Dungeon Crawl Stone Soup version 0.30-a0-986-g7f2e898f52 (webtiles) character file. Game seed: 7687152673357639190 908 sugarbear the Magician (level 8, 0/51 HPs) Began as a Djinni Conjurer on Apr 1, 2023. Shot with an arrow by a centaur (11 damage) ... on level 7 of the Dungeon. The game lasted 00:10:59 (4735 turns). sugarbear the Magician (Djinni Conjurer) Turns: 4735, Time: 00:11:00 Health: 0/51 AC: 6 Str: 6 XL: 8 Next: 29% Gold: 241 EV: 18 Int: 21 God: SH: 0 Dex: 15 rFire + + . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . q - +3 robe of Intercession {Dex+2} rPois ∞ Reflect . (no helmet) rElec . Rampage . m - +0 cloak rCorr . (no gloves) Will ..... (boots unavailable) Stlth ++ i - amulet of the acrobat HPRegen 0.28/turn c - +5 ring of evasion MPRegen 0.00/turn l - ring of protection from cold @: flying, hasted, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 269 gold pieces. You spent 28 gold pieces at shops. Inventory: Armour a - a +0 robe m - a +0 cloak (worn) q - the +3 robe of Intercession (worn) {Dex+2} (You found it on level 5 of the Dungeon) Dex: It affects your dexterity (+2). Jewellery c - a +5 ring of evasion (left hand) i - an amulet of the acrobat (around neck) l - a ring of protection from cold (right hand) u - a +4 ring of protection Wands o - a wand of roots (8) Scrolls b - a scroll of enchant weapon {unknown} e - 9 scrolls of identify h - 2 scrolls of teleportation {unknown} j - a scroll of vulnerability {unknown} r - a scroll of blinking {unknown} s - a scroll of brand weapon {unknown} Potions d - a potion of lignification {unknown} f - a potion of heal wounds {unknown} g - a potion of haste k - a potion of magic {unknown} n - 3 potions of mutation {unknown} p - a potion of brilliance {unknown} t - a potion of flight {unknown} v - a potion of attraction {unknown} Skills: + Level 0.7 Fighting + Level 3.4 Dodging + Level 3.1 Stealth + Level 6.9 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Dazzling Flash Conj/Hex 72% N/A 1% 3 d - Fulminant Prism Conj/Hex 18% 3d10 4% 4 e - Iskenderun's Mystic Conj/Tloc 36% 2d9 4% 4 f - Necrotise Necr 100% 1d9 1% 1 g - Ensorcelled Hibernat Hex/Ice 72% N/A 1% 2 h - Ignite Poison Fire/Tmut/Pois 36% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple: D:4-7 Lair: D:8-11 Altars: Shops: D:5 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The blast of energy engulfs the killer bee! You kill the killer bee! You hear a shout! Unknown command. It was a potion of haste. You feel yourself speed up. The killer bee closely misses you. The killer bee stings you but does no damage. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hound. You kill the hound! The mystic blast hits the killer bee! You kill the killer bee! * * * LOW HITPOINT WARNING * * * You start resting. A centaur comes into view. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow barely misses you. Your fulminant prism crackles loudly. The centaur shoots an arrow. The arrow barely misses you. Your fulminant prism explodes! The blast of energy engulfs the centaur! The centaur is severely wounded. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. The centaur shoots an arrow. The arrow hits you! You die... ####### #....@# #.....†.# #.........# #.........# .....*....# #.........# .....c....# ..........# You could see a centaur (ally target) and a friendly fulminant prism. Vanquished Creatures 2 phantoms 3 wights (D:4) 3 killer bees (D:7) 2 hounds Ijyb (D:3) An iguana (D:5) Natasha (thrice) (D:2) An orc wizard (D:3) 7 adders 7 gnolls 4 river rats (D:5) A white imp (D:5) 3 worms 3 dart slugs 10 orcs 5 bats 7 endoplasms 2 giant cockroaches 5 hobgoblins 3 quokkas 4 ball pythons 2 frilled lizards 6 goblins 7 kobolds 4 rats 96 creatures vanquished. Vanquished Creatures (others) 33 fulminant prisms 33 creatures vanquished. Grand Total: 129 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sugarbear the Djinni Conjurer began the quest for the Orb. 0 | D:1 | sugarbear set off with the following spells memorised: | Magic Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 267 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 789 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 789 | D:2 | Learned a level 1 spell: Necrotise 859 | D:2 | Noticed Natasha 863 | D:2 | Killed Natasha 864 | D:2 | Reached skill level 4 in Spellcasting 864 | D:2 | Reached XP level 4. HP: 11/31 MP: 0/0 955 | D:2 | Noticed Natasha 959 | D:2 | Killed Natasha 1194 | D:2 | Noticed Natasha 1201 | D:2 | Killed Natasha 1202 | D:2 | Reached XP level 5. HP: 32/35 MP: 0/0 1202 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 2306 | D:3 | Reached skill level 5 in Spellcasting 2306 | D:3 | Reached XP level 6. HP: 36/40 MP: 0/0 2678 | D:4 | Noticed Ijyb 2772 | D:3 | Killed Ijyb 3039 | D:4 | Reached XP level 7. HP: 13/45 MP: 0/0 3039 | D:4 | Learned a level 3 spell: Ignite Poison 3579 | D:4 | Reached skill level 6 in Spellcasting 4249 | D:5 | Entered Level 5 of the Dungeon 4296 | D:5 | Identified the +3 robe of Intercession {Dex+2} 4369 | D:5 | Found Raikhleest's General Store. 4374 | D:5 | Bought a scroll of identify for 28 gold pieces 4480 | D:5 | Reached XP level 8. HP: 25/51 MP: 0/0 4600 | D:5 | You are sucked into a shaft and drop 3 floors! 4735 | D:7 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic D:2: layout_basic, nicolae_concentric_dashed_squares_mild, uniq_natasha D:3: layout_basic, kennysheep_flooded_box, serial_park_tiny_2, grunt_decor_cap D:4: layout_layer_cave, serial_park_tiny_pond, st_stairs_13, hangedman_decor_lopped, uniq_ijyb D:5: wander_guarded_unrand_ratskin, layout_basic, old_standard_altar, lemuel_coloured_pillars_altar, serial_shops, nicolae_shop_hallway_plus D:7: nicolae_cairo_tiling_large_dashed, layout_rooms, mainiacjoe_overflow_chevrons, mainiacjoe_overflow_paths, minmay_misc_feat_chi, serial_bayou_pond_b, minmay_tree_intersection, nicolae_nh_ransacked_shop D:8: layout_rooms, gammafunk_temple_overflow_pools Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 5 6 | 6.9 Stealth | 2 3 | 3.1 Dodging | 3 | 3.4 Fighting | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 44 | 61 | 17 || 122 Searing Ray | 3 | 11 | 4 || 18 Fulminant Prism | | 12 | 22 || 34 Ensorcelled Hiber | | 1 | || 1 Iskenderun's Myst | | | 3 || 3 Use: Potion | | | 1 || 1 Armour: Robe | 1 | | 2 || 3 Dodge: Dodged | 2 | 31 | 39 || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4725 | 4623 | 102 | 730 | 3335 | 7 | 675.0 | Dungeon | 4725 | 4623 | 102 | 730 | 3335 | 7 | 675.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1454 daAuts D:3: 1273 daAuts D:1: 766 daAuts D:2: 757 daAuts D:5: 350 daAuts D:8: 90 daAuts D:7: 31 daAuts