Dungeon Crawl Stone Soup version 0.33.0-7-g3e7fc586f9 (webtiles) character file. Game seed: 3305011384713430881 1576 suduhmizer the Thaumaturge (level 9, -5/58 HPs) Began as a Djinni Conjurer on May 7, 2025. Was an Initiate of Ashenzari. Slain by a hornet (9 damage) ... on level 7 of the Dungeon. The game lasted 00:17:30 (6863 turns). suduhmizer the Thaumaturge (Djinni Conjurer) Turns: 6863, Time: 00:17:30 Health: -5/58 AC: 5 Str: 7 XL: 9 Next: 14% Gold: 411 EV: 11 Int: 20 God: Ashenzari [......] SH: 0 Dex: 14 rFire + + . C - +4 dire flail rCold x . . [offhand occupied] rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec . s - +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1, Sorc, Dev} (curse) rCorr . (no gloves) SInv . (no amulet) Will +.... g - ring of willpower Stlth ++ (no ring) HPRegen 0.29/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Curse Item, Shatter the Chains You were on level 7 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 411 gold pieces. Inventory: Hand Weapons m - a +0 dagger o - a +2 vampiric dagger C - a +4 dire flail (weapon) Missiles y - 5 curare-tipped darts Armour a - a +0 robe (worn) s - the cursed +2 ratskin cloak (worn) {*Rats rPois rN+ Str-1 Int-1 Dex+1, Sorc, Dev} (You found it on level 4 of the Dungeon) *Rats: When the wearer is hurt, rats may emerge from it to assist them. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). It has a curse which improves the following skills: Sorcery: Conjurations and Alchemy. Devices: Evocations and Shapeshifting. D - a +0 helmet Jewellery g - a ring of willpower (worn) n - a +6 ring of dexterity t - a ring of see invisible Wands i - a wand of roots (8) l - a wand of charming (16) Scrolls b - 2 scrolls of enchant armour {unknown} c - 3 scrolls of enchant weapon {unknown} d - 4 scrolls of amnesia {unknown} f - 7 scrolls of identify {unknown} h - 4 scrolls of fear {unknown} k - a scroll of butterflies {unknown} q - 4 scrolls of teleportation {unknown} B - a scroll of torment {unknown} Potions e - a potion of magic {unknown} j - a potion of ambrosia {unknown} p - a potion of cancellation {unknown} r - a potion of resistance {unknown} u - a potion of haste {unknown} v - 3 potions of enlightenment {unknown} w - a potion of lignification {unknown} x - a potion of heal wounds {unknown} z - 2 potions of attraction {unknown} A - 2 potions of curing {unknown} Skills: + Level 1.6 Fighting - Level 2.8 Dodging - Level 2.1 Stealth * Level 8.5 Spellcasting * Level 8.5(9.0) Conjurations * Level 8.5 Hexes * Level 8.5 Summonings * Level 8.5 Necromancy * Level 8.5 Translocations * Level 8.5 Forgecraft * Level 8.5 Fire Magic * Level 8.5 Ice Magic * Level 8.5 Air Magic * Level 8.5 Earth Magic * Level 8.5(9.0) Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Fulminant Prism Conj/Alch 22% 3d12 1% 4 d - Iskenderun's Mystic Conj/Tloc 43% 2d10 (+2d52% 4 e - Apportation Tloc 84% N/A 1% 1 f - Construct Spike Laun Frge 84% 2d6 1% 2 g - Fugue of the Fallen Necr 42% N/A 1% 3 h - Ozocubu's Armour Ice 42% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Xom Yredelemnul Zin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History D - a +0 helmet Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (73% to hit) You focus your ray upon the hornet. The searing ray hits the hornet! The hornet is moderately wounded. (Press . to maintain the ray.) The searing ray hits the hornet but does no damage. The hornet is moderately wounded. The hornet stings you. The searing ray hits the hornet. The hornet is moderately wounded. The hornet closely misses you. The searing ray hits the hornet. The hornet is heavily wounded. You finish channelling your searing ray. The hornet stings you. The hornet stings you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (heavily wounded, 73% to hit) You focus your ray upon the hornet. The searing ray hits the hornet! The hornet is severely wounded. (Press . to maintain the ray.) The hornet stings you! A hell rat scurries out from under your cloak. The searing ray misses the hornet. The hornet misses you. The hornet stings you! * * * LOW HITPOINT WARNING * * * The searing ray hits the hornet. The hornet is almost dead. * * * LOW HITPOINT WARNING * * * The hornet stings you! You die... .... ..... ######.####.... #.............. #.####......#### ........#.#............. ........#.#.......#...[. ........#.#.......#...#. .......##.#....>...!.... ....<..##.#.....@y.##.## .......##.#......r...... .......##.#.........#... .......##.#.......#.# ## ...)......#######.#.# ########### .#.. .. .. .# .$ You could see a hornet (ally target) and a friendly hell rat (minion). Vanquished Creatures A steam dragon (D:6) A water moccasin (D:6) An ice beast (D:7) A sky beast (D:6) A black bear (D:4) A bullfrog (D:6) 2 scorpions A marrowcuda (D:6) 5 wights (D:6) 4 hounds A jelly (D:4) An orc priest (D:5) 2 iguanas 4 orc wizards Robin (D:4) 7 adders 3 gnolls (D:4) A white imp (D:6) 2 ufetubi (D:4) A dart slug (D:3) 10 orcs 8 endoplasms 2 giant cockroaches (D:3) 9 hobgoblins 6 jackals 4 quokkas 6 ball pythons 2 bats (D:3) 2 frilled lizards (D:3) 12 goblins 7 kobolds 6 rats 115 creatures vanquished. Vanquished Creatures (collateral kills) An iguana (D:4) An orc wizard (D:5) An orc (D:6) A jackal (D:4) A goblin (D:4) 5 creatures vanquished. Grand Total: 120 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | suduhmizer the Djinni Conjurer began the quest for the Orb. 0 | D:1 | suduhmizer set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 196 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 457 | D:1 | Reached XP level 3. HP: 19/25 MP: 0/0 457 | D:1 | Learned a level 1 spell: Apportation 1779 | D:3 | Reached XP level 4. HP: 27/31 MP: 0/0 2159 | D:4 | Found the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 | Dex+1} 2167 | D:4 | Noticed an ice beast 2299 | D:4 | Found a staircase to the Ecumenical Temple. 2304 | Temple | Entered the Ecumenical Temple 2326 | Temple | Became a worshipper of Ashenzari the Shackled 2564 | D:4 | Reached XP level 5. HP: 5/35 MP: 0/0 2564 | D:4 | Learned a level 2 spell: Construct Spike Launcher 3126 | D:4 | Got the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 | Dex+1} 3861 | D:4 | Noticed Robin 3871 | D:4 | Reached skill level 5 in Spellcasting 3871 | D:4 | Reached skill level 5 in Conjurations 3871 | D:4 | Reached skill level 5 in Hexes 3871 | D:4 | Reached skill level 5 in Summonings 3871 | D:4 | Reached skill level 5 in Necromancy 3871 | D:4 | Reached skill level 5 in Translocations 3871 | D:4 | Reached skill level 5 in Forgecraft 3871 | D:4 | Reached skill level 5 in Fire Magic 3871 | D:4 | Reached skill level 5 in Ice Magic 3871 | D:4 | Reached skill level 5 in Air Magic 3871 | D:4 | Reached skill level 5 in Earth Magic 3871 | D:4 | Reached skill level 5 in Alchemy 3871 | D:4 | Reached XP level 6. HP: 18/41 MP: 0/0 3871 | D:4 | Killed Robin 4121 | D:5 | Entered Level 5 of the Dungeon 4121 | D:5 | Noticed a black bear 4136 | D:4 | Killed a black bear 4342 | D:5 | Reached XP level 7. HP: 43/46 MP: 0/0 4342 | D:5 | Learned a level 3 spell: Fugue of the Fallen 4887 | D:5 | Found a hide-covered altar of Uskayaw. 4959 | D:5 | Reached skill level 1 in Fighting 5209 | D:6 | Reached XP level 8. HP: 43/52 MP: 0/0 5467 | D:6 | Found an iron altar of Okawaru. 6542 | D:6 | Reached XP level 9. HP: 37/57 MP: 0/0 6542 | D:6 | Learned a level 3 spell: Ozocubu's Armour 6752 | D:7 | Found a snail-covered altar of Cheibriados. 6863 | D:7 | Slain by a hornet Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_rooms D:2: layout_loops_ring, chequers_arboretum D:3: layout_basic D:4: layout_basic, temple_doors_ab, uniq_robin D:5: layout_loops_cross, lemuel_crystal_altar, minivault_5 D:6: layout_loops_corners, okawaru_ov_weapons_minmay, kennysheep_generic_room_15 D:7: layout_basic, overflow_temple_1_default, mainiacjoe_overflow_catwalk_spiral, wander_guarded_unrand_ratskin Temple: eino_wide_crystal_templ Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 | 2.1 Spellcasting | 4 5 6 8 | 8.5 Conjurations | 4 5 6 8 | 8.5 Hexes | 4 5 6 8 | 8.5 Summonings | 4 5 6 8 | 8.5 Necromancy | 4 5 6 8 | 8.5 Translocations | 4 5 6 8 | 8.5 Forgecraft | 4 5 6 8 | 8.5 Fire Magic | 4 5 6 8 | 8.5 Ice Magic | 4 5 6 8 | 8.5 Air Magic | 4 5 6 8 | 8.5 Earth Magic | 4 5 6 8 | 8.5 Alchemy | 4 5 6 8 | 8.5 Fighting | 1 | 1.6 Dodging | | 2.8 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 22 | 12 || 34 Cast: Magic Dart | 92 | 69 | 44 || 205 Searing Ray | | 10 | 16 || 26 Construct Spike L | | 2 | 4 || 6 Fulminant Prism | | | 14 || 14 Iskenderun's Myst | | | 3 || 3 Invoke: Curse Item | | | 1 || 1 Stab: Sleeping | | 2 | 1 || 3 Armour: Robe | 6 | 40 | 33 || 79 Dodge: Dodged | 1 | 40 | 20 || 61