Dungeon Crawl Stone Soup version 0.28.0-1-gb440e238dd (webtiles) character file. Game seed: 6881767783970319976 26 suduhmizer the Digger (level 2, 20/22 HPs) Began as a Deep Dwarf Earth Elementalist on Feb 28, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:02:08 (469 turns). suduhmizer the Digger (DDEE) Turns: 469, Time: 00:02:08 Health: 20/22 AC: 2 Str: 11 XL: 2 Next: 89% Magic: 3/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles c - 7 stones Armour b - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} f - a scroll of amnesia {unknown} Potions d - a potion of invisibility {unknown} Skills: - Level 2.1 Dodging - Level 2.4 Stealth + Level 1.9 Spellcasting + Level 1.1 Transmutations * Level 5.3 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 34% 2d9 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 9% N/A 9% 2 Stone Arrow Conj/Erth 18% 3d8 22% 3 Petrify Tmut/Erth 11% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Aim: a jackal (asleep, 100% to hit) The blast of sand hits the jackal. You kill the jackal! A jackal comes into view. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (wandering, hasn't noticed you, 74% to hit) The blast of sand hits the jackal. The jackal is severely wounded. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 74% to hit) The blast of sand hits the jackal. The jackal is almost dead. The jackal barely misses you. Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 74% to hit) The blast of sand hits the jackal. You kill the jackal! An endoplasm comes into view. Found a leather armour. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Casting: Sandblast (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..# #..........# * #..# ###.>...#.## , .... #........., * #### #.#.#.#### , * #.#.#.# #.#.#.# , * #.###.#.#J# , #†.†...#.##.### * , #.###...@......[ * #####....... , , , *, ###.### ,, * * ,# , , , , , * * , * * * , * You could see an endoplasm (asleep). Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 6 hobgoblins (D:1) 6 jackals (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 2 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | suduhmizer the Deep Dwarf Earth Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 11 | D:1 | Reached skill level 1 in Transmutations 180 | D:1 | Found a faded altar of an unknown god. 183 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/4 352 | D:1 | Reached skill level 5 in Earth Magic 469 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_ring, hellmonk_ecumenical_altar_crossroads, minmay_misc_feat_tiny, minmay_small_reverse_x Skill XL: | 1 2 | ---------------+-------+----- Transmutations | 1 | 1.1 Earth Magic | 5 | 5.3 Dodging | | 2.1 Stealth | | 2.4 Spellcasting | | 1.9 Action || total -------------------------++------- Melee: Club || 19 Cast: Sandblast || 23 Armor: Robe || 6 Dodge: Dodged || 18