Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (webtiles) character file. Game seed: 7356141747267541325 74 suduhmizer the Conjurer (level 4, -2/30 HPs) Began as a Mummy Conjurer on Aug 15, 2021. Shot with an arrow by a centaur (10 damage) ... on level 3 of the Dungeon. The game lasted 00:03:33 (2204 turns). suduhmizer the Conjurer (Mummy Conjurer) Turns: 2204, Time: 00:03:34 Health: -2/30 AC: 2 Str: 10 XL: 4 Next: 9% Magic: 9/9 EV: 11 Int: 18 God: Gold: 89 SH: 0 Dex: 10 Spells: 9/10 levels left rFire x . . SeeInvis . e - staff of conjuration rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, no potions a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +3 short sword of freezing Missiles b - a throwing net Armour a - a +0 robe (worn) Magical Staves e - a staff of conjuration (weapon) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting * Level 4.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 56% 3d5 3% 2 Dazzling Flash Conj/Hex 32% N/A 19% 3 Fulminant Prism Conj/Hex 8% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You do not drink. Message History It was a scroll of fear. Unknown command. You aren't carrying any scrolls. A goblin comes into view. It is wielding a +0 club. A goblin is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (asleep, 100% to hit) You feel a surge of power! The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. A centaur comes into view. The centaur shouts! Found a scroll of fear. A centaur is nearby! A centaur is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, quivering arrows (100% to hit) You feel a surge of power! The magic dart hits the centaur! The centaur is moderately wounded. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. An orc comes into view. It is wielding a +0 trident. An orc priest comes into view. It is wielding a +0 hand axe. Unknown command. Unknown command. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... ######### ...#.......# .. #..#@#####.# ... #..#.# #...# .... ...#.# #.### ....###.##.# #.# ......#.##.# #.# ........##.###.# .........c..#<.# ........######## ...........?... You could see a centaur. Vanquished Creatures An adder (D:2) A worm (D:2) 3 dart slugs (D:1) 5 bats 6 endoplasms A giant cockroach (D:2) 8 goblins 5 hobgoblins 3 jackals (D:2) A quokka (D:1) 7 ball pythons 5 kobolds 2 rats (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | suduhmizer the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 222 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 678 | D:1 | Reached XP level 3. HP: 19/24 MP: 1/7 904 | D:1 | Reached skill level 4 in Conjurations 1256 | D:1 | You fall into a shaft and drop 1 floor! 1650 | D:2 | Found a faded altar of an unknown god. 1920 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/9 2154 | D:2 | Identified a scroll of acquirement 2154 | D:2 | Acquired a staff of conjuration 2195 | D:3 | Noticed a centaur 2204 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic D:2: layout_rooms, dreamdust_ecumenical_altar_statues, lemuel_another_geyser D:3: layout_basic, nicolae_overflow_hidden_temple, uniq_sigmund, uniq_grinder, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.7 Conjurations | 4 | 4.3 Dodging | | 1.5 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 4 | || 4 Short sword | 10 | || 10 Cast: Magic Dart | 83 | 9 || 92 Use: Scroll | | 2 || 2 Stab: Sleeping | 1 | || 1 Armor: Robe | 4 | || 4 Dodge: Dodged | 8 | 2 || 10