill level 4 in Conjurations 1429 | D:2 | Reached XP level 3. HP: 2/28 MP: 6/8 1429 | D:2 | Reached XP level 4. HP: 2/35 MP: 7/10 1429 | D:2 | Reached XP level 5. HP: 3/40 MP: 7/11 1622 | D:2 | Learned a level 2 spell: Searing Ray 1679 | D:2 | You fall into a shaft and drop 1 floor! 1748 | D:2 | Found Rehygic's One-of-a-Kind Rings. 1872 | D:2 | Noticed Jessica 1873 | D:2 | Noticed Terence 1889 | D:2 | Killed Jessica 1890 | D:2 | Killed Terence 1915 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic, serial_shops, shop D:2: layout_loops_ring, basic_altar, nicolae_shop_unique_rings, uniq_sigmund, uniq_terence, uniq_jessica D:3: layout_basic, gammafunk_ghost_split, uniq_robin Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.6 Fighting | 1 | 1.4 Short Blades | 1 2 | 2.1 Dodging | 2 | 2.6 Spellcasting | 2 | 2.3 Conjurations | 4 | 4.6 Armour | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 14 | || 14 Short sword | 26 | 32 || 58 Dagger | 7 | || 7 Cast: Magic Dart | 18 | 1 || 19 Searing Ray | | 3 || 3 Armour: Robe | 11 | || 11 Scale mail | | 8 || 8 Dodge: Dodged | 35 | 28 || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1920 | 1507 | 413 | 291 | 0 | 3 | 640.0 | Dungeon | 1920 | 1507 | 413 | 291 | 0 | 3 | 640.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1382 daAuts D:2: 522 daAuts D:3: 16 daAuts