Dungeon Crawl Stone Soup version 0.30.0-20-g3b4254fcbd (webtiles) character file. Game seed: 7901186389934904398 28 superbruh the Magician (level 3, 0/27 HPs) Began as a Djinni Ice Elementalist on June 2, 2023. Slain by Terence ... wielding a +0 mace (11 damage) ... on level 2 of the Dungeon. The game lasted 00:01:57 (1142 turns). superbruh the Magician (Djinni Ice Elementalist) Turns: 1142, Time: 00:01:57 Health: 0/27 AC: 0 Str: 7 XL: 3 Next: 27% Gold: 80 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . (no body armour) rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying, invisible A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Armour a - a +0 robe f - a +0 leather armour Jewellery e - a ring of protection from fire Scrolls c - a scroll of identify Potions b - a potion of mutation d - a potion of invisibility g - a potion of flight {unknown} Skills: + Level 1.0 Fighting + Level 2.5 Dodging + Level 2.0 Stealth * Level 3.5 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 b - Frozen Ramparts Ice 32% 1d5 11% 3 c - Ozocubu's Armour Ice 16% N/A 11% 3 d - Summon Ice Beast Ice/Summ 16% N/A 34% 4 e - Shock Conj/Air 64% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the goblin! Your Stealth skill increases to level 2! You now have 80 gold pieces (gained 10). Things that are here: a +0 club; a goblin corpse g - a viscous yellow potion Terence the Incautious comes into view. He is wielding a +0 mace. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The zap hits Terence. Terence is moderately wounded. Terence shouts! The zap hits Terence. Terence is moderately wounded. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. Terence hits you with a +0 mace! Terence is nearby! You reach down and open the door. Terence hits you with a +0 mace. Found a purple potion. There is an open door here. Your magical contamination has completely faded away. Terence attacks as you move away! Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! Terence barely misses you. You see here a scroll of identify. As you open the door, it creaks loudly! Terence closely misses you. There is an open door here. Things that are here: a +0 club; a goblin corpse Terence shouts, "Now you die!" There is a stone staircase leading up here. Terence hits you with a +0 mace! You die... #....## #######.# #.....# #.......# #...†.# #.......#### ###.....#######.........####. #?'.............####.<....... #.#.....######### #†##.###.. ##.#.......##... #....# ...#....##.##.#### ......... ###............@@# #.....#### ..#........)..#....+....... #'#...........##...#.....### ..............####.......# ...#####............##+#.. ...$.# #..)..######... ...#?# #....... ..#. ...#.# ######### #.. #.## # You could see Terence (unable to see you). Vanquished Creatures An adder (D:2) 3 ball pythons 3 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins A quokka (D:1) 4 bats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | superbruh the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | superbruh set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 436 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 999 | D:2 | Reached XP level 3. HP: 21/26 MP: 0/0 999 | D:2 | Learned a level 1 spell: Shock 1065 | D:2 | Reached skill level 1 in Fighting 1108 | D:2 | Noticed Terence 1142 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b, chequers_serial_rivers_large_b, chequers_serial_rivers_room_a, chequers_serial_rivers_small_3, minmay_tetromino_o4 D:2: layout_basic, chequers_decorated_corner, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.0 Stealth | 2 | 2.0 Dodging | | 2.5 Spellcasting | | 3.5 Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Freeze || 24 Shock || 5 Use: Scroll || 2 Potion || 2 Armour: Robe || 11 Dodge: Dodged || 16