Dungeon Crawl Stone Soup version 0.30-a0-1114-gd936c97349 (webtiles) character file. Game seed: 822004471528365843 1976 superbruh the Poker (level 9, -2/56 HPs) Began as a Gargoyle Monk on Apr 21, 2023. Was a Believer of the Shining One. Slain by a gnoll sergeant ... wielding a +0 trident of distortion (17 damage) ... on level 6 of the Dungeon. The game lasted 00:10:14 (4745 turns). superbruh the Poker (Gargoyle Monk) Turns: 4745, Time: 00:10:15 Health: -2/56 AC: 35 Str: 19 XL: 9 Next: 20% Magic: 9/9 EV: 6 Int: 6 God: the Shining One [**....] Gold: 382 SH: 6 Dex: 16 Spells: 8/8 levels left rFire + . . SeeInvis . h - +2 spear (heavy) rCold + . . Faith . u - +1 buckler "Mekh" {rF+ Str+2 Int-5 Stlth+} rNeg + + . Spirit . k - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois ∞ Reflect . (no helmet) rElec + Rampage . (no cloak) rCorr + NoTele + (no gloves) Will +.... NoCast + p - +0 pair of boots Stlth (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.11/turn (no ring) @: mighty, inhibited regen, glowing A: sickness immunity, AC +6, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, agile 1, cold resistance 1, inhibited regeneration a: Renounce Religion, Divine Shield You were on level 6 of the Dungeon. You worshipped the Shining One. The Shining One was pleased with you. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 382 gold pieces. Inventory: Hand Weapons h - a +2 heavy spear (weapon) Missiles v - 2 throwing nets (quivered) Armour d - an orb of light i - a +1 chain mail k - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You acquired it on level 2 of the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. p - a +0 pair of boots (worn) r - a +2 ring mail of poison resistance u - the +1 buckler "Mekh" (worn) {rF+ Str+2 Int-5 Stlth+} (You found it on level 3 of the Dungeon) Str: It affects your strength (+2). Int: It affects your intelligence (-5). rF: It protects you from fire. Stlth: It makes you more stealthy. w - a +0 plate armour Jewellery m - a ring of see invisible Wands n - a wand of digging (7) q - a wand of paralysis (8) z - a wand of acid (14) Scrolls e - 3 scrolls of fear s - 2 scrolls of teleportation y - a scroll of fog {unknown} A - a scroll of identify Potions a - a potion of flight b - 2 potions of invisibility c - 4 potions of ambrosia f - 4 potions of brilliance g - a potion of berserk rage {unknown} j - 4 potions of curing l - a potion of lignification t - 2 potions of degeneration x - a potion of cancellation Skills: + Level 6.3 Fighting + Level 4.7 Maces & Flails + Level 6.7 Polearms + Level 5.3 Armour + Level 3.5 Dodging + Level 0.9 Stealth + Level 2.4 Shields + Level 0.1 Evocations You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 100% 1 Alistair's Intoxication Tmut/Pois 0% N/A 100% 5 Iskenderun's Battlesphe Conj 0% 2d6 100% 5 Iron Shot Conj/Erth 0% 9d1 100% 6 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Shops: D:3 : Portals: Abyss: D:6 Annotations: D:6 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +6) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You are agile. (Dex +4, Str/Int -1) Your flesh is cold resistant. (rC+) You do not regenerate when monsters are visible. Message History Press: ? - help, Dir - move target, f/p - red devil Aim: a red devil, wielding a +0 trident (almost dead, haloed, about 25% to evade your +2 heavy spear) You reach to attack! You closely miss the red devil. The red devil is almost dead. You carefully extract the barbed spikes from your body. You block the red devil's attack. Reach: h) +2 spear (heavy) Press: ? - help, Dir - move target, f/p - red devil Aim: a red devil, wielding a +0 trident (almost dead, haloed, about 25% to evade your +2 heavy spear) You reach to attack! You barely miss the red devil. The red devil is almost dead. You block the red devil's attack. Reach: h) +2 spear (heavy) Press: ? - help, Dir - move target, f/p - red devil Aim: a red devil, wielding a +0 trident (almost dead, haloed, about 25% to evade your +2 heavy spear) You reach to attack! You puncture the red devil! You kill the red devil! The Shining One accepts your kill. You feel better. You feel your power returning. Reach: h) +2 spear (heavy) Press: ? - help, Dir - move target, f - you Okay, then. Magic restored. A gnoll sergeant is nearby! Your divine shield fades away. Things that are here: a +0 trident; a scroll of identify The gnoll sergeant hits you from afar with a +0 trident of distortion. Space warps around you. You are too injured to fight recklessly! You are too injured to fight recklessly! Reach: h) +2 spear (heavy) Press: ? - help, Dir - move target, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 trident of distortion, wearing a +3 leather armour and wearing a +0 buckler (haloed, about 14% to evade your +2 heavy spear) You reach to attack! You puncture the gnoll sergeant! The gnoll sergeant is moderately wounded. The gnoll sergeant hits you from afar with a +0 trident of distortion. * * * LOW HITPOINT WARNING * * * Space warps horribly around you! You die... #.....©......##........# #....###....####.......# #....#.##..##..####....# ##...#g.#.©#).#.5.##...# #..##.##..##.##.#.#...# #..##.##...#####.##...# #..#...##....#..##....# #..##...###S##..##....# #...###g.@###.##.##...# #.....#$.#)..#...©#...# #....##.##.^#?.∩!##...# #...##.$....#...##....# #..##.######.##.#.....# #..#..# #..##...##....# #..##4###...###..#....# #...###.......####....# #...........).........# You could see a gnoll sergeant. Vanquished Creatures The ghost of Kyrie the Conjurer, a novice GnCj (D:6) A red devil (D:6) Sigmund (D:2) An ice beast (D:5) A small abomination (D:6) 2 ogres (D:5) 2 phantoms (D:6) A kobold brigand (D:6) 2 scorpions A howler monkey (D:6) 3 jellies 2 hounds An orc priest (D:4) A sleepcap (D:4) 3 iguanas (D:5) Jessica (D:2) An orc wizard (D:4) 15 adders A shadow imp (D:3) 2 white imps 2 ufetubi 2 worms 5 dart slugs 7 orcs 10 bats 3 endoplasms 7 giant cockroaches 3 goblins 6 hobgoblins 12 kobolds 3 quokkas 13 ball pythons A frilled lizard (D:2) A rat (D:1) 118 creatures vanquished. Vanquished Creatures (others) A plant (D:3) 1 creature vanquished. Grand Total: 119 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | superbruh the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 57 | D:1 | Reached XP level 2. HP: 13/19 MP: 2/2 624 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/3 654 | D:1 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 654 | D:1 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 654 | D:1 | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 890 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/4 1016 | D:2 | Noticed Jessica 1024 | D:2 | Killed Jessica 1272 | D:2 | Reached XP level 5. HP: 34/34 MP: 5/5 1277 | D:2 | Identified a scroll of acquirement 1277 | D:2 | Acquired the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1277 | D:2 | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1456 | D:2 | Noticed Sigmund 1469 | D:2 | Killed Sigmund 1470 | D:2 | Reached skill level 1 in Armour 1470 | D:2 | Reached XP level 6. HP: 40/40 MP: 6/6 1925 | D:3 | Found a stormy altar of Qazlal. 1926 | D:3 | Noticed a fire elemental 1928 | D:3 | Noticed a water elemental 2168 | D:3 | Reached skill level 5 in Fighting 2294 | D:3 | Noticed an air elemental 2358 | D:3 | Found Vifoiqo's Book Shoppe. 2368 | D:3 | Identified the +1 buckler "Mekh" {rF+ Str+2 Int-5 Stlth+} 2722 | D:4 | Reached XP level 7. HP: 27/44 MP: 7/7 3282 | D:5 | Entered Level 5 of the Dungeon 3322 | D:5 | Found a staircase to the Ecumenical Temple. 3355 | Temple | Entered the Ecumenical Temple 3690 | Temple | Became a worshipper of the Shining One 3690 | Temple | Reached * piety under the Shining One 3690 | Temple | Reached ** piety under the Shining One 3726 | D:5 | Found a broken altar of Ashenzari. 3743 | D:5 | Found an iron altar of Okawaru. 3819 | D:5 | Reached XP level 8. HP: 50/50 MP: 8/8 3854 | D:5 | Reached skill level 1 in Shields 4017 | D:5 | Found a shadowy altar of Dithmenos. 4416 | D:6 | Reached skill level 5 in Polearms 4478 | D:6 | Found a transporter. 4490 | D:6 | Noticed a red devil 4503 | D:6 | Found a transporter. 4514 | D:6 | Found a one-way gate to the infinite horrors of the Abyss. 4514 | D:6 | Noticed Kyrie's ghost (novice GnCj) 4705 | D:6 | Killed Kyrie's ghost 4706 | D:6 | Reached skill level 5 in Armour 4706 | D:6 | Reached XP level 9. HP: 22/55 MP: 9/9 4716 | D:6 | Killed a red devil 4745 | D:6 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_ring, glass_columns_a D:2: kb_forest_paths, layout_basic, kennysheep_another_room, minmay_snake_closets, uniq_jessica, uniq_sigmund D:3: layout_loops_cross, nicolae_qazlal_style_of_elements, serial_shops, shop, minmay_shallow_snake_nest D:4: layout_basic, corner_web_ring D:5: layout_rooms, mainiacjoe_overflow_six_doors_small, mainiacjoe_overflow_large_starburst, minmay_temple_entry_tees, minmay_starry_boxes D:6: layout_basic, serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_x, gammafunk_ghost_abyssal_escape Temple: minmay_crystal_spiral_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 4 5 6 | 6.3 Maces & Flails | 4 | 4.7 Dodging | 3 | 3.5 Polearms | 2 3 4 6 | 6.7 Armour | 1 3 5 | 5.3 Shields | 2 | 2.4 Stealth | | 0.9 Evocations | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Mace | 16 | | 31 || 47 Spear | 35 | 140 | 154 || 329 Invoke: Divine Shield | | | 1 || 1 Evoke: Wand | | | 1 || 1 Use: Potion | 4 | 3 | 1 || 8 Scroll | 3 | 7 | 8 || 18 Armour: Robe | 11 | | || 11 Chain mail | 11 | 20 | || 31 Plate armour | | 115 | 156 || 271 Dodge: Dodged | 21 | 56 | 45 || 122 Block: Buckler | | | 36 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4902 | 4397 | 505 | 0 | 3444 | 7 | 700.3 | Dungeon | 4540 | 4267 | 273 | 0 | 3333 | 6 | 756.7 | Temple | 362 | 130 | 232 | 0 | 111 | 1 | 362.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1190 daAuts D:4: 770 daAuts D:1: 750 daAuts D:5: 745 daAuts D:3: 688 daAuts D:6: 395 daAuts Temple: 362 daAuts