Dungeon Sprint DCSS version 0.31-a0-1611-g890cdf5628 (webtiles) character file. Game seed: 6926127731603171633 27 superbruh the Covered (level 2, -4/27 HPs) Began as an Armataur Fighter on Jan 8, 2024. Slain by an ogre ... wielding a +0 giant club (31 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:05 (56 turns). superbruh the Covered (Armataur Fighter) Turns: 56, Time: 00:00:06 Health: -4/27 AC: 7 Str: 21 XL: 2 Next: 93% Magic: 2/2 EV: 7 Int: 8 God: Gold: 0 SH: 4 Dex: 9 Spells: 1/1 levels left rFire . . . a - +0 flail rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no teleportation, roll @: no status effects A: large, deformed body, tough skin 3, armoured tail, roll 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Wands k - a wand of paralysis (6) Scrolls j - a scroll of blinking Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 4.0 Fighting + Level 2.4 Maces & Flails + Level 5.3 Armour + Level 4.7 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a long armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History Ijyb barely misses you. You barely miss Ijyb. Ijyb is heavily wounded. Ijyb barely misses you. Ijyb hits you with a +0 club. You thump Ijyb! Ijyb is almost dead. Ijyb hits you with a +0 club. You barely miss Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 club. You thump Ijyb! You kill Ijyb! Your Fighting skill gained 2 levels and is now at level 4! Your Maces & Flails skill increases to level 2! Your Armour skill gained 2 levels and is now at level 5! Your Shields skill increases to level 4! You have reached level 2! HP restored. k - a wand of paralysis (6) There is an open door, spattered with blood here. Things that are here: a +0 club; a +0 ring mail; the goblin corpse of Ijyb No target in view! You open the door. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You roll towards the ogre! You barely miss the ogre. You block the ogre's attack. You barely miss the ogre. The ogre barely misses you. You sock the ogre! The ogre is moderately wounded. The ogre closely misses you. You barely miss the ogre. The ogre is moderately wounded. The ogre hits you but does no damage. You sock the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#..@O.# #..)..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | superbruh the Armataur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Noticed Ijyb 1 | D | Paralysed by Ijyb for 3 turns 12 | D | Killed Ijyb 13 | D | Reached skill level 5 in Armour 13 | D | Reached XP level 2. HP: 18/27 MP: 2/2 51 | D | Noticed an ogre 56 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.0 Maces & Flails | 2 | 2.4 Armour | 5 | 5.3 Shields | 4 | 4.7 Action || total ---------------------------++------- Melee: Flail || 14 Armour: Scale mail || 6 Dodge: Dodged || 5 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 38 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 0 | 38 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 60 daAuts